Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cousin tete
Hachiman
Level 23
God Stats
10W - 12L
1,513 SR
Queue Stats
19W - 14L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
Scanddline
Ix Chel
Level 140
God Stats
62W - 50L
1,469 SR
Queue Stats
164W - 153L
1,439 Elo+
Party 2
Team Averages
Level 101
1,494 SR
1,475 Elo+

VS

Team Averages
Level 104
1,626 SR
1,643 Elo+
Kukulkan
Kukulkan
meana96
Kukulkan
Level 83
God Stats
5W - 1L
1,666 SR
Queue Stats
51W - 22L
1,585 Elo+
Party 1
Achilles
Achilles
oscarlee
Achilles
Level 121
God Stats
9W - 3L
1,713 SR
Queue Stats
150W - 59L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
x21_Standard_17x
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 1 / 0
5,252
657
2,580
3,956
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Cousin tete
Hachiman
10
1 / 4 / 1
5,759
720
2,671
6,429
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Scanddline
Ix Chel
10
0 / 3 / 2
5,813
727
6,380
5,910
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
meana96
Kukulkan
11
2 / 0 / 4
6,844
856
5,484
2,900
1,074
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
oscarlee
Achilles
11
3 / 1 / 1
6,671
834
3,472
8,523
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
x21_Standard_17x
Danzaburou
12
2 / 1 / 1
6,559
820
4,322
5,674
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Hachiman
Cousin tete
Hachiman
1
4
1
0.38
L
Ix Chel
Scanddline
Ix Chel
0
3
2
0.33
W
Kukulkan
meana96
Kukulkan
2
0
4
4
W
Achilles
oscarlee
Achilles
3
1
1
3.5
W
Danzaburou
x21_Standard_17x
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,631
Damage
13,278
16,295
Taken
17,097
6,621
Mitigated
10,591
2,442
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,580
495
0
1,203
3,956
1,973
0
1,276
2,564
0
5,014
L
Hachiman
Cousin tete
Hachiman
2,671
1,889
0
26
6,429
2,145
0
1,590
4,570
0
12,274
L
Ix Chel
Scanddline
Ix Chel
6,380
1,111
103
1,110
5,910
2,503
0
2,293
3,380
27,128
0
W
Kukulkan
meana96
Kukulkan
5,484
715
0
180
2,900
1,074
754
1,274
1,431
20,581
381
W
Achilles
oscarlee
Achilles
3,472
442
0
1,593
8,523
7,101
275
2,289
5,784
0
13,874
W
Danzaburou
x21_Standard_17x
Danzaburou
4,322
1,406
0
1,201
5,674
2,416
609
2,488
3,066
0
23,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,824
Gold Earned
20,074
77
Minions Killed
115
0
Camps Cleared
0
361,389
Distance Traveled
452,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,252
657
7
1
0
88,694
0
L
Hachiman
5,759
720
26
3
0
140,862
0
L
Ix Chel
5,813
727
44
6
0
131,833
0
W
Kukulkan
6,844
856
51
6
0
134,780
0
W
Achilles
6,671
834
18
2
0
179,682
0
W
Danzaburou
6,559
820
46
6
0
137,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role