Player Matchup

Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Nelsonnoscoper
Nut
Level 66
God Stats
3W - 2L
1,553 SR
Queue Stats
102W - 101L
1,520 Elo+
Solo
Maui
Maui
RK Renegax
Maui
Level 158
God Stats
7W - 7L
1,133 SR
Queue Stats
631W - 641L
1,529 Elo+
Solo
Achilles
Achilles
kingace321
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,512 Elo+
Solo
Merlin
Merlin
zXz_PHILLIES_xZx
Merlin
Level 128
God Stats
6W - 2L
1,594 SR
Queue Stats
151W - 148L
1,570 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,526 Elo+

VS

Team Averages
Level 95
1,522 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Andreiluis19
Gilgamesh
Level 66
God Stats
44W - 35L
1,638 SR
Queue Stats
197W - 190L
1,460 Elo+
Party 1
Janus
Janus
Kenevich
Janus
Level 126
God Stats
24W - 25L
1,448 SR
Queue Stats
719W - 718L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
LeBlu3Ben
Ne Zha
Level 88
God Stats
52W - 50L
1,526 SR
Queue Stats
170W - 156L
1,502 Elo+
Solo
Izanami
Izanami
TheKayost
Izanami
Level 45
God Stats
4W - 5L
1,262 SR
Queue Stats
189W - 171L
1,478 Elo+
Party 1
Hel
Hel
Wolf4567
Hel
Level 150
God Stats
8W - 2L
1,735 SR
Queue Stats
97W - 98L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
2,904
415
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 0
4,172
596
3,232
4,239
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 2 / 0
4,317
617
2,636
7,450
3,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
kingace321
Achilles
8
1 / 0 / 0
4,772
682
2,884
6,501
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 0 / 0
4,530
647
2,054
4,959
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreiluis19
Gilgamesh
7
1 / 0 / 1
4,467
638
2,391
5,669
2,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Kenevich
Janus
9
0 / 2 / 0
4,556
651
2,396
3,434
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LeBlu3Ben
Ne Zha
8
0 / 0 / 0
4,117
588
2,685
5,860
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TheKayost
Izanami
8
1 / 0 / 1
4,344
621
2,063
4,449
1,388
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
4,071
582
2,687
3,871
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Gilgamesh
Andreiluis19
Gilgamesh
1
0
1
1.5
W
Janus
Kenevich
Janus
0
2
0
0
W
Ne Zha
LeBlu3Ben
Ne Zha
0
0
0
0
L
0
0
0
0
L
1
2
0
0.5
W
Izanami
TheKayost
Izanami
1
0
1
1.5
W
0
1
0
0
L
Achilles
kingace321
Achilles
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,806
Damage
12,222
23,149
Taken
23,283
9,844
Mitigated
9,794
8,431
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Andreiluis19
Gilgamesh
2,391
672
0
1,472
5,669
2,791
0
1,173
4,496
0
13,012
W
Janus
Kenevich
Janus
2,396
262
0
648
3,434
1,138
0
1,667
1,767
28,723
0
W
Ne Zha
LeBlu3Ben
Ne Zha
2,685
900
0
1,163
5,860
2,153
0
383
5,439
0
35,222
L
3,232
1,882
0
2,439
4,239
1,362
0
568
3,638
0
33,586
L
2,636
629
0
1,610
7,450
3,966
0
340
7,090
10,917
1,559
W
Izanami
TheKayost
Izanami
2,063
1,525
0
1,130
4,449
1,388
0
976
3,473
0
28,954
W
2,687
189
180
2,251
3,871
2,324
0
0
3,563
17,226
0
L
Achilles
kingace321
Achilles
2,884
724
0
3,147
6,501
3,077
0
2,243
3,814
0
24,512
L
2,054
177
0
1,235
4,959
1,439
0
1,332
3,524
22,655
2,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,695
Gold Earned
21,555
166
Minions Killed
212
0
Camps Cleared
0
584,907
Distance Traveled
802,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,904
415
0
0
0
0
0
W
Gilgamesh
4,467
638
17
2
0
178,860
3
W
Janus
4,556
651
55
8
0
137,820
2
W
Ne Zha
4,117
588
63
9
0
187,695
0
L
Nut
4,172
596
58
8
0
139,461
1
L
Maui
4,317
617
13
2
0
154,651
0
W
Izanami
4,344
621
52
7
0
146,301
0
W
Hel
4,071
582
25
4
0
151,697
0
L
Achilles
4,772
682
44
6
0
143,409
0
L
Merlin
4,530
647
51
7
0
147,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role