Player Matchup

Anubis
Anubis
 
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ahoj Wntd
Nut
Level 68
God Stats
3W - 3L
1,734 SR
Queue Stats
22W - 18L
1,715 Elo+
Solo
Sobek
Sobek
KCduKeF
Sobek
Level 58
God Stats
8W - 3L
1,500 SR
Queue Stats
50W - 35L
1,425 Elo+
Solo
Atlas
Atlas
WarmFishSalad
Atlas
Level 126
God Stats
169W - 139L
1,562 SR
Queue Stats
366W - 370L
1,503 Elo+
Solo
Fenrir
Fenrir
jordyvanh
Fenrir
Level 50
God Stats
2W - 2L
1,433 SR
Queue Stats
140W - 135L
1,437 Elo+
Solo
Team Averages
Level 71
1,546 SR
1,516 Elo+

VS

Team Averages
Level 81
1,526 SR
1,428 Elo+
Nut
Nut
Don-Tonne
Nut
Level 88
God Stats
3W - 3L
1,629 SR
Queue Stats
47W - 54L
1,381 Elo+
Solo
Poseidon
Poseidon
POV Naoned
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 181L
1,423 Elo+
Solo
Mercury
Mercury
ZiehDichWarmAn
Mercury
Level 76
God Stats
3W - 8L
1,500 SR
Queue Stats
143W - 146L
1,443 Elo+
Party 1
Maui
Maui
hegnach_20
Maui
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
275W - 279L
1,415 Elo+
Party 1
Hades
Hades
lordwindrunner
Hades
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 137L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 0
6,414
641
3,614
5,624
2,532
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 5
6,030
603
5,495
4,399
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
KCduKeF
Sobek
9
1 / 0 / 6
5,868
587
3,070
7,330
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 1
6,228
623
7,971
8,746
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
jordyvanh
Fenrir
12
5 / 0 / 2
6,199
620
4,724
7,580
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,251
525
5,420
6,741
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
POV Naoned
Poseidon
10
0 / 2 / 0
5,354
535
3,704
6,139
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,079
508
722
6,795
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,768
477
1,745
11,650
5,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,247
625
6,932
11,251
4,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
2
0
5
4.5
L
0
2
0
0
W
Sobek
KCduKeF
Sobek
1
0
6
4
L
Poseidon
POV Naoned
Poseidon
0
2
0
0
W
3
2
1
1.75
L
0
1
0
0
L
0
5
0
0
W
Fenrir
jordyvanh
Fenrir
5
0
2
6
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
18,523
33,679
Taken
42,576
17,036
Mitigated
16,809
10,114
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,614
218
0
2,806
5,624
2,532
0
2,584
3,040
42,592
2,250
W
5,495
3,014
0
2,106
4,399
1,606
704
408
3,991
0
46,372
L
5,420
1,645
0
1,454
6,741
2,454
0
1,115
5,626
0
44,572
W
Sobek
KCduKeF
Sobek
3,070
351
0
2,476
7,330
5,387
0
1,140
6,190
13,409
0
L
Poseidon
POV Naoned
Poseidon
3,704
305
0
2,375
6,139
1,543
0
3,067
3,072
39,955
1,536
W
7,971
2,749
0
1,705
8,746
4,161
0
6,356
2,390
37,476
1,880
L
722
500
0
750
6,795
2,706
0
574
6,201
0
36,976
L
1,745
439
762
1,999
11,650
5,540
0
1,891
9,759
11,030
0
W
Fenrir
jordyvanh
Fenrir
4,724
1,000
0
1,021
7,580
3,350
0
1,714
5,866
0
46,886
L
6,932
1,489
0
7,116
11,251
4,566
0
7,325
3,493
42,438
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
26,699
295
Minions Killed
306
0
Camps Cleared
0
1,022,953
Distance Traveled
984,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,414
641
77
8
0
193,932
0
W
Nut
6,030
603
75
8
0
191,285
0
L
Nut
5,251
525
72
7
0
176,261
0
W
Sobek
5,868
587
14
1
0
212,196
0
L
Poseidon
5,354
535
80
8
0
197,042
3
W
Atlas
6,228
623
62
6
0
187,738
0
L
Mercury
5,079
508
65
7
0
257,690
0
L
Maui
4,768
477
15
2
0
171,314
0
W
Fenrir
6,199
620
67
7
0
237,802
0
L
Hades
6,247
625
74
7
0
182,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role