Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
GES Rocket97
Geb
Gold IV
Level 69
God Stats
26W - 19L
1,529 SR
Queue Stats
102W - 93L
1,393 MMR
Solo
Tyr
Tyr
Gold III
POLATALEMDAR471
Tyr
Gold III
Level 156
God Stats
18W - 21L
1,433 SR
Queue Stats
260W - 261L
1,441 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
TheSh00teR
Ah Muzen Cab
Gold III
Level 150
God Stats
2W - 1L
1,709 SR
Queue Stats
162W - 158L
1,472 MMR
Party 1
He Bo
He Bo
Gold III
Thedeath15
He Bo
Gold III
Level 147
God Stats
2W - 3L
1,310 SR
Queue Stats
162W - 158L
1,472 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,496 SR
1,456 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,553 SR
1,438 MMR
Thor
Thor
Bronze III
Evolutionhunter
Thor
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,454 MMR
Solo
Merlin
Merlin
Silver II
Kyuj971
Merlin
Silver II
Level 46
God Stats
1W - 2L
1,410 SR
Queue Stats
32W - 50L
1,454 MMR
Solo
Chiron
Chiron
Bronze III
Mrmaxx_-
Chiron
Bronze III
Level 149
God Stats
0W - 1L
1,751 SR
Queue Stats
53W - 58L
1,448 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Siesquesito
Sylvanus
Silver IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,386 MMR
Solo
Hades
Hades
Bronze III
honzak78302
Hades
Bronze III
Level 49
God Stats
2W - 4L
1,604 SR
Queue Stats
2W - 7L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 1
6,554
596
5,920
5,075
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
6,117
556
5,421
7,145
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 2
6,883
626
3,054
6,138
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
TheSh00teR
Ah Muzen Cab
13
2 / 0 / 1
7,252
659
5,513
5,307
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
11
2 / 1 / 0
5,993
545
3,753
7,170
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirHachiman

VS

Bans
ThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,788
435
968
8,369
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Kyuj971
Merlin
10
0 / 1 / 0
5,330
485
1,871
4,818
1,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Mrmaxx_-
Chiron
11
1 / 3 / 2
5,953
541
3,050
8,697
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Siesquesito
Sylvanus
9
2 / 1 / 1
5,381
489
4,329
9,472
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,050
459
3,221
7,644
4,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
L
0
1
0
0
W
1
1
3
2.5
L
Merlin
Kyuj971
Merlin
0
1
0
0
L
Chiron
Mrmaxx_-
Chiron
1
3
2
0.67
W
1
0
2
2
L
Sylvanus
Siesquesito
Sylvanus
2
1
1
2.5
W
Ah Muzen Cab
TheSh00teR
Ah Muzen Cab
2
0
1
2.5
W
He Bo
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
13,439
30,835
Taken
39,000
14,972
Mitigated
17,191
10,303
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,920
1,867
0
750
5,075
1,844
0
799
4,276
0
49,273
L
968
161
0
3,067
8,369
2,982
0
1,693
6,676
0
27,695
W
5,421
896
0
2,924
7,145
5,123
0
2,290
4,855
19,273
523
L
Merlin
Kyuj971
Merlin
1,871
445
0
2,273
4,818
1,675
0
1,492
3,326
40,578
877
L
Chiron
Mrmaxx_-
Chiron
3,050
1,242
109
2,929
8,697
3,554
0
2,222
6,475
0
36,220
W
3,054
437
0
2,299
6,138
3,919
0
3,199
2,939
0
49,215
L
Sylvanus
Siesquesito
Sylvanus
4,329
1,662
228
3,975
9,472
4,558
0
2,490
6,982
20,424
9,812
W
Ah Muzen Cab
TheSh00teR
Ah Muzen Cab
5,513
1,972
0
715
5,307
2,048
0
1,973
3,231
0
70,159
W
He Bo
3,753
355
0
3,615
7,170
2,038
0
365
6,721
50,544
0
L
3,221
918
0
3,351
7,644
4,422
0
1,261
6,383
27,717
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
26,502
376
Minions Killed
289
0
Camps Cleared
0
1,192,138
Distance Traveled
1,012,048
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,554
596
88
8
0
248,103
1
L
Thor
4,788
435
55
5
0
227,711
1
W
Geb
6,117
556
15
1
0
241,716
3
L
Merlin
5,330
485
59
5
0
211,162
4
L
Chiron
5,953
541
74
7
0
199,134
0
W
Tyr
6,883
626
77
7
0
236,584
2
L
Sylvanus
5,381
489
57
5
0
185,865
2
W
Ah Muzen Cab
7,252
659
115
10
0
216,202
4
W
He Bo
5,993
545
81
7
0
249,533
0
L
Hades
5,050
459
44
4
0
188,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role