Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bigdizza
Hel
Level 80
God Stats
0W - 3L
1,627 SR
Queue Stats
40W - 37L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
MrNutellabro1
Zhong Kui
Level 128
God Stats
3W - 8L
1,538 SR
Queue Stats
151W - 139L
1,561 Elo+
Solo
King Arthur
King Arthur
SexWorkerOdin
King Arthur
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 54L
1,740 Elo+
Solo
Team Averages
Level 136
1,533 SR
1,581 Elo+

VS

Team Averages
Level 109
1,568 SR
1,617 Elo+
Rama
Rama
All Dilligence
Rama
Level 154
God Stats
6W - 5L
1,810 SR
Queue Stats
388W - 373L
1,647 Elo+
Solo
Thor
Thor
Among dark
Thor
Level 141
God Stats
3W - 3L
1,536 SR
Queue Stats
36W - 44L
1,458 Elo+
Solo
Agni
Agni
Arilyonis
Agni
Level 97
God Stats
8W - 10L
1,492 SR
Queue Stats
113W - 126L
1,582 Elo+
Party 1
Anhur
Anhur
JigokuKaizer
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,604 Elo+
Party 1
Ymir
Ymir
LiamKneeYourSon
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 3
5,478
548
4,962
8,703
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
 
Danzaburou
6
0 / 0 / 1
4,273
427
5,037
4,520
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
4,951
495
3,080
7,893
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
MrNutellabro1
Zhong Kui
13
3 / 0 / 1
6,967
697
5,534
4,678
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
SexWorkerOdin
King Arthur
12
1 / 0 / 2
6,549
655
6,349
8,404
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,402
540
4,766
5,091
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,058
506
3,031
9,350
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 3 / 0
5,426
543
2,435
4,945
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,598
560
3,238
9,134
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,359
536
5,034
9,867
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
3
2.5
L
Danzaburou
 
Danzaburou
0
0
1
0.5
W
1
1
1
1.5
W
1
1
1
1.5
W
Agni
0
3
0
0
L
1
2
0
0.5
W
0
0
0
0
W
1
1
2
2
L
Zhong Kui
MrNutellabro1
Zhong Kui
3
0
1
3.5
L
King Arthur
SexWorkerOdin
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
18,504
34,198
Taken
38,387
18,261
Mitigated
21,084
15,634
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,962
2,027
0
3,916
8,703
4,629
0
1,771
6,736
0
34,764
L
Danzaburou
 
Danzaburou
5,037
3,161
0
1,529
4,520
1,599
0
1,342
3,178
0
17,090
W
4,766
4,134
0
2,277
5,091
1,882
0
1,007
4,084
0
46,286
W
3,031
789
0
4,252
9,350
3,444
0
2,101
7,200
0
36,830
W
Agni
2,435
234
0
80
4,945
1,671
0
1,862
2,995
37,666
0
L
3,080
543
1,875
4,252
7,893
2,518
0
2,523
5,350
24,810
0
W
3,238
1,918
0
2,727
9,134
8,656
0
0
9,134
0
40,553
W
5,034
1,557
0
3,675
9,867
5,431
0
3,472
6,360
17,996
0
L
Zhong Kui
MrNutellabro1
Zhong Kui
5,534
1,472
0
2,312
4,678
3,792
0
1,601
2,975
55,294
2,357
L
King Arthur
SexWorkerOdin
King Arthur
6,349
770
0
1,750
8,404
5,723
0
0
7,692
0
51,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
26,843
340
Minions Killed
329
0
Camps Cleared
0
1,002,226
Distance Traveled
981,921
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,478
548
66
7
0
249,665
2
L
Danzaburou
4,273
427
23
2
0
129,607
0
W
Rama
5,402
540
68
7
0
176,761
1
W
Thor
5,058
506
67
7
0
227,500
0
W
Agni
5,426
543
89
9
0
225,932
1
L
Hel
4,951
495
41
4
0
196,673
0
W
Anhur
5,598
560
85
9
0
163,764
0
W
Ymir
5,359
536
20
2
0
187,964
0
L
Zhong Kui
6,967
697
125
13
0
215,112
2
L
King Arthur
6,549
655
85
9
0
211,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role