Player Matchup

Thanatos
Thanatos
Black_Cat_1946
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
515W - 522L
1,496 Elo+
Solo
Atlas
Atlas
Nordoriel
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,489 Elo+
Solo
Anhur
Anhur
Willius
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
izgoudnino
Xbalanque
Level 102
God Stats
2W - 3L
1,177 SR
Queue Stats
93W - 70L
1,505 Elo+
Solo
Olorun
Olorun
shootingfelly
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,477 Elo+
Party 1
Team Averages
Level 94
1,435 SR
1,492 Elo+

VS

Team Averages
Level 105
1,500 SR
1,486 Elo+
Hachiman
Hachiman
DeathByA123
Hachiman
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
311W - 310L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
Lesnik2019
Xing Tian
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
356W - 342L
1,524 Elo+
Solo
Eset
Eset
MrIncognito2
Eset
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 47L
1,468 Elo+
Solo
Bellona
Bellona
Staaldraad74
Bellona
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 147L
1,496 Elo+
Party 2
Odin
Odin
TOTOSWG
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 5 / 15
10,553
704
12,622
13,978
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Nordoriel
Atlas
19
5 / 5 / 16
11,813
788
9,556
22,411
25,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Willius
Anhur
18
3 / 4 / 13
10,709
714
11,092
12,737
5,967
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
izgoudnino
Xbalanque
18
6 / 3 / 9
11,765
784
16,165
9,889
5,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
5 / 5 / 12
11,426
762
11,344
17,923
10,089
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathByA123
Hachiman
18
4 / 4 / 12
11,169
745
21,101
13,771
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Lesnik2019
Xing Tian
17
5 / 3 / 8
10,133
676
12,653
17,690
13,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 4 / 11
11,530
769
11,702
11,403
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Staaldraad74
Bellona
16
1 / 6 / 13
9,295
620
7,988
18,212
21,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
TOTOSWG
Odin
17
4 / 5 / 15
10,912
727
10,831
20,964
27,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
22
Kills
22
22
Deaths
22
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
5
15
2.1
L
Hachiman
DeathByA123
Hachiman
4
4
12
2.5
L
Xing Tian
Lesnik2019
Xing Tian
5
3
8
3
L
8
4
11
3.38
W
Atlas
Nordoriel
Atlas
5
5
16
2.6
L
Bellona
Staaldraad74
Bellona
1
6
13
1.25
L
Odin
TOTOSWG
Odin
4
5
15
2.3
W
Anhur
Willius
Anhur
3
4
13
2.38
W
Xbalanque
izgoudnino
Xbalanque
6
3
9
3.5
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,779
Damage
64,275
76,938
Taken
82,040
55,100
Mitigated
72,800
31,469
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,622
1,542
1,038
6,300
13,978
8,055
988
4,259
9,275
0
19,224
L
Hachiman
DeathByA123
Hachiman
21,101
9,750
2,091
1,106
13,771
6,057
4,865
6,102
7,575
0
49,108
L
Xing Tian
Lesnik2019
Xing Tian
12,653
132
2,796
2,318
17,690
13,514
0
4,279
13,139
15,742
0
L
11,702
578
1,247
1,090
11,403
4,556
784
2,030
9,146
25,711
0
W
Atlas
Nordoriel
Atlas
9,556
1,681
1,540
2,319
22,411
25,916
427
5,858
15,668
19,897
462
L
Bellona
Staaldraad74
Bellona
7,988
927
398
600
18,212
21,639
558
3,709
14,293
0
16,489
L
Odin
TOTOSWG
Odin
10,831
840
1,999
4,824
20,964
27,034
649
4,318
16,346
3,612
14,917
W
Anhur
Willius
Anhur
11,092
4,905
2,597
1,596
12,737
5,967
1,741
5,777
6,797
0
26,707
W
Xbalanque
izgoudnino
Xbalanque
16,165
6,807
1,382
1,164
9,889
5,073
2,394
3,122
6,693
0
41,393
W
11,344
4,471
7,130
6,403
17,923
10,089
2,966
6,411
11,393
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
53,039
161
Minions Killed
147
0
Camps Cleared
0
1,329,023
Distance Traveled
1,381,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,553
704
17
1
0
286,998
0
L
Hachiman
11,169
745
58
4
0
256,293
0
L
Xing Tian
10,133
676
13
1
0
337,639
0
L
Eset
11,530
769
45
3
0
252,211
0
W
Atlas
11,813
788
20
1
0
284,501
0
L
Bellona
9,295
620
11
1
0
243,215
0
L
Odin
10,912
727
20
1
0
292,057
0
W
Anhur
10,709
714
40
3
0
267,830
0
W
Xbalanque
11,765
784
44
3
0
226,670
0
W
Olorun
11,426
762
40
3
0
263,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role