Player Matchup

Nemesis
Nemesis
CaramelKingDude
Nemesis
Level 37
God Stats
3W - 3L
1,282 SR
Queue Stats
17W - 26L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MаnDown
Ah Muzen Cab
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 42L
1,641 Elo+
Solo
Atlas
Atlas
Nightwolf_Hi
Atlas
Level 69
God Stats
11W - 7L
1,311 SR
Queue Stats
99W - 95L
1,512 Elo+
Solo
Nut
Nut
SubwayBagBoi
Nut
Level 66
God Stats
3W - 3L
1,497 SR
Queue Stats
37W - 24L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
YUNG_DAGGA_DYCK
Gilgamesh
Level 105
God Stats
10W - 7L
1,845 SR
Queue Stats
40W - 41L
1,469 Elo+
Solo
Team Averages
Level 79
1,487 SR
1,509 Elo+

VS

Team Averages
Level 132
1,542 SR
1,440 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GattoBALISTICO
Thanatos
Level 107
God Stats
41W - 31L
1,554 SR
Queue Stats
307W - 317L
1,483 Elo+
Party 1
Osiris
Osiris
Rododendro
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
Level 152
God Stats
28W - 21L
1,749 SR
Queue Stats
100W - 93L
1,459 Elo+
Solo
Tiamat
Tiamat
YAKOV CCCP99
Tiamat
Level 157
God Stats
9W - 15L
1,407 SR
Queue Stats
249W - 232L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,586
508
1,910
9,023
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
MаnDown
Ah Muzen Cab
13
6 / 2 / 0
7,983
726
7,508
6,329
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 4
6,285
571
3,621
7,040
4,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,527
593
6,269
6,042
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
YUNG_DAGGA_DYCK
Gilgamesh
12
0 / 2 / 2
6,983
635
5,389
9,081
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 2
5,430
494
603
6,916
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
7 / 1 / 2
7,140
649
9,266
9,420
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Rododendro
Osiris
11
1 / 1 / 1
6,319
574
5,076
10,112
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ThelLaw
Ah Muzen Cab
10
1 / 3 / 2
5,543
504
5,187
9,421
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
6
0 / 4 / 0
4,522
411
1,796
5,262
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
9
9
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
W
0
2
3
0.75
L
Thanatos
7
1
2
8
W
Ah Muzen Cab
MаnDown
Ah Muzen Cab
6
2
0
3
W
2
2
4
2
L
Osiris
Rododendro
Osiris
1
1
1
1.5
W
3
1
1
3.5
L
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
1
3
2
0.67
L
Tiamat
0
4
0
0
W
Gilgamesh
YUNG_DAGGA_DYCK
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
21,928
37,515
Taken
41,131
20,410
Mitigated
23,923
5,968
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
603
146
0
1,758
6,916
3,211
0
1,240
5,676
17,799
0
W
1,910
842
0
1,413
9,023
3,317
0
597
8,367
0
38,543
L
Thanatos
9,266
3,034
0
9,178
9,420
3,931
0
500
8,920
0
60,046
W
Ah Muzen Cab
MаnDown
Ah Muzen Cab
7,508
2,714
0
300
6,329
2,099
0
857
5,398
0
57,253
W
3,621
1,326
0
1,298
7,040
4,967
0
265
6,775
14,526
0
L
Osiris
Rododendro
Osiris
5,076
1,630
0
2,463
10,112
11,028
0
717
8,713
0
43,535
W
6,269
3,946
0
1,271
6,042
2,216
255
256
5,741
0
50,935
L
Ah Muzen Cab
ThelLaw
Ah Muzen Cab
5,187
1,892
0
1,207
9,421
3,427
0
1,164
8,215
0
46,537
L
Tiamat
1,796
254
0
524
5,262
2,326
0
0
5,262
17,164
1,027
W
Gilgamesh
YUNG_DAGGA_DYCK
Gilgamesh
5,389
1,897
0
1,686
9,081
7,811
0
0
8,416
0
49,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
28,954
380
Minions Killed
314
0
Camps Cleared
0
1,140,333
Distance Traveled
1,019,774
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,430
494
29
3
0
201,787
1
W
Nemesis
5,586
508
67
6
0
238,436
0
L
Thanatos
7,140
649
96
9
0
268,354
0
W
Ah Muzen Cab
7,983
726
97
9
0
238,230
0
W
Atlas
6,285
571
30
3
0
230,852
3
L
Osiris
6,319
574
81
7
0
215,595
0
W
Nut
6,527
593
92
8
0
222,582
1
L
Ah Muzen Cab
5,543
504
73
7
0
211,973
2
L
Tiamat
4,522
411
35
3
0
122,065
0
W
Gilgamesh
6,983
635
94
9
0
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role