Player Matchup

Kuzenbo
Kuzenbo
Jedronbg
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,370 Elo+
Party 2
Artio
Artio
Marlon3103
Artio
Level 84
God Stats
3W - 0L
1,853 SR
Queue Stats
18W - 17L
1,462 Elo+
Party 2
Pele
Pele
Pasariss007
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,570 Elo+
Solo
Izanami
Izanami
SergioNBG
Izanami
Level 59
God Stats
1W - 1L
1,207 SR
Queue Stats
26W - 27L
1,446 Elo+
Party 2
Scylla
Scylla
Wanted-bushido
Scylla
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 137L
1,518 Elo+
Solo
Team Averages
Level 61
1,512 SR
1,473 Elo+

VS

Team Averages
Level 102
1,545 SR
1,430 Elo+
Anhur
Anhur
Irishman
Anhur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,353 Elo+
Solo
Raijin
Raijin
KrazzyyArab
Raijin
Level 58
God Stats
0W - 2L
1,278 SR
Queue Stats
79W - 79L
1,485 Elo+
Solo
Vulcan
Vulcan
Waaaaaler
Vulcan
Level 124
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 52L
1,476 Elo+
Party 1
Zeus
Zeus
XistenZ89
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
emijugigante7
Baron Samedi
Level 85
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 9L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jedronbg
Kuzenbo
14
0 / 1 / 14
8,413
935
6,973
9,313
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
14
1 / 1 / 11
7,650
850
2,450
11,086
7,456
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 3 / 6
9,468
1,052
11,954
9,841
4,350
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
SergioNBG
Izanami
15
5 / 3 / 7
9,045
1,005
6,771
8,745
3,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
6 / 4 / 8
8,540
949
5,623
8,091
3,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Irishman
Anhur
13
5 / 5 / 3
7,821
869
7,086
8,074
3,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
11
0 / 6 / 5
6,344
705
5,455
9,395
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Waaaaaler
Vulcan
13
1 / 3 / 4
6,618
735
5,916
4,885
2,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
14
3 / 3 / 6
7,272
808
11,617
6,396
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
emijugigante7
Baron Samedi
13
3 / 4 / 6
7,502
834
8,445
8,285
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
21
Kills
12
12
Deaths
21
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Irishman
Anhur
5
5
3
1.3
W
Kuzenbo
Jedronbg
Kuzenbo
0
1
14
7
L
Raijin
0
6
5
0.42
W
Artio
1
1
11
6.5
W
9
3
6
4
W
Izanami
SergioNBG
Izanami
5
3
7
2.83
L
Vulcan
Waaaaaler
Vulcan
1
3
4
1
W
6
4
8
2.5
L
Zeus
3
3
6
2
L
Baron Samedi
emijugigante7
Baron Samedi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
38,519
47,076
Taken
37,035
29,006
Mitigated
16,782
20,216
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Irishman
Anhur
7,086
4,378
314
204
8,074
3,138
0
3,663
4,411
0
11,562
W
Kuzenbo
Jedronbg
Kuzenbo
6,973
2,777
3,343
2,686
9,313
10,146
910
6,018
3,295
10,138
2,368
L
Raijin
5,455
436
375
990
9,395
3,657
0
3,828
5,567
11,839
0
W
Artio
2,450
206
2,394
2,825
11,086
7,456
526
7,614
3,472
5,750
0
W
11,954
1,798
1,721
2,685
9,841
4,350
277
5,292
4,549
0
24,442
W
Izanami
SergioNBG
Izanami
6,771
4,494
2,406
1,199
8,745
3,836
2,469
7,403
1,342
0
22,276
L
Vulcan
Waaaaaler
Vulcan
5,916
1,290
682
368
4,885
2,258
0
2,124
2,761
13,936
0
W
5,623
100
610
347
8,091
3,218
1,195
4,868
3,223
11,464
263
L
Zeus
11,617
541
572
468
6,396
2,588
29
2,034
4,362
22,234
0
L
Baron Samedi
emijugigante7
Baron Samedi
8,445
805
965
1,712
8,285
5,141
90
2,791
5,494
15,023
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
35,557
104
Minions Killed
87
0
Camps Cleared
0
870,258
Distance Traveled
717,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,821
869
15
2
0
146,691
0
W
Kuzenbo
8,413
935
18
2
0
203,450
0
L
Raijin
6,344
705
25
3
0
158,101
0
W
Artio
7,650
850
6
1
0
174,941
0
W
Pele
9,468
1,052
33
4
0
185,739
0
W
Izanami
9,045
1,005
31
3
0
167,877
0
L
Vulcan
6,618
735
12
1
0
125,044
0
W
Scylla
8,540
949
16
2
0
138,251
0
L
Zeus
7,272
808
24
3
0
148,408
0
L
Baron Samedi
7,502
834
11
1
0
138,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role