Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AusCamSmith
Khepri
Level 173
God Stats
2W - 1L
1,388 SR
Queue Stats
123W - 170L
1,258 Elo+
Party 1
Erlang Shen
Erlang Shen
Fedrir
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 1
Loki
Loki
JETblaze
Loki
Level 206
God Stats
6W - 5L
1,644 SR
Queue Stats
156W - 186L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
SkorpioVenator
Kukulkan
Level 188
God Stats
6W - 2L
1,596 SR
Queue Stats
149W - 140L
1,618 Elo+
Solo
Team Averages
Level 145
1,526 SR
1,461 Elo+

VS

Team Averages
Level 181
1,646 SR
1,552 Elo+
Medusa
Medusa
 
Medusa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sanatamed
Gilgamesh
Level 199
God Stats
1W - 1L
1,715 SR
Queue Stats
137W - 130L
1,695 Elo+
Solo
Cernunnos
Cernunnos
SauceTosser
Cernunnos
Level 148
God Stats
6W - 1L
2,013 SR
Queue Stats
48W - 45L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 3 / 1
8,518
568
7,097
10,462
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
12
0 / 1 / 2
7,543
503
3,409
9,423
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Fedrir
Erlang Shen
14
0 / 1 / 0
8,883
592
7,779
14,489
13,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Loki
15
2 / 2 / 0
8,282
552
6,265
12,264
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
3 / 1 / 1
9,526
635
10,339
3,657
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 2
9,230
615
9,269
10,514
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
 
Discordia
12
1 / 3 / 0
7,044
470
1,042
6,505
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
11
1 / 1 / 4
6,905
460
3,039
11,177
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Sanatamed
Gilgamesh
13
0 / 0 / 2
7,612
507
4,666
15,989
16,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
SauceTosser
Cernunnos
15
1 / 1 / 3
8,426
562
8,356
11,505
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
8
8
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
3
1
0.17
L
Medusa
 
Medusa
5
0
2
6
L
Discordia
 
Discordia
1
3
0
0.33
L
Ymir
 
Ymir
1
1
4
3
W
Khepri
0
1
2
1
W
Erlang Shen
Fedrir
Erlang Shen
0
1
0
0
W
Loki
2
2
0
1
L
Gilgamesh
Sanatamed
Gilgamesh
0
0
2
1
L
Cernunnos
SauceTosser
Cernunnos
1
1
3
2.5
W
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
26,372
50,295
Taken
55,690
30,758
Mitigated
38,648
16,204
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,097
1,965
0
1,028
10,462
4,199
589
714
9,748
0
77,946
L
Medusa
 
Medusa
9,269
3,481
0
1,857
10,514
5,549
0
1,288
9,162
0
91,959
L
Discordia
 
Discordia
1,042
75
0
1,152
6,505
2,399
0
3,891
2,431
47,734
1,439
L
Ymir
 
Ymir
3,039
588
372
2,565
11,177
8,874
0
6,724
4,279
22,770
1,477
W
Khepri
3,409
121
0
2,788
9,423
6,495
0
2,007
7,416
20,982
1,334
W
Erlang Shen
Fedrir
Erlang Shen
7,779
4,275
0
6,334
14,489
13,304
275
316
13,519
0
69,635
W
Loki
6,265
1,346
0
5,277
12,264
5,192
0
456
11,722
0
73,596
L
Gilgamesh
Sanatamed
Gilgamesh
4,666
1,602
0
3,818
15,989
16,442
0
227
15,762
0
64,255
L
Cernunnos
SauceTosser
Cernunnos
8,356
4,648
0
5,580
11,505
5,384
600
958
10,547
0
72,204
W
Kukulkan
10,339
888
0
777
3,657
1,568
0
580
3,077
99,086
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
39,217
563
Minions Killed
509
0
Camps Cleared
0
1,628,383
Distance Traveled
1,492,568
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,518
568
123
8
0
299,865
3
L
Medusa
9,230
615
145
10
0
368,520
2
L
Discordia
7,044
470
109
7
0
249,938
0
L
Ymir
6,905
460
44
3
0
296,153
8
W
Khepri
7,543
503
23
2
0
307,530
2
W
Erlang Shen
8,883
592
126
8
0
298,596
0
W
Loki
8,282
552
99
7
0
385,722
0
L
Gilgamesh
7,612
507
91
6
0
313,000
0
L
Cernunnos
8,426
562
120
8
0
264,957
0
W
Kukulkan
9,526
635
192
13
0
336,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role