Player Matchup

Lancelot
Lancelot
DopeyBiscuit
Lancelot
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 31L
1,499 Elo+
Party 1
Chaac
Chaac
KahootMaster
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,495 Elo+
Party 1
Ymir
Ymir
sope80
Ymir
Level 63
God Stats
4W - 2L
1,513 SR
Queue Stats
27W - 21L
1,578 Elo+
Party 1
Team Averages
Level 70
1,504 SR
1,524 Elo+

VS

Team Averages
Level 68
1,611 SR
1,409 Elo+
Loki
Loki
Insomniac332
Loki
Level 32
God Stats
37W - 49L
1,537 SR
Queue Stats
596W - 626L
1,300 Elo+
Solo
Nut
Nut
richboiimourii_
Nut
Level 49
God Stats
1W - 1L
1,558 SR
Queue Stats
29W - 29L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
unionjack308
Zhong Kui
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
129W - 131L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DopeyBiscuit
Lancelot
16
8 / 0 / 9
10,653
819
13,296
12,674
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 9
10,251
789
9,087
9,882
10,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
sope80
Ymir
14
2 / 1 / 15
9,054
696
6,969
12,483
11,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,721
594
4,698
9,477
3,473
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 8 / 0
7,384
568
8,198
13,828
5,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
unionjack308
Zhong Kui
13
1 / 3 / 0
7,937
611
10,635
8,965
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
17
Kills
1
1
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DopeyBiscuit
Lancelot
8
0
9
12.5
L
0
6
1
0.08
W
7
0
9
11.5
L
0
8
0
0
W
Ymir
sope80
Ymir
2
1
15
9.5
L
Zhong Kui
unionjack308
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
23,531
35,039
Taken
32,270
30,246
Mitigated
15,769
8,658
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DopeyBiscuit
Lancelot
13,296
3,108
0
3,178
12,674
7,856
354
3,873
8,801
0
63,956
L
4,698
438
0
1,185
9,477
3,473
0
1,594
7,819
0
21,097
W
9,087
997
0
2,564
9,882
10,407
238
2,710
7,172
0
29,922
L
8,198
4,724
0
1,263
13,828
5,555
0
3,630
10,037
0
23,734
W
Ymir
sope80
Ymir
6,969
1,331
0
2,916
12,483
11,983
186
4,519
7,964
15,081
0
L
Zhong Kui
unionjack308
Zhong Kui
10,635
725
0
1,375
8,965
6,741
0
1,716
7,131
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
23,042
128
Minions Killed
102
0
Camps Cleared
0
783,137
Distance Traveled
616,538
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,653
819
81
6
0
288,874
0
L
Loki
7,721
594
29
2
0
202,593
0
W
Chaac
10,251
789
23
2
0
258,796
0
L
Nut
7,384
568
40
3
0
188,895
0
W
Ymir
9,054
696
24
2
0
235,467
1
L
Zhong Kui
7,937
611
33
3
0
225,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role