Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Blazeboii3
Terra
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,542 Elo+
Solo
Tyr
Tyr
SIERRA988
Tyr
Level 165
God Stats
0W - 1L
1,408 SR
Queue Stats
75W - 75L
1,576 Elo+
Solo
Chiron
Chiron
lStraKl
Chiron
Level 169
God Stats
1W - 2L
1,303 SR
Queue Stats
143W - 177L
1,515 Elo+
Solo
Team Averages
Level 178
1,442 SR
1,527 Elo+

VS

Team Averages
Level 129
1,595 SR
1,530 Elo+
Nut
Nut
CartoonistDJ
Nut
Level 156
God Stats
1W - 2L
1,561 SR
Queue Stats
42W - 37L
1,409 Elo+
Solo
Ra
Ra
ChainSawWilly
Ra
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 159L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
Eroticdowns
Nu Wa
Level 50
God Stats
2W - 1L
1,697 SR
Queue Stats
63W - 57L
1,566 Elo+
Party 1
Cliodhna
Cliodhna
Feudaltunaa
Cliodhna
Level 159
God Stats
6W - 1L
1,717 SR
Queue Stats
306W - 321L
1,530 Elo+
Solo
Surtr
Surtr
MetalMcBreeze
Surtr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 160L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 4
8,071
734
5,402
11,874
13,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
 
Cthulhu
15
1 / 0 / 4
7,661
696
12,690
9,271
6,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Terra
12
1 / 4 / 3
7,163
651
7,029
12,198
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 2
6,861
624
3,326
9,206
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
lStraKl
Chiron
15
2 / 1 / 1
7,676
698
13,204
8,816
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,717
702
9,972
7,346
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 5
7,645
695
4,416
3,416
1,499
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 4
7,619
693
8,039
7,108
2,523
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Feudaltunaa
Cliodhna
13
1 / 0 / 6
7,538
685
13,218
8,709
3,871
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 2 / 3
8,372
761
12,076
19,870
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
5
Kills
8
8
Deaths
5
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
4
2
L
Cthulhu
 
Cthulhu
1
0
4
3
L
Terra
1
4
3
0.63
W
1
2
6
2
W
0
0
5
2.5
W
2
1
4
4
W
Cliodhna
Feudaltunaa
Cliodhna
1
0
6
4
W
4
2
3
2.75
L
1
2
2
1
L
Chiron
lStraKl
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,651
Damage
47,721
51,365
Taken
46,449
46,489
Mitigated
25,609
22,682
Healing
27,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,402
1,415
971
5,681
11,874
13,665
0
2,602
8,952
10,755
0
L
Cthulhu
 
Cthulhu
12,690
286
1,848
1,914
9,271
6,230
0
2,115
6,899
40,190
834
L
Terra
7,029
531
1,836
1,823
12,198
14,732
0
4,232
7,462
14,435
0
W
9,972
5,293
220
1,236
7,346
3,034
93
4,010
3,163
0
20,262
W
4,416
422
5,529
1,741
3,416
1,499
0
2,262
1,029
21,378
503
W
8,039
884
622
2,191
7,108
2,523
84
3,043
3,796
15,921
0
W
Cliodhna
Feudaltunaa
Cliodhna
13,218
503
2,072
3,428
8,709
3,871
0
4,967
3,567
0
20,156
W
12,076
2,622
1,287
8,676
19,870
14,682
0
9,499
9,686
2,735
19,832
L
3,326
157
874
3,255
9,206
7,055
0
2,143
6,706
0
6,702
L
Chiron
lStraKl
Chiron
13,204
3,320
2,640
1,840
8,816
4,807
0
2,571
6,198
0
38,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
38,891
166
Minions Killed
137
0
Camps Cleared
0
1,077,938
Distance Traveled
1,035,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,071
734
11
1
0
231,662
0
L
Cthulhu
7,661
696
63
6
0
224,660
0
L
Terra
7,163
651
11
1
0
208,896
0
W
Nut
7,717
702
31
3
0
191,846
0
W
Ra
7,645
695
55
5
0
238,594
0
W
Nu Wa
7,619
693
19
2
0
215,969
0
W
Cliodhna
7,538
685
9
1
0
205,971
0
W
Surtr
8,372
761
23
2
0
182,982
0
L
Tyr
6,861
624
6
1
0
212,003
0
L
Chiron
7,676
698
75
7
0
200,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role