Player Matchup

Nu Wa
Nu Wa
DeathRtopper
Nu Wa
Level 59
God Stats
62W - 48L
1,730 SR
Queue Stats
493W - 472L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
MRsouleaterGM
Erlang Shen
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 135L
1,573 Elo+
Solo
Olorun
Olorun
Thiago84rj
Olorun
Level 52
God Stats
2W - 2L
1,555 SR
Queue Stats
96W - 97L
1,377 Elo+
Solo
Arachne
Arachne
W3AK_Legendz
Arachne
Level 14
God Stats
2W - 2L
1,580 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 1
Medusa
Medusa
imUpOnYouGlobeI
Medusa
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 42L
1,521 Elo+
Party 1
Team Averages
Level 58
1,573 SR
1,482 Elo+

VS

Team Averages
Level 103
1,468 SR
1,475 Elo+
Raijin
Raijin
Aginor177
Raijin
Level 124
God Stats
2W - 8L
1,323 SR
Queue Stats
530W - 529L
1,375 Elo+
Solo
King Arthur
King Arthur
BAN1617k
King Arthur
Level 126
God Stats
8W - 1L
1,556 SR
Queue Stats
152W - 175L
1,468 Elo+
Solo
Nut
Nut
brapxd
Nut
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,708 Elo+
Solo
Bacchus
Bacchus
filthy_k1ng
Bacchus
Level 61
God Stats
25W - 16L
1,610 SR
Queue Stats
137W - 120L
1,478 Elo+
Solo
Loki
Loki
ts06040702
Loki
Level 75
God Stats
18W - 19L
1,352 SR
Queue Stats
165W - 184L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,046
532
14,281
10,736
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
MRsouleaterGM
Erlang Shen
14
1 / 3 / 2
8,650
509
6,862
19,734
18,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Thiago84rj
Olorun
15
0 / 3 / 0
8,649
509
5,667
12,340
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
W3AK_Legendz
Arachne
12
1 / 2 / 2
7,442
438
4,313
11,805
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
8,304
488
8,000
9,424
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aginor177
Raijin
14
0 / 1 / 3
7,658
450
4,101
9,885
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
BAN1617k
King Arthur
16
3 / 2 / 2
8,804
518
12,293
16,195
18,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nut
brapxd
Nut
12
1 / 2 / 6
7,877
463
6,388
10,122
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
filthy_k1ng
Bacchus
13
3 / 0 / 4
8,478
499
7,411
15,031
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 2 / 1
9,140
538
8,099
14,060
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aginor177
Raijin
0
1
3
1.5
W
King Arthur
BAN1617k
King Arthur
3
2
2
2
L
2
3
1
0.83
L
Erlang Shen
MRsouleaterGM
Erlang Shen
1
3
2
0.67
L
Olorun
Thiago84rj
Olorun
0
3
0
0
L
Arachne
W3AK_Legendz
Arachne
1
2
2
1
W
Nut
brapxd
Nut
1
2
6
2
W
Bacchus
filthy_k1ng
Bacchus
3
0
4
5
L
2
3
1
0.83
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
38,292
64,039
Taken
65,293
37,777
Mitigated
47,447
22,417
Healing
19,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aginor177
Raijin
4,101
316
0
3,350
9,885
3,162
708
5,640
4,245
60,920
3,963
W
King Arthur
BAN1617k
King Arthur
12,293
795
0
988
16,195
18,265
0
2,270
13,925
3,092
68,927
L
14,281
7,601
0
2,263
10,736
4,566
100
5,156
5,580
62,701
1,340
L
Erlang Shen
MRsouleaterGM
Erlang Shen
6,862
3,074
0
7,122
19,734
18,236
244
2,195
17,539
0
58,081
L
Olorun
Thiago84rj
Olorun
5,667
1,850
589
6,266
12,340
5,467
3,862
1,865
10,475
65,568
8,477
L
Arachne
W3AK_Legendz
Arachne
4,313
2,788
0
2,887
11,805
5,753
0
1,802
10,003
0
45,817
W
Nut
brapxd
Nut
6,388
3,463
0
2,953
10,122
4,012
405
2,534
7,588
0
45,015
W
Bacchus
filthy_k1ng
Bacchus
7,411
1,149
0
5,472
15,031
16,038
408
6,272
8,759
37,082
457
L
8,000
3,986
266
3,024
9,424
3,755
373
1,378
8,046
0
49,950
W
8,099
1,635
0
6,872
14,060
5,970
0
2,271
11,789
0
75,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
41,957
451
Minions Killed
439
0
Camps Cleared
0
1,505,565
Distance Traveled
1,619,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,658
450
119
7
0
288,355
0
W
King Arthur
8,804
518
104
6
0
333,203
6
L
Nu Wa
9,046
532
99
6
0
275,729
0
L
Erlang Shen
8,650
509
82
5
0
320,456
6
L
Olorun
8,649
509
131
8
0
298,254
3
L
Arachne
7,442
438
71
4
0
377,816
0
W
Nut
7,877
463
77
5
0
254,425
2
W
Bacchus
8,478
499
37
2
0
353,288
1
L
Medusa
8,304
488
68
4
0
233,310
0
W
Loki
9,140
538
102
6
0
390,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role