Player Matchup

Surtr
Surtr
ExMxBeastboy
Surtr
Level 87
God Stats
0W - 3L
1,776 SR
Queue Stats
76W - 92L
1,463 Elo+
Party 1
Janus
Janus
MisterMillaway
Janus
Level 83
God Stats
3W - 2L
1,501 SR
Queue Stats
84W - 98L
1,475 Elo+
Party 1
Hachiman
Hachiman
Sirsmokesalot42
Hachiman
Level 67
God Stats
2W - 7L
1,483 SR
Queue Stats
7W - 15L
1,435 Elo+
Solo
Sylvanus
Sylvanus
henroc12
Sylvanus
Level 132
God Stats
4W - 6L
1,285 SR
Queue Stats
121W - 93L
1,674 Elo+
Party 2
Mercury
Mercury
kila-felix
Mercury
Level 106
God Stats
5W - 8L
1,631 SR
Queue Stats
105W - 94L
1,658 Elo+
Party 2
Team Averages
Level 95
1,535 SR
1,541 Elo+

VS

Team Averages
Level 68
1,601 SR
1,569 Elo+
Amaterasu
Amaterasu
JustAesa
Amaterasu
Level 64
God Stats
3W - 4L
1,547 SR
Queue Stats
39W - 25L
1,439 Elo+
Solo
Merlin
Merlin
Krungar
Merlin
Level 38
God Stats
12W - 10L
1,566 SR
Queue Stats
34W - 27L
1,526 Elo+
Solo
Cerberus
Cerberus
Lindow7
Cerberus
Level 97
God Stats
2W - 1L
1,545 SR
Queue Stats
16W - 13L
1,549 Elo+
Solo
Danzaburou
Danzaburou
iu riot
Danzaburou
Level 43
God Stats
4W - 1L
1,845 SR
Queue Stats
169W - 139L
1,710 Elo+
Party 3
Nut
Nut
o Pr0fitt
Nut
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 159L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,368
531
5,589
7,921
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
4,435
370
530
1,523
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
9
0 / 5 / 0
5,189
432
3,656
7,449
2,211
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
henroc12
Sylvanus
9
1 / 1 / 0
5,879
490
4,678
9,286
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
kila-felix
Mercury
11
0 / 2 / 1
5,563
464
2,873
11,381
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JustAesa
Amaterasu
14
2 / 0 / 0
8,412
701
2,395
5,889
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Krungar
Merlin
12
2 / 3 / 0
6,803
567
5,790
6,552
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Lindow7
Cerberus
12
2 / 0 / 5
7,525
627
5,610
9,560
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iu riot
Danzaburou
12
4 / 1 / 3
7,689
641
7,214
7,370
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 1
6,619
552
3,244
9,140
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Amaterasu
JustAesa
Amaterasu
2
0
0
2
W
Merlin
Krungar
Merlin
2
3
0
0.67
W
Cerberus
Lindow7
Cerberus
2
0
5
4.5
L
0
1
0
0
L
Hachiman
0
5
0
0
L
Sylvanus
henroc12
Sylvanus
1
1
0
1
W
Danzaburou
iu riot
Danzaburou
4
1
3
5.5
L
Mercury
kila-felix
Mercury
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
24,253
37,560
Taken
38,511
18,167
Mitigated
20,733
7,692
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
1,623
0
1,843
7,921
3,755
4
3,299
4,510
425
37,710
W
Amaterasu
JustAesa
Amaterasu
2,395
1,556
0
2,607
5,889
5,360
1,493
651
5,182
0
56,394
W
Merlin
Krungar
Merlin
5,790
259
0
509
6,552
2,152
218
522
6,030
40,430
0
W
Cerberus
Lindow7
Cerberus
5,610
605
0
2,971
9,560
7,266
0
1,224
8,336
27,517
1,311
L
530
93
0
375
1,523
295
0
0
1,453
9,237
0
L
Hachiman
3,656
1,694
96
445
7,449
2,211
0
3,115
4,313
0
26,959
L
Sylvanus
henroc12
Sylvanus
4,678
924
517
3,129
9,286
7,096
0
2,427
6,711
20,503
0
W
Danzaburou
iu riot
Danzaburou
7,214
2,991
0
3,579
7,370
2,598
875
1,929
5,441
0
56,236
L
Mercury
kila-felix
Mercury
2,873
1,201
0
1,287
11,381
4,810
0
2,119
9,061
0
42,308
W
3,244
1,257
0
6,179
9,140
3,357
220
1,044
8,096
0
46,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
37,048
250
Minions Killed
432
0
Camps Cleared
0
979,510
Distance Traveled
1,128,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,368
531
70
6
0
192,563
0
W
Amaterasu
8,412
701
116
10
0
177,500
1
W
Merlin
6,803
567
54
5
0
220,971
0
W
Cerberus
7,525
627
85
7
0
252,319
0
L
Janus
4,435
370
25
2
0
51,656
0
L
Hachiman
5,189
432
48
4
0
234,035
0
L
Sylvanus
5,879
490
24
2
0
230,275
4
W
Danzaburou
7,689
641
87
7
0
228,409
0
L
Mercury
5,563
464
83
7
0
270,981
0
W
Nut
6,619
552
90
8
0
249,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role