Player Matchup

Fenrir
Fenrir
DriminKo
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,643 Elo+
Party 1
Tyr
Tyr
Trey_Bad
Tyr
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,703 Elo+
Party 1
Skadi
Skadi
codbeastmode09
Skadi
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 125L
1,541 Elo+
Party 2
Agni
Agni
rwchucky1999
Agni
Level 70
God Stats
28W - 26L
1,573 SR
Queue Stats
88W - 103L
1,480 Elo+
Solo
Jormungandr
Jormungandr
siczler
Jormungandr
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
139W - 127L
1,543 Elo+
Party 2
Team Averages
Level 89
1,550 SR
1,582 Elo+

VS

Team Averages
Level 109
1,490 SR
1,507 Elo+
Cliodhna
Cliodhna
BakedCookie420
Cliodhna
Level 62
God Stats
1W - 4L
1,173 SR
Queue Stats
96W - 97L
1,422 Elo+
Solo
Janus
Janus
D2Versace
Janus
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
401W - 380L
1,519 Elo+
Solo
Heimdallr
Heimdallr
I Not5sang14
Heimdallr
Level 82
God Stats
7W - 10L
1,346 SR
Queue Stats
156W - 132L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Orbit223
Sun Wukong
Level 156
God Stats
9W - 4L
1,668 SR
Queue Stats
327W - 244L
1,563 Elo+
Solo
Ares
Ares
SrRayden201
Ares
Level 127
God Stats
6W - 1L
1,765 SR
Queue Stats
157W - 145L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DriminKo
Fenrir
8
0 / 1 / 0
4,258
426
846
5,921
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
4,382
438
1,586
7,939
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,138
514
3,775
5,630
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
5,609
561
3,441
5,405
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
siczler
Jormungandr
7
0 / 0 / 0
4,955
496
6,186
8,297
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 1 / 0
5,605
561
1,509
7,053
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
D2Versace
Janus
10
1 / 0 / 0
5,615
562
3,460
4,085
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
I Not5sang14
Heimdallr
10
0 / 0 / 0
5,206
521
4,226
5,458
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Orbit223
Sun Wukong
11
2 / 0 / 1
6,858
686
6,518
7,161
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
5,392
539
3,665
8,905
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
1
0
2
W
Janus
D2Versace
Janus
1
0
0
1
L
Fenrir
DriminKo
Fenrir
0
1
0
0
W
Heimdallr
I Not5sang14
Heimdallr
0
0
0
0
W
Sun Wukong
Orbit223
Sun Wukong
2
0
1
2.5
W
0
0
1
0.5
L
0
3
1
0.17
L
0
1
0
0
L
1
0
0
1
L
Jormungandr
siczler
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
19,378
33,192
Taken
32,662
16,829
Mitigated
18,194
9,364
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
1,509
42
0
4,318
7,053
2,446
0
956
6,097
0
31,101
W
Janus
D2Versace
Janus
3,460
144
0
1,633
4,085
1,502
333
2,414
1,671
36,832
1,564
L
Fenrir
DriminKo
Fenrir
846
365
0
657
5,921
2,276
0
408
5,399
0
20,783
W
Heimdallr
I Not5sang14
Heimdallr
4,226
2,556
0
2,023
5,458
2,294
496
1,667
3,791
0
39,041
W
Sun Wukong
Orbit223
Sun Wukong
6,518
1,389
0
2,360
7,161
4,907
243
400
6,761
0
47,194
W
3,665
256
0
2,919
8,905
7,045
73
4,150
4,755
15,024
0
L
1,586
134
0
1,221
7,939
5,715
0
0
7,306
0
15,866
L
3,775
1,872
0
1,895
5,630
1,906
0
1,754
3,876
0
38,219
L
3,441
182
0
1,938
5,405
1,939
0
2,189
3,178
43,079
2,198
L
Jormungandr
siczler
Jormungandr
6,186
1,868
1,232
2,421
8,297
4,993
0
2,774
5,523
23,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
28,676
242
Minions Killed
278
0
Camps Cleared
0
987,876
Distance Traveled
1,027,235
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,605
561
52
5
0
229,402
0
W
Janus
5,615
562
57
6
0
198,475
2
L
Fenrir
4,258
426
34
3
0
237,165
0
W
Heimdallr
5,206
521
62
6
0
190,699
3
W
Sun Wukong
6,858
686
80
8
0
202,329
0
W
Ares
5,392
539
27
3
0
206,330
2
L
Tyr
4,382
438
32
3
0
183,444
0
L
Skadi
5,138
514
75
8
0
150,671
0
L
Agni
5,609
561
76
8
0
209,503
0
L
Jormungandr
4,955
496
25
3
0
207,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role