Player Matchup

Ares
Ares
CiosseDK8
Ares
Level 88
God Stats
41W - 34L
1,478 SR
Queue Stats
862W - 880L
1,456 Elo+
Solo
Surtr
Surtr
DieZelMoss
Surtr
Level 122
God Stats
12W - 7L
1,504 SR
Queue Stats
36W - 29L
1,478 Elo+
Solo
Hades
Hades
DonPites9
Hades
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 218L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
FallenAngel8825
Aphrodite
Level 108
God Stats
26W - 16L
1,518 SR
Queue Stats
91W - 82L
1,506 Elo+
Solo
Danzaburou
Danzaburou
khalidJF
Danzaburou
Level 59
God Stats
15W - 14L
1,490 SR
Queue Stats
122W - 120L
1,493 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,498 Elo+

VS

Team Averages
Level 73
1,515 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NecroGGG
Arachne
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,523 Elo+
Solo
Bakasura
Bakasura
Nihil79
Bakasura
Level 85
God Stats
12W - 23L
1,528 SR
Queue Stats
430W - 448L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Sam1th
Cthulhu
Level 61
God Stats
30W - 26L
1,500 SR
Queue Stats
662W - 671L
1,408 Elo+
Solo
Nu Wa
Nu Wa
shapshup44
Nu Wa
Level 105
God Stats
109W - 85L
1,547 SR
Queue Stats
622W - 588L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 2 / 8
7,630
636
7,210
9,311
6,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
11
0 / 0 / 1
6,737
561
2,105
6,872
5,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hades
DonPites9
Hades
11
2 / 1 / 4
6,087
507
4,945
8,660
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
FallenAngel8825
Aphrodite
12
1 / 0 / 1
6,385
532
3,778
6,052
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
khalidJF
Danzaburou
12
8 / 1 / 5
7,570
631
14,491
7,517
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 2
5,646
471
3,444
7,687
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NecroGGG
Arachne
11
2 / 1 / 0
6,224
519
918
6,058
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
Nihil79
Bakasura
8
0 / 4 / 3
5,260
438
4,223
11,839
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Sam1th
Cthulhu
8
1 / 7 / 0
5,561
463
4,070
18,116
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Nu Wa
11
0 / 0 / 1
6,314
526
5,967
3,449
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
4
4
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
Ares
5
2
8
4.5
W
Surtr
0
0
1
0.5
W
Hades
DonPites9
Hades
2
1
4
4
W
Aphrodite
FallenAngel8825
Aphrodite
1
0
1
1.5
L
Arachne
NecroGGG
Arachne
2
1
0
2
L
Bakasura
Nihil79
Bakasura
0
4
3
0.38
L
Cthulhu
Sam1th
Cthulhu
1
7
0
0.14
W
Danzaburou
khalidJF
Danzaburou
8
1
5
10.5
L
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
18,622
38,412
Taken
47,149
22,102
Mitigated
20,911
18,327
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,444
2,580
0
856
7,687
2,458
0
1,943
5,744
0
29,684
W
Ares
7,210
472
0
1,667
9,311
6,874
0
2,459
6,852
19,171
3,471
W
Surtr
2,105
740
0
2,265
6,872
5,676
656
310
6,266
1,385
41,663
W
Hades
DonPites9
Hades
4,945
755
425
4,714
8,660
3,952
125
1,873
6,369
42,046
0
W
Aphrodite
FallenAngel8825
Aphrodite
3,778
818
1,124
4,438
6,052
2,328
0
3,409
2,436
55,459
875
L
Arachne
NecroGGG
Arachne
918
687
0
936
6,058
2,495
0
459
5,599
0
33,429
L
Bakasura
Nihil79
Bakasura
4,223
2,675
0
5,130
11,839
5,510
416
4,914
6,925
0
17,576
L
Cthulhu
Sam1th
Cthulhu
4,070
604
655
3,665
18,116
9,425
0
6,058
12,058
19,626
0
W
Danzaburou
khalidJF
Danzaburou
14,491
9,233
0
3,694
7,517
3,272
660
1,986
5,253
0
55,034
L
Nu Wa
5,967
1,341
0
1,446
3,449
1,023
94
2,160
1,289
53,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
29,005
345
Minions Killed
273
0
Camps Cleared
0
1,070,772
Distance Traveled
1,027,879
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,646
471
45
4
0
206,762
0
W
Ares
7,630
636
28
2
0
225,115
4
W
Surtr
6,737
561
74
6
0
199,195
0
W
Hades
6,087
507
76
6
0
233,058
0
W
Aphrodite
6,385
532
95
8
0
202,112
0
L
Arachne
6,224
519
75
6
0
180,657
0
L
Bakasura
5,260
438
42
4
0
212,097
0
L
Cthulhu
5,561
463
27
2
0
209,115
0
W
Danzaburou
7,570
631
72
6
0
211,292
3
L
Nu Wa
6,314
526
84
7
0
219,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role