Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
BZRK LEGENDZ
Da Ji
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,669 MMR
Solo
Scylla
Scylla
Gold II
MOSTERSDUTY
Scylla
Gold II
Level 147
God Stats
24W - 11L
1,745 SR
Queue Stats
97W - 90L
1,643 MMR
Solo
Hachiman
Hachiman
Silver II
awilixkindacute
Hachiman
Silver II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,664 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,549 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,562 SR
1,664 MMR
Hou Yi
Hou Yi
Gold I
IReallyMissHer
Hou Yi
Gold I
Level 109
God Stats
27W - 19L
1,703 SR
Queue Stats
214W - 193L
1,727 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Kokskoala
Morgan Le Fay
Gold II
Level 62
God Stats
1W - 0L
1,358 SR
Queue Stats
38W - 30L
1,626 MMR
Party 1
Camazotz
Camazotz
Gold I
RaMuzenKõng
Camazotz
Gold I
Level 100
God Stats
4W - 1L
1,750 SR
Queue Stats
79W - 69L
1,682 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SheWasAlready18
Ah Muzen Cab
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,638 MMR
Solo
Athena
Athena
Gold III
YouTubeChemoney
Athena
Gold III
Level 158
God Stats
6W - 7L
1,500 SR
Queue Stats
201W - 201L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 0
6,618
473
4,395
16,907
15,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
 
Sobek
9
0 / 1 / 1
6,357
454
4,785
9,547
10,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 1
7,014
501
6,368
11,339
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
1 / 3 / 1
7,507
536
3,407
8,392
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
13
0 / 2 / 0
7,509
536
4,941
8,771
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoBake KujiraBellonaAwilix

VS

Bans
LokiKaliAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,106
579
7,034
7,317
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Kokskoala
Morgan Le Fay
13
1 / 1 / 6
7,897
564
4,402
5,257
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
RaMuzenKõng
Camazotz
14
6 / 1 / 5
8,202
586
12,546
13,830
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SheWasAlready18
Ah Muzen Cab
15
5 / 1 / 2
9,743
696
13,896
10,663
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 7
7,370
526
2,509
8,919
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
0
0
L
Sobek
 
Sobek
0
1
1
0.5
L
3
3
1
1.17
W
2
1
2
3
W
Morgan Le Fay
Kokskoala
Morgan Le Fay
1
1
6
4
L
Scylla
1
3
1
0.5
W
Camazotz
RaMuzenKõng
Camazotz
6
1
5
8.5
W
Ah Muzen Cab
SheWasAlready18
Ah Muzen Cab
5
1
2
6
W
1
0
7
4.5
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
40,387
54,956
Taken
45,986
37,947
Mitigated
21,309
13,110
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,395
1,837
0
5,075
16,907
15,953
0
488
16,419
0
45,454
L
Sobek
 
Sobek
4,785
405
0
3,036
9,547
10,291
0
1,256
8,291
18,349
291
L
6,368
1,562
0
437
11,339
5,338
0
1,737
9,602
0
44,256
W
7,034
4,235
0
3,022
7,317
2,848
0
804
6,513
0
66,697
W
Morgan Le Fay
Kokskoala
Morgan Le Fay
4,402
290
0
765
5,257
2,339
0
2,114
3,143
55,161
593
L
Scylla
3,407
359
0
1,220
8,392
2,814
0
3,090
5,302
61,352
622
W
Camazotz
RaMuzenKõng
Camazotz
12,546
4,345
0
9,023
13,830
5,795
0
1,607
12,176
0
78,109
W
Ah Muzen Cab
SheWasAlready18
Ah Muzen Cab
13,896
6,896
0
2,597
10,663
4,406
1,950
1,122
9,157
0
87,075
W
2,509
792
0
1,901
8,919
5,921
28
2,611
6,308
14,007
0
L
Hachiman
4,941
3,100
0
3,342
8,771
3,551
800
326
8,445
0
68,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
41,318
435
Minions Killed
481
0
Camps Cleared
0
1,441,259
Distance Traveled
1,514,543
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,618
473
97
7
0
280,336
4
L
Sobek
6,357
454
15
1
0
326,241
0
L
Da Ji
7,014
501
74
5
0
306,602
0
W
Hou Yi
8,106
579
110
8
0
278,700
1
W
Morgan Le Fay
7,897
564
110
8
0
281,609
1
L
Scylla
7,507
536
121
9
0
280,358
7
W
Camazotz
8,202
586
95
7
0
338,473
0
W
Ah Muzen Cab
9,743
696
147
11
0
297,110
0
W
Athena
7,370
526
19
1
0
318,651
2
L
Hachiman
7,509
536
128
9
0
247,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role