Player Matchup

Nut
Nut
 
Nut
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ADHeyDonuts
Janus
Level 69
God Stats
16W - 12L
1,543 SR
Queue Stats
216W - 219L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Solvryn
Cu Chulainn
Level 61
God Stats
1W - 5L
1,287 SR
Queue Stats
244W - 281L
1,434 Elo+
Solo
Charon
Charon
SpookeyKook
Charon
Level 40
God Stats
16W - 16L
1,322 SR
Queue Stats
741W - 763L
1,419 Elo+
Solo
Maui
Maui
VylonDisigma
Maui
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 6L
1,831 Elo+
Party 1
Team Averages
Level 84
1,430 SR
1,542 Elo+

VS

Team Averages
Level 121
1,487 SR
1,464 Elo+
Persephone
Persephone
 
Persephone
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dadz423
Izanami
Level 159
God Stats
10W - 13L
1,593 SR
Queue Stats
517W - 593L
1,428 Elo+
Solo
Vamana
Vamana
Sunshine_Disies
Vamana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
iiXroar
Ne Zha
Level 138
God Stats
1W - 4L
1,638 SR
Queue Stats
8W - 8L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
spirit8soldier
Cu Chulainn
Level 99
God Stats
1W - 6L
1,202 SR
Queue Stats
272W - 275L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
4 / 1 / 3
6,870
1,374
5,392
4,104
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 6
6,232
1,246
5,567
1,740
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Solvryn
Cu Chulainn
11
3 / 1 / 4
6,159
1,232
7,958
5,762
3,496
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
11
1 / 0 / 8
6,159
1,232
5,564
4,068
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 0 / 10
7,133
1,427
3,524
3,981
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

405

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 4 / 1
5,711
1,142
4,325
7,589
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dadz423
Izanami
10
1 / 2 / 1
5,485
1,097
3,864
8,735
3,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,116
1,023
2,065
3,967
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
iiXroar
Ne Zha
9
0 / 1 / 1
5,226
1,045
1,050
1,594
656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
spirit8soldier
Cu Chulainn
10
1 / 3 / 0
5,855
1,171
4,800
11,293
9,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
12
Kills
2
2
Deaths
12
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
3
5.5
L
Persephone
 
Persephone
0
4
1
0.13
W
2
0
6
5
L
Izanami
Dadz423
Izanami
1
2
1
0.75
W
Cu Chulainn
Solvryn
Cu Chulainn
3
1
4
5
W
Charon
1
0
8
5
L
0
2
1
0.25
W
2
0
10
7
L
Ne Zha
iiXroar
Ne Zha
0
1
1
0.5
L
Cu Chulainn
spirit8soldier
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
16,104
19,655
Taken
33,178
11,714
Mitigated
18,983
1,686
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,392
3,543
0
472
4,104
1,798
0
1,464
2,598
0
17,733
L
Persephone
 
Persephone
4,325
796
0
910
7,589
2,684
0
3,526
3,558
15,350
0
W
5,567
75
0
0
1,740
649
0
442
1,298
13,616
1,489
L
Izanami
Dadz423
Izanami
3,864
2,490
0
144
8,735
3,142
0
3,710
4,855
0
9,048
W
Cu Chulainn
Solvryn
Cu Chulainn
7,958
2,172
0
422
5,762
3,496
0
661
4,913
0
11,033
W
Charon
5,564
1,497
0
0
4,068
2,192
0
928
3,060
14,676
550
L
2,065
985
0
376
3,967
2,640
0
2,130
1,777
0
3,310
W
3,524
850
0
792
3,981
3,579
0
830
3,024
7,256
0
L
Ne Zha
iiXroar
Ne Zha
1,050
114
0
264
1,594
656
0
395
1,118
0
3,439
L
Cu Chulainn
spirit8soldier
Cu Chulainn
4,800
914
0
638
11,293
9,861
0
4,111
6,899
0
15,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
27,393
93
Minions Killed
69
6
Camps Cleared
2
481,120
Distance Traveled
322,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,870
1,374
37
7
4
81,727
0
L
Persephone
5,711
1,142
32
6
1
80,425
0
W
Janus
6,232
1,246
24
5
1
97,253
0
L
Izanami
5,485
1,097
10
2
0
75,273
0
W
Cu Chulainn
6,159
1,232
14
3
1
94,947
0
W
Charon
6,159
1,232
11
2
0
106,166
0
L
Vamana
5,116
1,023
4
1
0
37,558
0
W
Maui
7,133
1,427
7
1
0
101,027
0
L
Ne Zha
5,226
1,045
4
1
0
35,054
0
L
Cu Chulainn
5,855
1,171
19
4
1
93,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role