Player Matchup

Bake Kujira
Bake Kujira
DrBariyos
Bake Kujira
Level 122
God Stats
89W - 68L
1,525 SR
Queue Stats
682W - 732L
1,545 Elo+
Party 1
Sobek
Sobek
MakiRonin
Sobek
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 108L
1,423 Elo+
Solo
Ix Chel
Ix Chel
MoriChristmasTV
Ix Chel
Level 35
God Stats
4W - 5L
1,447 SR
Queue Stats
55W - 65L
1,433 Elo+
Solo
Rama
Rama
TealTiru
Rama
Level 128
God Stats
22W - 13L
1,390 SR
Queue Stats
475W - 467L
1,526 Elo+
Party 1
Da Ji
Da Ji
tothsuo19
Da Ji
Level 94
God Stats
64W - 70L
1,500 SR
Queue Stats
355W - 351L
1,447 Elo+
Solo
Team Averages
Level 87
1,472 SR
1,475 Elo+

VS

Team Averages
Level 103
1,479 SR
1,422 Elo+
Cerberus
Cerberus
 
Cerberus
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArchangelSix
Anhur
Level 20
God Stats
11W - 13L
1,370 SR
Queue Stats
22W - 44L
1,303 Elo+
Party 2
Discordia
Discordia
Benana_Boat
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,391 Elo+
Solo
Ne Zha
Ne Zha
backup_smackup
Ne Zha
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 150L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
chipsickle
Gilgamesh
Level 57
God Stats
30W - 19L
1,527 SR
Queue Stats
315W - 315L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DrBariyos
Bake Kujira
16
4 / 1 / 2
10,264
642
12,858
17,530
21,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
MakiRonin
Sobek
11
2 / 1 / 4
7,294
456
4,549
10,243
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 4 / 1
7,862
491
4,349
10,345
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
8 / 1 / 3
9,234
577
13,662
10,316
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
tothsuo19
Da Ji
15
5 / 0 / 4
8,282
518
8,070
9,341
4,564
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 3 / 0
7,177
449
6,428
18,183
13,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 0
7,629
477
2,819
12,467
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Benana_Boat
Discordia
14
3 / 1 / 4
8,860
554
10,001
5,849
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 3 / 2
7,977
499
6,377
15,553
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
chipsickle
Gilgamesh
14
0 / 6 / 2
8,357
522
8,909
18,053
15,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
7
7
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
L
0
7
0
0
L
Discordia
Benana_Boat
Discordia
3
1
4
5
W
Bake Kujira
DrBariyos
Bake Kujira
4
1
2
5
W
Sobek
MakiRonin
Sobek
2
1
4
4
W
0
4
1
0.13
W
Rama
8
1
3
9.5
L
4
3
2
1.67
L
Gilgamesh
chipsickle
Gilgamesh
0
6
2
0.17
W
Da Ji
tothsuo19
Da Ji
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
34,534
57,775
Taken
70,105
45,822
Mitigated
41,099
10,199
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,428
472
0
6,007
18,183
13,834
0
4,051
14,132
69,872
0
L
2,819
526
0
482
12,467
3,649
392
1,207
11,260
0
48,732
L
Discordia
Benana_Boat
Discordia
10,001
335
0
1,226
5,849
2,216
504
2,618
3,231
59,814
900
W
Bake Kujira
DrBariyos
Bake Kujira
12,858
8,053
0
3,829
17,530
21,591
245
2,554
14,033
92,255
3,024
W
Sobek
MakiRonin
Sobek
4,549
634
0
1,517
10,243
11,115
201
3,232
7,011
15,658
1,023
W
4,349
535
260
1,240
10,345
4,960
0
5,750
4,595
52,024
1,459
W
Rama
13,662
10,610
0
3,353
10,316
3,592
805
3,774
6,542
0
76,412
L
6,377
2,248
0
5,940
15,553
5,501
0
2,477
13,076
0
47,532
L
Gilgamesh
chipsickle
Gilgamesh
8,909
3,318
0
2,940
18,053
15,899
0
10,395
7,658
0
68,369
W
Da Ji
tothsuo19
Da Ji
8,070
1,069
0
0
9,341
4,564
0
1,080
8,220
0
64,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
40,000
464
Minions Killed
538
0
Camps Cleared
0
1,513,737
Distance Traveled
1,506,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,177
449
161
10
0
269,761
0
L
Anhur
7,629
477
94
6
0
277,775
0
L
Discordia
8,860
554
106
7
0
310,917
0
W
Bake Kujira
10,264
642
150
9
0
293,722
0
W
Sobek
7,294
456
24
2
0
307,285
0
W
Ix Chel
7,862
491
90
6
0
268,572
0
W
Rama
9,234
577
112
7
0
275,529
2
L
Ne Zha
7,977
499
63
4
0
369,026
0
L
Gilgamesh
8,357
522
114
7
0
278,927
0
W
Da Ji
8,282
518
88
6
0
368,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role