Player Matchup

Bastet
Bastet
 
Bastet
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DarkMatter422
Erlang Shen
Level 106
God Stats
4W - 2L
1,749 SR
Queue Stats
430W - 434L
1,433 Elo+
Solo
Geb
Geb
Karistik
Geb
Level 127
God Stats
6W - 4L
1,164 SR
Queue Stats
262W - 258L
1,461 Elo+
Party 2
Skadi
Skadi
TrafalgarBat
Skadi
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,310 Elo+
Solo
Pele
Pele
XxPoisonElfxX
Pele
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 209L
1,370 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,415 Elo+

VS

Team Averages
Level 105
1,439 SR
1,450 Elo+
Hachiman
Hachiman
CrankMaciek86
Hachiman
Level 20
God Stats
2W - 3L
1,721 SR
Queue Stats
43W - 56L
1,470 Elo+
Party 1
He Bo
He Bo
Muchos-Dream
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Ares
Ares
jammyfool
Ares
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 179L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
sargentmangler
Cthulhu
Level 191
God Stats
7W - 7L
1,187 SR
Queue Stats
271W - 283L
1,421 Elo+
Solo
Hun Batz
Hun Batz
xSMITEBOTx
Hun Batz
Level 65
God Stats
4W - 5L
1,285 SR
Queue Stats
351W - 376L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 2 / 7
8,955
896
5,156
7,466
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
DarkMatter422
Erlang Shen
14
3 / 3 / 12
8,296
830
8,051
11,088
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 11
9,188
919
6,041
10,731
7,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
6 / 0 / 10
9,411
941
9,792
7,815
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
2 / 2 / 9
8,191
819
4,601
7,454
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrankMaciek86
Hachiman
9
2 / 0 / 0
6,849
685
1,908
2,083
689
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 1
7,454
745
5,812
10,397
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 0 / 1
5,688
569
1,014
2,370
1,653
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 1
6,309
631
5,145
4,806
4,797
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
xSMITEBOTx
Hun Batz
16
1 / 12 / 1
7,818
782
7,042
19,695
10,983
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
19
Kills
6
8
Deaths
19
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
7
4.25
L
Hachiman
CrankMaciek86
Hachiman
2
0
0
2
W
Erlang Shen
DarkMatter422
Erlang Shen
3
3
12
3
W
3
1
11
8.5
L
2
6
1
0.42
W
6
0
10
11
W
2
2
9
3.25
L
Ares
0
0
1
0.5
L
1
1
1
1.5
L
Hun Batz
xSMITEBOTx
Hun Batz
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
20,921
44,554
Taken
39,351
25,603
Mitigated
22,198
14,960
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,156
1,554
1,200
1,609
7,466
3,374
1,137
1,690
5,736
0
13,337
L
Hachiman
CrankMaciek86
Hachiman
1,908
968
94
389
2,083
689
0
539
1,544
0
4,444
W
Erlang Shen
DarkMatter422
Erlang Shen
8,051
3,608
656
2,393
11,088
8,277
2,168
3,228
7,718
0
15,073
W
6,041
76
708
4,860
10,731
7,361
548
2,310
8,375
21,293
0
L
5,812
442
163
1,427
10,397
4,076
0
2,296
7,966
9,982
0
W
9,792
4,740
407
1,992
7,815
3,435
2,565
1,513
6,250
0
22,464
W
4,601
1,367
0
1,135
7,454
3,156
2,161
2,796
4,504
0
13,503
L
Ares
1,014
19
0
0
2,370
1,653
0
659
1,639
1,017
0
L
5,145
355
565
1,215
4,806
4,797
0
1,270
3,291
10,327
0
L
Hun Batz
xSMITEBOTx
Hun Batz
7,042
742
87
135
19,695
10,983
0
1,277
18,159
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
34,118
102
Minions Killed
66
0
Camps Cleared
0
948,397
Distance Traveled
536,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,955
896
32
3
0
208,495
0
L
Hachiman
6,849
685
9
1
0
77,603
0
W
Erlang Shen
8,296
830
16
2
0
176,562
0
W
Geb
9,188
919
14
1
0
189,566
0
L
He Bo
7,454
745
12
1
0
152,098
0
W
Skadi
9,411
941
30
3
0
186,432
0
W
Pele
8,191
819
10
1
0
187,342
0
L
Ares
5,688
569
1
0
0
64,161
0
L
Cthulhu
6,309
631
14
1
0
120,203
0
L
Hun Batz
7,818
782
30
3
0
122,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role