Player Matchup

Nut
Nut
SM0K3SCREEN
Nut
Level 119
God Stats
3W - 4L
1,399 SR
Queue Stats
68W - 51L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
THE REAPER4317
Erlang Shen
Level 111
God Stats
9W - 12L
1,388 SR
Queue Stats
497W - 484L
1,399 Elo+
Solo
Bacchus
Bacchus
TirkNovitzki
Bacchus
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 128L
1,480 Elo+
Party 1
Serqet
Serqet
xflexx1
Serqet
Level 64
God Stats
2W - 4L
1,289 SR
Queue Stats
42W - 32L
1,494 Elo+
Solo
Poseidon
Poseidon
zac32123
Poseidon
Level 140
God Stats
7W - 2L
1,580 SR
Queue Stats
194W - 188L
1,510 Elo+
Party 1
Team Averages
Level 104
1,431 SR
1,483 Elo+

VS

Team Averages
Level 86
1,485 SR
1,443 Elo+
Bastet
Bastet
CursedGumi-13
Bastet
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
64W - 57L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Osso_89
Sun Wukong
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 15L
1,093 Elo+
Solo
Yemoja
Yemoja
Richie443
Yemoja
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 178L
1,462 Elo+
Solo
Izanami
Izanami
gabrielreach02
Izanami
Level 68
God Stats
85W - 65L
1,662 SR
Queue Stats
184W - 182L
1,524 Elo+
Solo
Ix Chel
Ix Chel
thNachoXD
Ix Chel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,346
529
9,191
6,329
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
THE REAPER4317
Erlang Shen
12
0 / 3 / 2
6,599
550
6,706
10,325
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TirkNovitzki
Bacchus
11
2 / 0 / 0
6,572
548
3,550
4,300
4,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
xflexx1
Serqet
12
4 / 0 / 0
6,836
570
1,215
7,434
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Poseidon
zac32123
Poseidon
12
1 / 1 / 1
6,809
567
5,452
5,992
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,902
492
3,773
8,002
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Osso_89
Sun Wukong
10
2 / 3 / 1
5,921
493
4,722
8,931
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Richie443
Yemoja
11
1 / 1 / 0
6,048
504
2,062
10,952
6,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,367
447
1,486
8,584
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
thNachoXD
Ix Chel
7
0 / 2 / 0
4,857
405
2,105
5,241
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Sun Wukong
Osso_89
Sun Wukong
2
3
1
0.83
L
Yemoja
Richie443
Yemoja
1
1
0
1
W
0
0
2
1
W
Erlang Shen
THE REAPER4317
Erlang Shen
0
3
2
0.33
W
Bacchus
TirkNovitzki
Bacchus
2
0
0
2
L
0
2
0
0
L
Ix Chel
thNachoXD
Ix Chel
0
2
0
0
W
Serqet
xflexx1
Serqet
4
0
0
4
W
Poseidon
zac32123
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
14,148
34,380
Taken
41,710
17,829
Mitigated
19,789
8,360
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
959
0
1,827
8,002
3,186
0
1,203
6,649
0
39,331
L
Sun Wukong
Osso_89
Sun Wukong
4,722
1,689
0
2,681
8,931
6,314
40
0
8,753
0
28,560
L
Yemoja
Richie443
Yemoja
2,062
480
1,277
2,156
10,952
6,022
0
3,825
7,127
26,874
817
W
9,191
4,007
0
750
6,329
2,399
82
833
5,496
0
57,424
W
Erlang Shen
THE REAPER4317
Erlang Shen
6,706
3,577
0
2,982
10,325
5,758
0
0
9,670
0
47,281
W
Bacchus
TirkNovitzki
Bacchus
3,550
361
0
2,253
4,300
4,059
0
479
3,821
24,245
0
L
1,486
834
0
1,303
8,584
2,657
0
1,327
7,257
0
40,306
L
Ix Chel
thNachoXD
Ix Chel
2,105
212
50
1,843
5,241
1,610
0
2,647
2,563
20,501
0
W
Serqet
xflexx1
Serqet
1,215
285
0
625
7,434
3,355
26
551
6,838
0
41,213
W
Poseidon
zac32123
Poseidon
5,452
1,137
0
1,750
5,992
2,258
719
2,199
3,793
57,049
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
28,095
385
Minions Killed
253
0
Camps Cleared
0
1,126,714
Distance Traveled
1,002,779
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,902
492
67
6
0
255,139
2
L
Sun Wukong
5,921
493
45
4
0
205,789
0
L
Yemoja
6,048
504
36
3
0
202,070
0
W
Nut
6,346
529
93
8
0
214,875
0
W
Erlang Shen
6,599
550
78
7
0
199,106
1
W
Bacchus
6,572
548
36
3
0
240,319
2
L
Izanami
5,367
447
69
6
0
216,267
1
L
Ix Chel
4,857
405
36
3
0
123,514
0
W
Serqet
6,836
570
71
6
0
239,313
0
W
Poseidon
6,809
567
107
9
0
233,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role