Player Matchup

Ra
Ra
EditingRaptor38
Ra
Level 115
God Stats
12W - 13L
1,512 SR
Queue Stats
131W - 129L
1,550 Elo+
Solo
Bakasura
Bakasura
GGmaKk28
Bakasura
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 68L
1,478 Elo+
Solo
Cthulhu
Cthulhu
IdyllicLover
Cthulhu
Level 106
God Stats
24W - 21L
1,548 SR
Queue Stats
83W - 73L
1,491 Elo+
Solo
Bacchus
Bacchus
WolfNeymar11
Bacchus
Level 64
God Stats
4W - 2L
1,710 SR
Queue Stats
87W - 77L
1,640 Elo+
Solo
Nut
Nut
fred1570fr
Nut
Level 126
God Stats
3W - 2L
1,831 SR
Queue Stats
40W - 41L
1,503 Elo+
Solo
Team Averages
Level 91
1,620 SR
1,532 Elo+

VS

Team Averages
Level 72
1,514 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
HeavyMetalsCD
Terra
Level 103
God Stats
1W - 2L
1,555 SR
Queue Stats
65W - 64L
1,477 Elo+
Party 1
Charybdis
Charybdis
MAGNUS2100
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 163L
1,472 Elo+
Party 1
Hachiman
Hachiman
NoronhasBR361
Hachiman
Level 38
God Stats
1W - 2L
1,361 SR
Queue Stats
2W - 5L
1,525 Elo+
Solo
Arachne
Arachne
W3bShooter
Arachne
Level 43
God Stats
22W - 22L
1,654 SR
Queue Stats
83W - 106L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,671
639
5,804
5,160
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bakasura
GGmaKk28
Bakasura
12
2 / 1 / 1
6,777
565
3,029
8,500
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
IdyllicLover
Cthulhu
12
2 / 0 / 0
7,449
621
4,353
5,279
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
WolfNeymar11
Bacchus
10
2 / 2 / 3
6,198
517
3,633
8,196
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 3
6,061
505
6,116
12,819
4,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 1
5,263
439
1,437
5,111
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 4
6,390
533
2,915
9,584
8,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
MAGNUS2100
Charybdis
12
6 / 3 / 0
7,300
608
8,204
9,027
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
NoronhasBR361
Hachiman
11
1 / 1 / 0
5,990
499
1,895
4,960
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
W3bShooter
Arachne
11
0 / 1 / 2
5,895
491
2,707
8,064
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
7
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
2
1
3
3.5
W
Bakasura
GGmaKk28
Bakasura
2
1
1
2.5
L
0
2
4
1
W
Cthulhu
IdyllicLover
Cthulhu
2
0
0
2
L
Charybdis
MAGNUS2100
Charybdis
6
3
0
2
L
Hachiman
NoronhasBR361
Hachiman
1
1
0
1
L
Arachne
W3bShooter
Arachne
0
1
2
1
W
Bacchus
WolfNeymar11
Bacchus
2
2
3
1.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
17,158
39,954
Taken
36,746
23,779
Mitigated
19,096
12,871
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,437
178
0
540
5,111
1,858
0
1,763
3,243
25,102
1,404
W
5,804
634
883
1,958
5,160
2,401
0
1,521
3,639
63,682
1,726
W
Bakasura
GGmaKk28
Bakasura
3,029
2,417
0
4,774
8,500
3,655
0
418
8,082
0
42,655
L
2,915
548
140
3,012
9,584
8,050
364
3,720
5,451
25,277
829
W
Cthulhu
IdyllicLover
Cthulhu
4,353
463
0
1,384
5,279
5,308
147
0
5,279
48,896
3,852
L
Charybdis
MAGNUS2100
Charybdis
8,204
4,339
0
1,489
9,027
3,889
426
2,433
6,594
0
60,410
L
Hachiman
NoronhasBR361
Hachiman
1,895
974
0
1,580
4,960
1,796
0
2,166
2,627
0
35,622
L
Arachne
W3bShooter
Arachne
2,707
1,533
0
2,208
8,064
3,503
0
2,881
4,922
0
40,698
W
Bacchus
WolfNeymar11
Bacchus
3,633
547
0
1,624
8,196
7,690
0
1,070
7,126
16,917
0
W
6,116
3,888
0
2,248
12,819
4,725
0
1,291
11,528
0
37,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
30,838
381
Minions Killed
324
0
Camps Cleared
0
1,189,205
Distance Traveled
1,109,507
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,263
439
50
4
0
153,294
0
W
Ra
7,671
639
120
10
0
263,685
5
W
Bakasura
6,777
565
90
8
0
285,031
2
L
Terra
6,390
533
41
3
0
249,920
0
W
Cthulhu
7,449
621
98
8
0
218,608
3
L
Charybdis
7,300
608
102
9
0
209,591
0
L
Hachiman
5,990
499
58
5
0
240,722
0
L
Arachne
5,895
491
73
6
0
255,980
4
W
Bacchus
6,198
517
18
2
0
208,813
0
W
Nut
6,061
505
55
5
0
213,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role