Player Matchup

Cthulhu
Cthulhu
Chillum94
Cthulhu
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
142W - 186L
1,386 Elo+
Party 3
Achilles
Achilles
JACKvFR0ST
Achilles
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,430 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NoR4k0
Tsukuyomi
Level 46
God Stats
9W - 6L
1,696 SR
Queue Stats
35W - 31L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
Quent2002
Baba Yaga
Level 33
God Stats
5W - 0L
1,998 SR
Queue Stats
34W - 29L
1,506 Elo+
Party 1
Neith
Neith
xTheKakushi
Neith
Level 49
God Stats
4W - 3L
1,215 SR
Queue Stats
23W - 28L
1,230 Elo+
Party 3
Team Averages
Level 80
1,539 SR
1,402 Elo+

VS

Team Averages
Level 69
1,479 SR
1,465 Elo+
Ix Chel
Ix Chel
CARL_IRU07
Ix Chel
Level 124
God Stats
0W - 1L
1,434 SR
Queue Stats
17W - 17L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Coconut7326
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 147L
1,468 Elo+
Solo
Susano
Susano
DiLyAn951
Susano
Level 41
God Stats
17W - 15L
1,327 SR
Queue Stats
64W - 58L
1,488 Elo+
Solo
Medusa
Medusa
arte-medible
Medusa
Level 42
God Stats
0W - 2L
1,569 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 2
Mulan
Mulan
dantes_live
Mulan
Level 105
God Stats
0W - 1L
1,563 SR
Queue Stats
16W - 22L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chillum94
Cthulhu
15
2 / 0 / 4
10,251
540
7,531
9,373
10,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JACKvFR0ST
Achilles
18
4 / 0 / 1
11,914
627
15,955
20,179
27,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
NoR4k0
Tsukuyomi
16
5 / 0 / 3
9,550
503
11,098
12,182
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Quent2002
Baba Yaga
14
0 / 2 / 2
8,465
446
8,403
13,652
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 1 / 1
9,148
481
3,488
5,955
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CARL_IRU07
Ix Chel
15
0 / 3 / 2
8,759
461
7,610
9,582
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Coconut7326
Kuzenbo
13
1 / 2 / 0
7,923
417
5,489
15,614
17,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
DiLyAn951
Susano
16
2 / 2 / 0
8,604
453
7,387
15,935
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
14
0 / 3 / 0
7,994
421
5,486
11,301
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 0
8,474
446
9,686
18,596
12,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CARL_IRU07
Ix Chel
0
3
2
0.33
W
Cthulhu
Chillum94
Cthulhu
2
0
4
4
L
Kuzenbo
Coconut7326
Kuzenbo
1
2
0
0.5
L
Susano
DiLyAn951
Susano
2
2
0
1
W
Achilles
JACKvFR0ST
Achilles
4
0
1
4.5
W
Tsukuyomi
NoR4k0
Tsukuyomi
5
0
3
6.5
W
Baba Yaga
Quent2002
Baba Yaga
0
2
2
0.5
L
Medusa
0
3
0
0
L
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,475
Damage
35,658
61,341
Taken
71,028
52,049
Mitigated
45,091
22,323
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CARL_IRU07
Ix Chel
7,610
786
638
867
9,582
3,644
561
4,019
5,517
71,043
1,195
W
Cthulhu
Chillum94
Cthulhu
7,531
344
270
1,603
9,373
10,403
0
2,504
6,869
40,923
6,465
L
Kuzenbo
Coconut7326
Kuzenbo
5,489
2,271
0
3,186
15,614
17,489
90
3,910
11,687
30,814
0
L
Susano
DiLyAn951
Susano
7,387
1,266
0
6,327
15,935
6,766
0
2,624
13,057
0
86,871
W
Achilles
JACKvFR0ST
Achilles
15,955
3,751
0
9,695
20,179
27,470
259
921
19,258
0
99,963
W
Tsukuyomi
NoR4k0
Tsukuyomi
11,098
4,460
0
6,321
12,182
5,418
421
3,554
8,628
0
75,829
W
Baba Yaga
Quent2002
Baba Yaga
8,403
1,015
0
2,078
13,652
5,864
765
4,854
8,798
54,254
3,147
L
Medusa
5,486
1,192
0
250
11,301
4,821
780
3,533
7,723
0
60,456
L
9,686
1,147
0
6,454
18,596
12,371
0
786
16,199
0
67,456
W
3,488
1,657
0
2,356
5,955
2,894
383
1,250
4,705
0
78,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,328
Gold Earned
41,754
566
Minions Killed
499
0
Camps Cleared
0
1,992,892
Distance Traveled
1,957,112
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,759
461
151
8
0
390,590
0
W
Cthulhu
10,251
540
64
3
0
431,815
0
L
Kuzenbo
7,923
417
30
2
0
363,126
5
L
Susano
8,604
453
114
6
0
445,033
0
W
Achilles
11,914
627
175
9
0
410,121
3
W
Tsukuyomi
9,550
503
96
5
0
454,864
0
W
Baba Yaga
8,465
446
87
5
0
361,785
0
L
Medusa
7,994
421
101
5
0
370,707
0
L
Mulan
8,474
446
103
5
0
387,656
3
W
Neith
9,148
481
144
8
0
334,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role