Player Matchup

Geb
Geb
Platinum V
FakeLink
Geb
Platinum V
Level 109
God Stats
3W - 2L
1,597 SR
Queue Stats
66W - 63L
1,791 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
Opiclo
Hou Yi
Platinum V
Level 143
God Stats
2W - 2L
1,320 SR
Queue Stats
68W - 64L
1,762 MMR
Party 1
Agni
Agni
Platinum IV
vornicescu
Agni
Platinum IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,843 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,472 SR
1,798 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,606 SR
1,474 MMR
Cerberus
Cerberus
Silver I
BigPeteTobin
Cerberus
Silver I
Level 142
God Stats
6W - 4L
1,711 SR
Queue Stats
234W - 282L
1,157 MMR
Solo
Raijin
Raijin
Gold I
C0ckYnatoR
Raijin
Gold I
Level 121
God Stats
6W - 8L
1,607 SR
Queue Stats
287W - 328L
1,633 MMR
Party 2
Artemis
Artemis
Gold I
fing69
Artemis
Gold I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 327L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,914
780
9,733
12,707
10,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Opiclo
Hou Yi
17
7 / 3 / 5
11,512
822
15,303
11,122
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 7
10,885
778
9,763
10,212
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAthenaNe ZhaThothKuzenbo

VS

Bans
XbalanqueAresPersephoneBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigPeteTobin
Cerberus
11
3 / 2 / 3
8,850
632
4,439
12,953
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
C0ckYnatoR
Raijin
17
3 / 5 / 6
11,065
790
8,727
14,273
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
fing69
Artemis
15
5 / 7 / 4
10,474
748
12,298
14,262
7,245
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
11
11
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigPeteTobin
Cerberus
3
2
3
2.25
L
Raijin
C0ckYnatoR
Raijin
3
5
6
1.2
W
3
3
8
2.33
W
Hou Yi
Opiclo
Hou Yi
7
3
5
3.17
L
Artemis
fing69
Artemis
5
7
4
1
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
25,464
34,041
Taken
41,488
19,309
Mitigated
29,714
2,188
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigPeteTobin
Cerberus
4,439
205
0
2,524
12,953
15,350
0
3,720
9,077
17,181
972
L
Raijin
C0ckYnatoR
Raijin
8,727
610
0
1,898
14,273
7,119
0
6,046
7,969
51,635
64
W
9,733
864
0
472
12,707
10,546
45
3,587
8,998
24,137
2,540
W
Hou Yi
Opiclo
Hou Yi
15,303
8,319
0
702
11,122
4,811
2,236
4,284
6,552
0
53,375
L
Artemis
fing69
Artemis
12,298
4,230
0
1,830
14,262
7,245
0
8,171
6,022
0
38,222
W
9,763
1,304
0
1,014
10,212
3,952
225
4,327
5,651
40,002
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
30,389
176
Minions Killed
169
0
Camps Cleared
0
757,586
Distance Traveled
603,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,850
632
33
2
0
169,985
0
L
Raijin
11,065
790
82
6
0
228,374
0
W
Geb
10,914
780
23
2
0
275,534
0
W
Hou Yi
11,512
822
75
5
0
246,127
0
L
Artemis
10,474
748
54
4
0
204,659
0
W
Agni
10,885
778
78
6
0
235,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role