Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BomdeBico
Fenrir
Level 143
God Stats
3W - 1L
1,850 SR
Queue Stats
138W - 93L
1,546 Elo+
Solo
Hachiman
Hachiman
Luckeus01
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,528 Elo+
Solo
Chaac
Chaac
SixtySoul
Chaac
Level 35
God Stats
4W - 4L
1,469 SR
Queue Stats
7W - 21L
1,320 Elo+
Solo
Chang'e
Chang'e
cafetinagem
Chang'e
Level 99
God Stats
9W - 9L
1,547 SR
Queue Stats
45W - 55L
1,480 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,475 Elo+

VS

Team Averages
Level 109
1,395 SR
1,517 Elo+
Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElGordoCheChe
Mercury
Level 200
God Stats
6W - 9L
1,199 SR
Queue Stats
314W - 312L
1,532 Elo+
Solo
Odin
Odin
Klose64
Odin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 145L
1,460 Elo+
Solo
Osiris
Osiris
MakakSlayer
Osiris
Level 64
God Stats
3W - 4L
1,275 SR
Queue Stats
452W - 389L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 0
5,750
575
3,451
7,384
8,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
BomdeBico
Fenrir
11
1 / 2 / 2
5,526
553
2,292
7,880
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Luckeus01
Hachiman
8
0 / 3 / 0
4,501
450
3,885
8,595
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
SixtySoul
Chaac
8
0 / 2 / 0
4,853
485
4,060
9,195
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
cafetinagem
Chang'e
9
1 / 3 / 0
4,790
479
3,959
7,805
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 1
5,956
596
3,106
5,169
1,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
 
Ullr
11
1 / 0 / 2
5,623
562
4,511
5,725
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
12
3 / 1 / 2
6,220
622
4,622
7,487
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Klose64
Odin
9
3 / 1 / 3
5,455
546
5,584
7,587
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
12
2 / 0 / 0
6,722
672
6,015
8,974
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
W
Hachiman
 
Hachiman
2
1
1
2.5
W
Ullr
 
Ullr
1
0
2
2
L
Fenrir
BomdeBico
Fenrir
1
2
2
1
W
Mercury
3
1
2
4
W
Odin
Klose64
Odin
3
1
3
4.5
L
Hachiman
Luckeus01
Hachiman
0
3
0
0
W
Osiris
2
0
0
2
L
Chaac
SixtySoul
Chaac
0
2
0
0
L
Chang'e
cafetinagem
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
23,838
40,859
Taken
34,942
21,410
Mitigated
20,724
11,897
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,451
762
0
1,463
7,384
8,715
0
0
7,010
12,544
270
W
Hachiman
 
Hachiman
3,106
2,186
0
1,970
5,169
1,770
0
1,169
4,000
0
32,054
W
Ullr
 
Ullr
4,511
1,548
0
572
5,725
2,238
0
2,198
3,418
0
43,631
L
Fenrir
BomdeBico
Fenrir
2,292
861
0
2,577
7,880
3,256
0
0
7,800
0
33,199
W
Mercury
4,622
3,165
0
599
7,487
3,290
0
1,202
6,238
0
61,424
W
Odin
Klose64
Odin
5,584
1,435
0
1,148
7,587
5,481
0
2,150
5,337
0
22,841
L
Hachiman
Luckeus01
Hachiman
3,885
2,895
0
2,084
8,595
2,667
0
0
8,562
0
34,976
W
Osiris
6,015
2,367
0
5,231
8,974
7,945
192
0
8,974
0
51,228
L
Chaac
SixtySoul
Chaac
4,060
838
0
3,372
9,195
4,235
0
0
9,195
0
29,534
L
Chang'e
cafetinagem
Chang'e
3,959
504
237
2,164
7,805
2,537
0
0
7,643
29,524
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
29,976
225
Minions Killed
341
0
Camps Cleared
0
945,824
Distance Traveled
1,067,982
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,750
575
15
2
0
181,826
0
W
Hachiman
5,956
596
62
6
0
200,658
0
W
Ullr
5,623
562
74
7
0
199,279
2
L
Fenrir
5,526
553
55
6
0
183,738
0
W
Mercury
6,220
622
97
10
0
261,605
0
W
Odin
5,455
546
27
3
0
233,518
0
L
Hachiman
4,501
450
54
5
0
192,904
0
W
Osiris
6,722
672
81
8
0
172,922
2
L
Chaac
4,853
485
47
5
0
198,925
2
L
Chang'e
4,790
479
54
5
0
188,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role