Player Matchup

Surtr
Surtr
Frybbalicious
Surtr
Level 124
God Stats
4W - 2L
1,682 SR
Queue Stats
128W - 108L
1,532 Elo+
Party 1
Ishtar
Ishtar
Kurumi1-Tokisaki
Ishtar
Level 141
God Stats
3W - 1L
1,760 SR
Queue Stats
32W - 25L
1,557 Elo+
Solo
Hades
Hades
MilaAvatar
Hades
Level 165
God Stats
12W - 18L
1,253 SR
Queue Stats
708W - 715L
1,466 Elo+
Solo
Xing Tian
Xing Tian
Sauropods1
Xing Tian
Level 122
God Stats
2W - 7L
1,369 SR
Queue Stats
114W - 94L
1,590 Elo+
Party 1
Da Ji
Da Ji
THÛNDERBEARDD
Da Ji
Level 129
God Stats
0W - 5L
1,046 SR
Queue Stats
151W - 127L
1,574 Elo+
Party 1
Team Averages
Level 136
1,422 SR
1,544 Elo+

VS

Team Averages
Level 146
1,544 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AuthenticShyness
Nu Wa
Level 152
God Stats
16W - 9L
1,581 SR
Queue Stats
296W - 281L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
DreckigeDªn
Jormungandr
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 134L
1,547 Elo+
Solo
Nike
Nike
Sandjit-
Nike
Level 118
God Stats
3W - 1L
1,506 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Nut
Nut
buster-corless31
Nut
Level 151
God Stats
18W - 15L
1,634 SR
Queue Stats
42W - 39L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,793
599
12,205
14,581
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,861
451
4,146
8,666
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
11
0 / 3 / 0
5,818
448
3,473
8,690
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
Sauropods1
Xing Tian
10
0 / 1 / 0
5,562
428
7,224
13,587
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
6,706
516
6,800
13,667
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 1 / 1
8,126
625
7,967
11,877
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 6
8,518
655
9,030
6,851
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DreckigeDªn
Jormungandr
13
1 / 3 / 2
7,722
594
10,626
16,160
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
1 / 0 / 4
7,462
574
5,950
7,787
5,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 5
6,922
532
6,388
7,856
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
14
14
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
1
8.5
W
3
1
6
6
W
Jormungandr
DreckigeDªn
Jormungandr
1
3
2
0.67
L
4
4
0
1
L
0
2
0
0
L
Hades
0
3
0
0
W
Nike
1
0
4
3
L
Xing Tian
Sauropods1
Xing Tian
0
1
0
0
L
1
4
2
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
39,961
59,191
Taken
50,531
30,872
Mitigated
30,441
16,044
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,967
4,039
0
4,629
11,877
5,049
332
1,451
10,293
0
64,912
W
9,030
4,522
0
1,233
6,851
2,436
950
3,533
3,318
63,337
3,295
W
Jormungandr
DreckigeDªn
Jormungandr
10,626
2,778
0
3,617
16,160
14,872
0
2,149
13,146
61,091
1,056
L
12,205
5,755
0
4,783
14,581
9,943
0
7,481
6,255
782
52,364
L
4,146
2,225
0
2,097
8,666
3,135
0
644
7,985
0
50,131
L
Hades
3,473
159
0
3,242
8,690
3,549
0
4,094
4,486
42,750
0
W
Nike
5,950
228
0
2,222
7,787
5,221
0
2,084
5,703
0
26,051
L
Xing Tian
Sauropods1
Xing Tian
7,224
569
0
897
13,587
8,610
0
2,932
10,445
28,200
1,663
L
6,800
1,249
0
5,025
13,667
5,635
0
2,309
11,198
0
62,316
W
6,388
2,818
0
1,243
7,856
2,863
2,095
1,881
5,975
0
58,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
38,750
368
Minions Killed
457
0
Camps Cleared
0
1,302,937
Distance Traveled
1,314,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,126
625
97
7
0
314,605
0
W
Nu Wa
8,518
655
125
10
0
251,863
0
W
Jormungandr
7,722
594
106
8
0
192,666
0
L
Surtr
7,793
599
77
6
0
249,145
0
L
Ishtar
5,861
451
82
6
0
254,824
0
L
Hades
5,818
448
76
6
0
233,411
5
W
Nike
7,462
574
32
2
0
297,536
1
L
Xing Tian
5,562
428
36
3
0
274,892
0
L
Da Ji
6,706
516
97
7
0
290,665
0
W
Nut
6,922
532
97
7
0
257,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role