Player Matchup

Hachiman
Hachiman
Bob-erman76
Hachiman
Level 46
God Stats
4W - 2L
1,655 SR
Queue Stats
90W - 101L
1,377 Elo+
Party 1
Bake Kujira
Bake Kujira
DeernNasaki
Bake Kujira
Level 28
God Stats
4W - 1L
1,655 SR
Queue Stats
51W - 59L
1,384 Elo+
Party 1
Discordia
Discordia
inosukedu76
Discordia
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 107L
1,377 Elo+
Party 1
Team Averages
Level 47
1,603 SR
1,379 Elo+

VS

Team Averages
Level 95
1,544 SR
1,327 Elo+
Anhur
Anhur
Bantacr7
Anhur
Level 74
God Stats
5W - 11L
1,390 SR
Queue Stats
164W - 159L
1,437 Elo+
Solo
Ix Chel
Ix Chel
Christianell1927
Ix Chel
Level 101
God Stats
0W - 1L
1,745 SR
Queue Stats
6W - 8L
1,183 Elo+
Solo
Cthulhu
Cthulhu
chassterfield
Cthulhu
Level 109
God Stats
14W - 12L
1,497 SR
Queue Stats
272W - 302L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bob-erman76
Hachiman
18
5 / 3 / 6
12,152
715
18,490
16,388
6,087
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
DeernNasaki
Bake Kujira
17
3 / 3 / 7
11,495
676
8,698
17,573
13,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
inosukedu76
Discordia
18
3 / 1 / 7
12,127
713
12,056
8,837
3,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bantacr7
Anhur
16
4 / 3 / 2
11,569
681
11,354
15,079
7,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
1 / 5 / 5
11,543
679
8,227
13,421
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
16
2 / 3 / 4
10,848
638
14,097
16,686
19,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bantacr7
Anhur
4
3
2
1.67
W
Hachiman
Bob-erman76
Hachiman
5
3
6
2.67
L
1
5
5
0.7
W
Bake Kujira
DeernNasaki
Bake Kujira
3
3
7
2.17
L
Cthulhu
2
3
4
1.33
W
Discordia
inosukedu76
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
33,678
42,798
Taken
45,186
23,578
Mitigated
33,869
12,842
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bantacr7
Anhur
11,354
7,984
0
3,235
15,079
7,010
188
6,806
8,225
0
50,921
W
Hachiman
Bob-erman76
Hachiman
18,490
12,577
0
4,753
16,388
6,087
668
8,766
7,550
0
58,396
L
8,227
1,057
634
1,632
13,421
7,300
244
6,858
6,534
51,798
1,649
W
Bake Kujira
DeernNasaki
Bake Kujira
8,698
3,935
394
4,432
17,573
13,897
292
7,547
9,892
24,218
1,451
L
Cthulhu
14,097
843
676
860
16,686
19,559
0
6,422
10,218
35,620
1,570
W
Discordia
inosukedu76
Discordia
12,056
595
0
3,263
8,837
3,594
568
5,053
3,751
55,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
33,960
189
Minions Killed
216
0
Camps Cleared
0
914,392
Distance Traveled
901,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,569
681
73
4
0
264,879
0
W
Hachiman
12,152
715
72
4
0
299,306
0
L
Ix Chel
11,543
679
94
6
0
300,303
0
W
Bake Kujira
11,495
676
36
2
0
319,961
0
L
Cthulhu
10,848
638
49
3
0
335,846
2
W
Discordia
12,127
713
81
5
0
295,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role