Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KodaDB
Khepri
Level 103
God Stats
1W - 3L
1,697 SR
Queue Stats
169W - 153L
1,494 Elo+
Solo
Nut
Nut
MendedDisc18818
Nut
Level 120
God Stats
3W - 3L
1,685 SR
Queue Stats
345W - 321L
1,518 Elo+
Solo
Bacchus
Bacchus
ThaWraith
Bacchus
Level 129
God Stats
7W - 11L
1,542 SR
Queue Stats
61W - 48L
1,557 Elo+
Solo
The Morrigan
The Morrigan
thedontspamman
The Morrigan
Level 37
God Stats
0W - 3L
1,693 SR
Queue Stats
0W - 10L
1,035 Elo+
Solo
Team Averages
Level 110
1,623 SR
1,421 Elo+

VS

Team Averages
Level 107
1,541 SR
1,438 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KINGKALARE52
Agni
Level 104
God Stats
7W - 2L
1,696 SR
Queue Stats
193W - 199L
1,611 Elo+
Solo
Achilles
Achilles
Snoozebear
Achilles
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 97L
1,437 Elo+
Solo
Nut
Nut
TheGentleOni
Nut
Level 149
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Hercules
Hercules
hulk2324
Hercules
Level 89
God Stats
19W - 13L
1,493 SR
Queue Stats
183W - 179L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 1
5,853
532
1,630
6,998
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
KodaDB
Khepri
11
0 / 0 / 0
6,273
570
5,470
7,542
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 3
5,595
509
6,339
9,172
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ThaWraith
Bacchus
10
5 / 2 / 1
6,921
629
5,530
9,599
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
thedontspamman
The Morrigan
9
0 / 2 / 0
4,848
441
2,211
7,996
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 2
5,842
531
2,595
9,635
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 1
6,750
614
4,138
4,587
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Snoozebear
Achilles
11
2 / 2 / 4
6,731
612
5,894
9,811
6,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 2 / 2
7,130
648
7,644
9,885
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
hulk2324
Hercules
12
0 / 0 / 0
6,117
556
4,823
10,974
7,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
12
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Athena
 
Athena
2
1
2
3
W
3
1
1
3.5
L
Khepri
KodaDB
Khepri
0
0
0
0
L
1
6
3
0.42
W
Achilles
Snoozebear
Achilles
2
2
4
2
L
Bacchus
ThaWraith
Bacchus
5
2
1
2.75
W
5
2
2
3
W
Hercules
hulk2324
Hercules
0
0
0
0
L
The Morrigan
thedontspamman
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
25,094
41,307
Taken
44,892
24,307
Mitigated
23,968
9,280
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,630
136
200
2,380
6,998
2,384
0
2,345
4,554
39,993
937
W
Athena
 
Athena
2,595
1,040
0
4,747
9,635
4,735
0
1,751
7,840
43,542
0
W
4,138
796
0
124
4,587
1,731
0
1,425
3,162
47,886
1,986
L
Khepri
KodaDB
Khepri
5,470
588
0
1,574
7,542
6,638
0
57
7,485
37,435
2,337
L
6,339
4,258
0
692
9,172
3,194
0
34
9,138
0
31,767
W
Achilles
Snoozebear
Achilles
5,894
2,478
0
3,021
9,811
6,445
0
2,971
6,840
0
26,170
L
Bacchus
ThaWraith
Bacchus
5,530
1,347
0
2,476
9,599
9,114
0
1,720
7,814
22,807
2,138
W
7,644
5,564
0
5,051
9,885
3,781
588
1,731
8,154
0
51,333
W
Hercules
hulk2324
Hercules
4,823
1,704
0
5,738
10,974
7,276
0
4,379
6,205
0
43,340
L
The Morrigan
thedontspamman
The Morrigan
2,211
579
0
1,958
7,996
2,977
0
2,241
5,718
18,645
2,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
32,570
288
Minions Killed
367
0
Camps Cleared
0
1,098,630
Distance Traveled
1,130,583
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,853
532
79
7
0
226,397
0
W
Athena
5,842
531
69
6
0
274,531
4
W
Agni
6,750
614
102
9
0
225,739
2
L
Khepri
6,273
570
80
7
0
233,575
2
L
Nut
5,595
509
56
5
0
207,131
0
W
Achilles
6,731
612
37
3
0
242,652
0
L
Bacchus
6,921
629
28
3
0
215,025
5
W
Nut
7,130
648
84
8
0
185,341
2
W
Hercules
6,117
556
75
7
0
202,320
0
L
The Morrigan
4,848
441
45
4
0
216,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role