Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 445
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
Galtheboss1699
Apollo
Platinum IV
Level 138
God Stats
17W - 17L
1,511 SR
Queue Stats
253W - 252L
1,736 MMR
Solo
Thor
Thor
Platinum IV
OmarChS
Thor
Platinum IV
Level 159
God Stats
8W - 3L
1,909 SR
Queue Stats
95W - 95L
1,739 MMR
Solo
Mulan
Mulan
Gold II
Pabsvibez
Mulan
Gold II
Level 120
God Stats
6W - 8L
1,770 SR
Queue Stats
134W - 124L
1,725 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
ajmatthysse
Kukulkan
Platinum IV
Level 145
God Stats
55W - 38L
1,853 SR
Queue Stats
346W - 344L
1,747 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 201
1,709 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,708 SR
1,732 MMR
Hachiman
Hachiman
Gold III
Drozek
Hachiman
Gold III
Level 156
God Stats
4W - 3L
1,899 SR
Queue Stats
93W - 83L
1,687 MMR
Solo
Ganesha
Ganesha
Gold II
ForbiddenTX
Ganesha
Gold II
Level 180
God Stats
6W - 4L
1,774 SR
Queue Stats
122W - 97L
1,677 MMR
Solo
Janus
Janus
Platinum IV
GigglingGanker
Janus
Platinum IV
Level 105
God Stats
4W - 1L
1,584 SR
Queue Stats
131W - 109L
1,749 MMR
Solo
King Arthur
King Arthur
Platinum IV
ZebraStorm
King Arthur
Platinum IV
Level 65
God Stats
6W - 1L
1,781 SR
Queue Stats
52W - 41L
1,818 MMR
Solo
Nemesis
Nemesis
Gold II
Zhivanevskaya
Nemesis
Gold II
Level 211
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 49L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 1 / 2
4,931
493
2,350
5,691
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
5,832
583
5,413
8,130
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
OmarChS
Thor
7
0 / 4 / 2
4,630
463
3,279
7,930
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Pabsvibez
Mulan
9
0 / 1 / 1
4,743
474
4,670
8,479
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ajmatthysse
Kukulkan
10
0 / 2 / 1
5,499
550
2,966
4,812
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangBake KujiraAresAthena

VS

Bans
Maman BrigitteMercuryCharonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drozek
Hachiman
11
2 / 0 / 5
6,237
624
5,767
6,667
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ForbiddenTX
Ganesha
9
0 / 0 / 5
5,630
563
3,945
9,224
6,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 1
6,731
673
2,640
3,485
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ZebraStorm
King Arthur
10
2 / 0 / 2
5,735
574
6,860
6,701
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
10
0 / 2 / 4
5,652
565
4,865
8,890
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
10
10
Deaths
3
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
2
2
W
Hachiman
Drozek
Hachiman
2
0
5
4.5
W
Ganesha
ForbiddenTX
Ganesha
0
0
5
2.5
L
2
2
1
1.25
W
6
1
1
6.5
L
Thor
OmarChS
Thor
0
4
2
0.25
L
Mulan
Pabsvibez
Mulan
0
1
1
0.5
W
King Arthur
ZebraStorm
King Arthur
2
0
2
3
W
Nemesis
0
2
4
1
L
Kukulkan
ajmatthysse
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
24,077
35,042
Taken
34,967
19,819
Mitigated
18,487
10,528
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,350
666
2,213
3,004
5,691
3,756
0
1,530
4,155
12,398
0
W
Hachiman
Drozek
Hachiman
5,767
3,207
0
2,205
6,667
2,325
58
647
5,976
0
48,388
W
Ganesha
ForbiddenTX
Ganesha
3,945
827
0
3,109
9,224
6,477
0
2,143
7,081
15,237
727
L
5,413
4,086
0
2,097
8,130
3,218
0
1,253
6,877
0
44,893
W
2,640
177
0
385
3,485
1,483
23
1,033
2,406
44,802
1,308
L
Thor
OmarChS
Thor
3,279
1,485
0
705
7,930
3,160
0
1,542
6,348
0
24,886
L
Mulan
Pabsvibez
Mulan
4,670
197
0
2,379
8,479
7,666
0
588
7,891
0
25,473
W
King Arthur
ZebraStorm
King Arthur
6,860
1,401
0
1,961
6,701
5,100
0
187
6,103
655
36,301
W
Nemesis
4,865
2,439
0
4,941
8,890
3,102
0
1,306
7,499
0
43,157
L
Kukulkan
ajmatthysse
Kukulkan
2,966
369
0
130
4,812
2,019
0
1,244
3,525
45,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
29,985
262
Minions Killed
318
0
Camps Cleared
0
911,088
Distance Traveled
1,111,627
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,931
493
17
2
0
171,862
2
W
Hachiman
6,237
624
89
9
0
210,179
2
W
Ganesha
5,630
563
8
1
0
223,177
1
L
Apollo
5,832
583
71
7
0
190,595
0
W
Janus
6,731
673
103
10
0
229,013
0
L
Thor
4,630
463
41
4
0
178,544
0
L
Mulan
4,743
474
43
4
0
180,082
0
W
King Arthur
5,735
574
48
5
0
218,086
0
W
Nemesis
5,652
565
70
7
0
231,172
1
L
Kukulkan
5,499
550
90
9
0
190,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role