Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AlexS__S
Nut
Level 126
God Stats
56W - 73L
1,435 SR
Queue Stats
710W - 702L
1,460 Elo+
Solo
Thanatos
Thanatos
BrazzleMcDazzle
Thanatos
Level 182
God Stats
10W - 11L
1,485 SR
Queue Stats
483W - 455L
1,546 Elo+
Solo
Scylla
Scylla
plotmanlover
Scylla
Level 48
God Stats
0W - 3L
1,586 SR
Queue Stats
59W - 76L
1,432 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,488 Elo+

VS

Team Averages
Level 112
1,555 SR
1,460 Elo+
Ganesha
Ganesha
 
Ganesha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Loki44gz
Cupid
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 33L
1,516 Elo+
Solo
Chaac
Chaac
NotThe6s
Chaac
Level 104
God Stats
6W - 4L
1,661 SR
Queue Stats
127W - 126L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
SouIBtw
Ah Puch
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Osiris
Osiris
ThatSIow6
Osiris
Level 107
God Stats
5W - 2L
1,614 SR
Queue Stats
172W - 167L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 3
5,818
485
5,158
9,748
9,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
 
Hou Yi
10
2 / 2 / 1
5,766
481
6,940
8,959
3,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
4,229
352
651
1,520
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
13
5 / 2 / 1
6,622
552
6,627
9,953
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
0 / 2 / 0
5,431
453
2,823
5,666
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 5
6,283
524
2,558
8,265
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Loki44gz
Cupid
12
2 / 1 / 1
6,442
537
2,847
6,628
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
NotThe6s
Chaac
10
2 / 2 / 5
5,980
498
5,941
11,330
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SouIBtw
Ah Puch
11
0 / 3 / 3
6,243
520
4,335
7,762
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
ThatSIow6
Osiris
13
5 / 0 / 4
8,053
671
6,014
9,340
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
9
9
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
L
Hou Yi
 
Hou Yi
2
2
1
1.25
W
Ganesha
 
Ganesha
0
1
5
2.5
L
0
1
0
0
L
Thanatos
5
2
1
2.75
W
Cupid
Loki44gz
Cupid
2
1
1
2.5
W
Chaac
NotThe6s
Chaac
2
2
5
2.25
W
Ah Puch
SouIBtw
Ah Puch
0
3
3
0.5
W
Osiris
ThatSIow6
Osiris
5
0
4
7
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
21,695
35,846
Taken
43,325
19,964
Mitigated
25,819
14,135
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,158
499
0
1,826
9,748
9,698
0
2,598
6,994
17,991
0
L
Hou Yi
 
Hou Yi
6,940
3,670
231
2,869
8,959
3,913
0
1,653
7,140
0
51,239
W
Ganesha
 
Ganesha
2,558
89
2,141
2,161
8,265
4,988
206
1,277
6,988
19,023
1,408
L
651
451
0
393
1,520
362
0
0
1,385
0
8,189
L
Thanatos
6,627
2,345
0
8,486
9,953
4,027
0
1,121
8,655
0
52,604
W
Cupid
Loki44gz
Cupid
2,847
1,405
1,040
2,061
6,628
2,486
1,175
1,210
5,418
0
46,679
W
Chaac
NotThe6s
Chaac
5,941
1,282
0
5,398
11,330
6,221
78
2,457
8,873
0
32,391
W
Ah Puch
SouIBtw
Ah Puch
4,335
155
0
1,106
7,762
2,960
780
2,509
5,253
43,456
2,075
W
Osiris
ThatSIow6
Osiris
6,014
1,531
0
1,702
9,340
9,164
364
528
8,812
0
48,175
L
Scylla
2,823
118
0
330
5,666
1,964
170
921
4,474
32,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
33,001
264
Minions Killed
331
0
Camps Cleared
0
948,812
Distance Traveled
1,175,592
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,818
485
23
2
0
237,493
2
L
Hou Yi
5,766
481
75
6
0
208,587
0
W
Ganesha
6,283
524
1
0
0
250,688
2
L
Nut
4,229
352
14
1
0
39,551
0
L
Thanatos
6,622
552
85
7
0
248,653
0
W
Cupid
6,442
537
111
9
0
194,625
0
W
Chaac
5,980
498
49
4
0
280,068
5
W
Ah Puch
6,243
520
80
7
0
219,184
4
W
Osiris
8,053
671
90
8
0
231,027
0
L
Scylla
5,431
453
67
6
0
214,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role