Player Matchup

Bellona
Bellona
Chomcio
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,529 Elo+
Solo
Yemoja
Yemoja
Gawec
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,505 Elo+
Solo
Nu Wa
Nu Wa
LuciferMorning97
Nu Wa
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
142W - 136L
1,440 Elo+
Solo
Tyr
Tyr
SirZechs78
Tyr
Level 133
God Stats
2W - 2L
1,387 SR
Queue Stats
144W - 144L
1,458 Elo+
Solo
Lancelot
Lancelot
Wittepoes
Lancelot
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,289 Elo+
Solo
Team Averages
Level 127
1,434 SR
1,444 Elo+

VS

Team Averages
Level 135
1,453 SR
1,524 Elo+
Sun Wukong
Sun Wukong
IstHaltSoMan
Sun Wukong
Level 59
God Stats
7W - 11L
1,285 SR
Queue Stats
514W - 547L
1,548 Elo+
Solo
Martichoras
Martichoras
THCadictive
Martichoras
Level 184
God Stats
2W - 3L
1,715 SR
Queue Stats
361W - 367L
1,504 Elo+
Solo
Hel
Hel
Xolyspirit
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
barbar50
Cu Chulainn
Level 263
God Stats
6W - 18L
1,267 SR
Queue Stats
900W - 954L
1,447 Elo+
Solo
Skadi
Skadi
ïmaginaerun
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 250L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chomcio
Bellona
16
7 / 4 / 10
9,589
872
18,712
16,063
24,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yemoja
Gawec
Yemoja
16
1 / 1 / 17
9,785
890
6,468
15,877
10,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 1 / 9
10,235
930
18,914
14,401
6,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 13
9,941
904
16,711
16,565
20,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
Wittepoes
Lancelot
8
1 / 0 / 3
6,889
626
3,671
2,787
1,009
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IstHaltSoMan
Sun Wukong
13
2 / 5 / 4
7,600
691
10,442
20,271
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
THCadictive
Martichoras
16
3 / 2 / 4
8,748
795
13,457
13,441
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 6 / 5
7,089
644
4,293
10,116
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
barbar50
Cu Chulainn
13
0 / 6 / 3
7,306
664
13,551
16,425
13,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 3
7,590
690
11,183
11,077
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
21
Kills
7
7
Deaths
22
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chomcio
Bellona
7
4
10
3
W
Yemoja
Gawec
Yemoja
1
1
17
9.5
L
Sun Wukong
IstHaltSoMan
Sun Wukong
2
5
4
0.8
W
7
1
9
11.5
W
5
1
13
11.5
L
Martichoras
THCadictive
Martichoras
3
2
4
2.5
W
Lancelot
Wittepoes
Lancelot
1
0
3
2.5
L
0
6
5
0.42
L
Cu Chulainn
barbar50
Cu Chulainn
0
6
3
0.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,476
Damage
52,926
65,693
Taken
71,330
62,878
Mitigated
45,013
35,901
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chomcio
Bellona
18,712
2,829
1,675
3,287
16,063
24,685
451
843
14,947
1,524
28,651
W
Yemoja
Gawec
Yemoja
6,468
2,997
15,237
5,268
15,877
10,046
846
960
14,689
11,179
652
L
Sun Wukong
IstHaltSoMan
Sun Wukong
10,442
2,227
1,018
6,759
20,271
15,486
61
8,666
11,605
0
15,958
W
18,914
5,624
2,514
2,470
14,401
6,588
2,343
286
13,947
38,965
983
W
16,711
1,061
752
2,819
16,565
20,550
605
2,024
14,070
4,215
23,881
L
Martichoras
THCadictive
Martichoras
13,457
3,519
0
3,337
13,441
8,064
156
5,420
8,021
0
35,447
W
Lancelot
Wittepoes
Lancelot
3,671
1,093
986
893
2,787
1,009
0
180
2,491
0
4,809
L
4,293
289
3,206
2,753
10,116
3,657
0
3,697
6,419
12,781
0
L
Cu Chulainn
barbar50
Cu Chulainn
13,551
1,411
700
1,159
16,425
13,017
219
7,201
9,224
0
23,657
L
11,183
2,974
956
2,095
11,077
4,789
76
3,280
7,797
0
20,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
38,333
109
Minions Killed
114
0
Camps Cleared
0
932,049
Distance Traveled
995,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,589
872
17
2
0
209,678
0
W
Yemoja
9,785
890
12
1
0
180,578
0
L
Sun Wukong
7,600
691
9
1
0
217,083
0
W
Nu Wa
10,235
930
59
5
0
213,810
0
W
Tyr
9,941
904
20
2
0
232,376
0
L
Martichoras
8,748
795
47
4
0
187,102
0
W
Lancelot
6,889
626
1
0
0
95,607
0
L
Hel
7,089
644
18
2
0
195,568
0
L
Cu Chulainn
7,306
664
21
2
0
185,322
0
L
Skadi
7,590
690
19
2
0
210,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role