Player Matchup

Raijin
Raijin
Delboow
Raijin
Level 49
God Stats
12W - 21L
1,466 SR
Queue Stats
46W - 78L
1,367 Elo+
Solo
Pele
Pele
DrHeulLeise
Pele
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,276 Elo+
Solo
Artio
Artio
Hudsn1
Artio
Level 108
God Stats
8W - 3L
1,744 SR
Queue Stats
104W - 97L
1,590 Elo+
Party 1
Skadi
Skadi
kbtwirre
Skadi
Level 84
God Stats
96W - 72L
1,676 SR
Queue Stats
179W - 173L
1,532 Elo+
Solo
Nut
Nut
psychxtic
Nut
Level 121
God Stats
4W - 1L
1,516 SR
Queue Stats
70W - 64L
1,581 Elo+
Party 1
Team Averages
Level 79
1,580 SR
1,469 Elo+

VS

Team Averages
Level 59
1,576 SR
1,448 Elo+
Janus
Janus
DnepmTT
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,378 Elo+
Solo
Chronos
Chronos
N4K4PiTu_NUK4TSu
Chronos
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 2
Rama
Rama
Oruce1935
Rama
Level 48
God Stats
11W - 14L
1,530 SR
Queue Stats
44W - 67L
1,442 Elo+
Solo
Thanatos
Thanatos
azc99lt
Thanatos
Level 103
God Stats
8W - 5L
1,636 SR
Queue Stats
278W - 276L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
halligun
Gilgamesh
Level 85
God Stats
13W - 15L
1,494 SR
Queue Stats
266W - 225L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Delboow
Raijin
14
3 / 0 / 1
8,265
517
7,611
9,199
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 3
9,599
600
12,478
17,287
12,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Hudsn1
Artio
14
1 / 2 / 8
8,362
523
6,216
17,922
16,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
kbtwirre
Skadi
18
4 / 0 / 4
9,217
576
8,162
8,895
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 0
8,629
539
7,351
8,178
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DnepmTT
Janus
13
0 / 3 / 2
7,114
445
9,487
7,629
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 1
7,221
451
5,505
10,256
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
14
0 / 1 / 2
7,678
480
3,976
9,778
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
azc99lt
Thanatos
12
2 / 5 / 0
7,233
452
7,757
17,900
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
halligun
Gilgamesh
13
1 / 1 / 2
8,018
501
13,916
17,585
17,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
3
3
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Delboow
Raijin
3
0
1
3.5
L
Janus
DnepmTT
Janus
0
3
2
0.33
W
1
0
3
2.5
W
Artio
Hudsn1
Artio
1
2
8
2.5
L
0
2
1
0.25
L
Rama
0
1
2
1
L
Thanatos
azc99lt
Thanatos
2
5
0
0.4
L
Gilgamesh
halligun
Gilgamesh
1
1
2
2
W
Skadi
kbtwirre
Skadi
4
0
4
6
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
40,641
61,481
Taken
63,148
39,465
Mitigated
34,929
18,218
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Delboow
Raijin
7,611
97
16
1,489
9,199
3,527
0
3,537
5,556
50,565
0
L
Janus
DnepmTT
Janus
9,487
487
0
500
7,629
2,473
0
2,666
4,901
45,610
338
W
12,478
3,136
0
6,961
17,287
12,175
0
1,030
16,234
186
86,683
W
Artio
Hudsn1
Artio
6,216
717
2,470
4,617
17,922
16,420
196
7,004
10,598
28,394
476
L
5,505
787
0
1,242
10,256
4,030
0
5,222
4,646
47,497
4,962
L
Rama
3,976
3,173
0
4,470
9,778
3,468
0
834
8,944
0
68,366
L
Thanatos
azc99lt
Thanatos
7,757
1,171
158
12,360
17,900
7,695
0
3,077
14,726
0
53,166
L
Gilgamesh
halligun
Gilgamesh
13,916
4,338
0
3,323
17,585
17,263
0
1,604
15,918
0
71,603
W
Skadi
kbtwirre
Skadi
8,162
2,172
0
1,419
8,895
3,984
1,231
1,145
7,727
0
98,534
W
7,351
3,516
0
1,246
8,178
3,359
321
1,674
6,374
0
86,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
37,264
552
Minions Killed
466
0
Camps Cleared
0
1,641,863
Distance Traveled
1,573,450
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,265
517
97
6
0
324,709
0
L
Janus
7,114
445
82
5
0
309,124
2
W
Pele
9,599
600
138
9
0
343,395
0
W
Artio
8,362
523
41
3
0
327,753
5
L
Chronos
7,221
451
81
5
0
329,783
0
L
Rama
7,678
480
118
7
0
292,707
2
L
Thanatos
7,233
452
77
5
0
334,177
0
L
Gilgamesh
8,018
501
108
7
0
307,659
1
W
Skadi
9,217
576
139
9
0
347,641
0
W
Nut
8,629
539
137
9
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role