Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aeone11
Tyr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 216L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordOOF
Morgan Le Fay
Level 120
God Stats
7W - 11L
1,120 SR
Queue Stats
100W - 135L
1,398 Elo+
Party 1
Lancelot
Lancelot
Oofan
Lancelot
Level 47
God Stats
4W - 4L
1,224 SR
Queue Stats
93W - 108L
1,505 Elo+
Party 1
Neith
Neith
Satipi
Neith
Level 64
God Stats
11W - 10L
1,674 SR
Queue Stats
12W - 14L
1,535 Elo+
Solo
Team Averages
Level 88
1,404 SR
1,479 Elo+

VS

Team Averages
Level 89
1,399 SR
1,471 Elo+
Nemesis
Nemesis
CaramelKingDude
Nemesis
Level 37
God Stats
3W - 3L
1,383 SR
Queue Stats
17W - 26L
1,421 Elo+
Solo
Horus
Horus
Cinniuint
Horus
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
8W - 12L
1,408 Elo+
Solo
Scylla
Scylla
cioxasx
Scylla
Level 103
God Stats
1W - 8L
1,266 SR
Queue Stats
28W - 27L
1,535 Elo+
Solo
Nut
Nut
mavilady
Nut
Level 135
God Stats
21W - 24L
1,336 SR
Queue Stats
268W - 255L
1,509 Elo+
Solo
Pele
Pele
rezakone
Pele
Level 82
God Stats
43W - 37L
1,274 SR
Queue Stats
229W - 222L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 8
6,878
529
4,848
11,759
11,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyr
14
1 / 0 / 2
8,115
624
4,710
5,103
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
LordOOF
Morgan Le Fay
14
1 / 1 / 1
8,220
632
4,351
4,862
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Oofan
Lancelot
15
9 / 0 / 2
8,355
643
8,867
8,254
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Satipi
Neith
11
2 / 4 / 5
6,927
533
7,767
8,498
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
6,449
496
3,215
13,407
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Cinniuint
Horus
11
0 / 0 / 0
6,173
475
1,285
7,004
4,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
cioxasx
Scylla
11
0 / 1 / 0
6,049
465
3,034
6,138
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 6 / 1
6,113
470
6,978
11,125
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
1 / 1 / 3
6,047
465
6,803
12,504
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
6
6
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
8
4
W
Tyr
1
0
2
2
L
2
5
0
0.4
L
Horus
Cinniuint
Horus
0
0
0
0
W
Morgan Le Fay
LordOOF
Morgan Le Fay
1
1
1
1.5
W
Lancelot
Oofan
Lancelot
9
0
2
10
W
Neith
Satipi
Neith
2
4
5
1.13
L
Scylla
cioxasx
Scylla
0
1
0
0
L
3
6
1
0.58
L
Pele
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
21,315
38,476
Taken
50,178
24,002
Mitigated
22,094
15,848
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,848
977
0
5,418
11,759
11,463
413
0
11,759
0
24,825
W
Tyr
4,710
81
0
2,171
5,103
3,988
0
0
5,103
0
52,008
L
3,215
912
0
1,638
13,407
6,004
0
1,034
12,373
0
56,475
L
Horus
Cinniuint
Horus
1,285
748
80
1,805
7,004
4,751
0
0
7,004
0
30,653
W
Morgan Le Fay
LordOOF
Morgan Le Fay
4,351
748
0
1,073
4,862
1,976
7
1,943
2,919
61,657
1,848
W
Lancelot
Oofan
Lancelot
8,867
1,629
0
5,690
8,254
3,640
0
1,091
7,163
0
61,343
W
Neith
Satipi
Neith
7,767
3,610
0
1,496
8,498
2,935
656
0
8,498
0
42,002
L
Scylla
cioxasx
Scylla
3,034
93
0
1,150
6,138
1,894
0
3,291
2,847
38,345
0
L
6,978
4,139
0
2,567
11,125
4,146
0
0
11,125
0
35,834
L
Pele
6,803
1,821
0
3,670
12,504
5,299
0
0
12,504
0
41,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
30,831
420
Minions Killed
355
0
Camps Cleared
0
1,415,094
Distance Traveled
1,274,798
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,878
529
24
2
0
286,490
0
W
Tyr
8,115
624
91
7
0
262,319
1
L
Nemesis
6,449
496
100
8
0
243,986
0
L
Horus
6,173
475
69
5
0
285,632
1
W
Morgan Le Fay
8,220
632
132
10
0
285,564
4
W
Lancelot
8,355
643
93
7
0
345,359
0
W
Neith
6,927
533
80
6
0
235,362
0
L
Scylla
6,049
465
76
6
0
219,239
0
L
Nut
6,113
470
52
4
0
223,951
0
L
Pele
6,047
465
58
4
0
301,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role