Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
DuiBloy
Nox
Silver I
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 87L
1,594 MMR
Solo
Vamana
Vamana
Gold V
Hipsterlicious
Vamana
Gold V
Level 101
God Stats
13W - 13L
1,661 SR
Queue Stats
70W - 70L
1,593 MMR
Solo
Lancelot
Lancelot
Gold V
SQUALLOUFF
Lancelot
Gold V
Level 139
God Stats
2W - 4L
1,154 SR
Queue Stats
51W - 56L
1,615 MMR
Solo
Medusa
Medusa
Gold I
wrxcked97
Medusa
Gold I
Level 144
God Stats
23W - 25L
1,430 SR
Queue Stats
418W - 413L
1,581 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,449 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,617 SR
1,544 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
YouTubeChemoney
Kukulkan
Gold III
Level 158
God Stats
8W - 4L
1,814 SR
Queue Stats
201W - 201L
1,602 MMR
Solo
Awilix
Awilix
Silver II
awilixkindacute
Awilix
Silver II
Level 43
God Stats
9W - 3L
1,773 SR
Queue Stats
19W - 11L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 0
4,841
484
3,484
10,179
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
10
0 / 2 / 0
5,444
544
1,831
5,366
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,752
575
6,888
10,454
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SQUALLOUFF
Lancelot
9
0 / 3 / 0
4,747
475
2,168
7,657
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
wrxcked97
Medusa
11
0 / 1 / 0
5,593
559
5,305
6,298
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangOsirisAthenaBake Kujira

VS

Bans
ThanatosSusanoMartichorasChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 1
6,121
612
6,295
10,794
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
10
1 / 0 / 2
5,596
560
4,542
7,377
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
9
0 / 0 / 6
5,207
521
3,638
5,773
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
12
3 / 0 / 2
6,696
670
4,429
3,252
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
6 / 0 / 4
6,418
642
7,972
7,712
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
Ullr
 
Ullr
1
0
2
2
W
Bacchus
 
Bacchus
0
0
6
3
L
Nox
0
2
0
0
L
0
2
0
0
L
Lancelot
SQUALLOUFF
Lancelot
0
3
0
0
W
Kukulkan
3
0
2
4
W
6
0
4
8
L
Medusa
wrxcked97
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
26,876
39,954
Taken
34,908
24,965
Mitigated
16,987
10,135
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,484
328
1,748
2,621
10,179
5,577
0
2,698
7,465
15,120
0
W
Erlang Shen
 
Erlang Shen
6,295
3,681
0
6,339
10,794
5,373
0
81
10,183
0
45,835
W
Ullr
 
Ullr
4,542
940
0
1,764
7,377
2,693
0
342
7,035
0
41,970
W
Bacchus
 
Bacchus
3,638
953
0
1,899
5,773
4,654
0
1,350
4,423
11,980
966
L
Nox
1,831
138
0
298
5,366
2,284
0
2,532
2,689
42,974
0
L
6,888
3,662
0
3,234
10,454
11,199
0
0
10,454
0
44,369
L
Lancelot
SQUALLOUFF
Lancelot
2,168
887
0
613
7,657
3,411
0
1,802
5,787
0
36,457
W
Kukulkan
4,429
576
0
949
3,252
1,425
0
1,146
2,106
47,767
0
W
7,972
3,823
0
4,346
7,712
2,842
0
2,396
5,277
0
45,071
L
Medusa
wrxcked97
Medusa
5,305
1,880
0
1,621
6,298
2,494
0
740
5,558
0
48,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
30,038
335
Minions Killed
331
0
Camps Cleared
0
1,022,626
Distance Traveled
1,041,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,841
484
19
2
0
210,853
0
W
Erlang Shen
6,121
612
79
8
0
200,101
0
W
Ullr
5,596
560
69
7
0
178,502
0
W
Bacchus
5,207
521
16
2
0
218,467
1
L
Nox
5,444
544
89
9
0
203,068
0
L
Vamana
5,752
575
85
9
0
169,682
2
L
Lancelot
4,747
475
62
6
0
240,635
0
W
Kukulkan
6,696
670
100
10
0
202,649
0
W
Awilix
6,418
642
67
7
0
241,813
1
L
Medusa
5,593
559
80
8
0
198,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role