Player Matchup

Vulcan
Vulcan
Bode1534
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,347 Elo+
Solo
Bellona
Bellona
MarinhoMan
Bellona
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
68W - 72L
1,500 Elo+
Solo
Freya
Freya
Robisomen
Freya
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 88L
1,470 Elo+
Solo
Pele
Pele
Thogr1m
Pele
Level 63
God Stats
2W - 1L
1,799 SR
Queue Stats
89W - 97L
1,549 Elo+
Solo
Cthulhu
Cthulhu
tiro_radical5
Cthulhu
Level 59
God Stats
0W - 3L
1,350 SR
Queue Stats
87W - 81L
1,453 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,464 Elo+

VS

Team Averages
Level 134
1,529 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GabrieelPedroso
Ares
Level 100
God Stats
3W - 0L
1,740 SR
Queue Stats
15W - 10L
1,585 Elo+
Solo
Nut
Nut
ViniiSantana
Nut
Level 75
God Stats
3W - 2L
1,611 SR
Queue Stats
8W - 6L
1,412 Elo+
Solo
Ne Zha
Ne Zha
andr3henriqu3
Ne Zha
Level 193
God Stats
6W - 5L
1,293 SR
Queue Stats
156W - 165L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bode1534
Vulcan
9
0 / 3 / 0
5,225
475
1,147
5,680
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MarinhoMan
Bellona
12
3 / 2 / 0
6,783
617
6,748
11,080
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Robisomen
Freya
11
1 / 1 / 2
6,097
554
6,029
7,629
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Thogr1m
Pele
10
0 / 4 / 0
5,144
468
3,064
10,775
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
2 / 3 / 0
5,070
461
4,513
9,280
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 3
6,901
627
4,902
2,528
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
12
1 / 2 / 0
6,773
616
7,831
9,685
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 3
6,252
568
4,425
10,184
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,118
556
3,475
5,849
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 2
6,939
631
4,958
11,947
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
13
13
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
W
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Vulcan
Bode1534
Vulcan
0
3
0
0
W
3
1
3
4.5
L
Bellona
MarinhoMan
Bellona
3
2
0
1.5
L
Freya
Robisomen
Freya
1
1
2
2
L
Pele
Thogr1m
Pele
0
4
0
0
W
2
1
3
3.5
W
5
2
2
3
L
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
25,591
44,444
Taken
40,193
24,775
Mitigated
21,967
10,804
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,902
467
502
978
2,528
1,011
431
947
1,542
50,949
699
W
Cthulhu
 
Cthulhu
7,831
764
0
2,930
9,685
5,538
0
0
8,852
45,563
0
L
Vulcan
Bode1534
Vulcan
1,147
107
0
640
5,680
1,978
0
1,975
3,501
30,712
2,997
W
4,425
172
0
2,351
10,184
7,933
0
4,569
5,437
18,645
0
L
Bellona
MarinhoMan
Bellona
6,748
2,048
0
2,607
11,080
8,330
0
6,645
3,941
0
46,679
L
Freya
Robisomen
Freya
6,029
1,932
0
4,326
7,629
2,949
38
2,336
5,288
37,137
5,327
L
Pele
Thogr1m
Pele
3,064
625
0
1,682
10,775
4,472
0
1,821
8,829
0
39,519
W
3,475
2,027
217
1,732
5,849
2,674
90
4,505
1,182
0
34,865
W
4,958
1,132
0
6,118
11,947
4,811
0
1,134
10,731
0
64,551
L
Cthulhu
4,513
341
121
1,428
9,280
7,046
0
3,366
5,785
24,439
53

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
32,983
305
Minions Killed
366
0
Camps Cleared
0
1,081,554
Distance Traveled
1,122,775
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,901
627
91
8
0
202,506
4
W
Cthulhu
6,773
616
96
9
0
240,887
4
L
Vulcan
5,225
475
50
5
0
193,288
2
W
Ares
6,252
568
17
2
0
222,829
0
L
Bellona
6,783
617
91
8
0
192,459
0
L
Freya
6,097
554
82
7
0
227,731
2
L
Pele
5,144
468
58
5
0
239,828
2
W
Nut
6,118
556
66
6
0
198,887
4
W
Ne Zha
6,939
631
96
9
0
257,666
2
L
Cthulhu
5,070
461
24
2
0
228,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role