Player Matchup

Fenrir
Fenrir
Hipsterlicious
Fenrir
Level 101
God Stats
6W - 5L
1,653 SR
Queue Stats
248W - 220L
1,492 Elo+
Solo
Anubis
Anubis
Kalint0
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,534 Elo+
Solo
Arachne
Arachne
Nihil79
Arachne
Level 84
God Stats
38W - 38L
1,537 SR
Queue Stats
110W - 138L
1,448 Elo+
Solo
Nox
Nox
PapillonCyan
Nox
Level 63
God Stats
6W - 4L
1,505 SR
Queue Stats
40W - 30L
1,510 Elo+
Party 1
Nut
Nut
Petitfilou8494
Nut
Level 69
God Stats
14W - 12L
1,534 SR
Queue Stats
65W - 50L
1,482 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,493 Elo+

VS

Team Averages
Level 71
1,554 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Freshavacado136
Ah Muzen Cab
Level 55
God Stats
14W - 6L
1,820 SR
Queue Stats
153W - 153L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Rumcajs795
Gilgamesh
Level 63
God Stats
3W - 3L
1,299 SR
Queue Stats
19W - 17L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zdalker300
Morgan Le Fay
Level 82
God Stats
24W - 25L
1,542 SR
Queue Stats
87W - 82L
1,511 Elo+
Solo
Cerberus
Cerberus
sudzybeast167-_-
Cerberus
Level 28
God Stats
13W - 4L
1,609 SR
Queue Stats
125W - 131L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,646
513
4,913
10,701
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kalint0
Anubis
10
5 / 3 / 0
6,521
593
5,998
7,496
3,121
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
Nihil79
Arachne
8
0 / 6 / 0
4,752
432
3,479
11,849
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
2 / 2 / 1
5,122
466
3,529
5,795
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,240
476
623
8,654
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 4
5,945
540
3,247
7,335
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Muzen Cab
Freshavacado136
Ah Muzen Cab
13
5 / 0 / 0
7,909
719
5,908
4,068
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Rumcajs795
Gilgamesh
9
0 / 6 / 4
5,614
510
4,146
12,352
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zdalker300
Morgan Le Fay
11
6 / 0 / 1
6,648
604
8,397
4,115
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 2 / 6
7,201
655
5,375
10,397
8,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
16
16
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
4
3
W
Ah Muzen Cab
Freshavacado136
Ah Muzen Cab
5
0
0
5
L
1
2
3
1.25
L
Anubis
Kalint0
Anubis
5
3
0
1.67
L
Arachne
Nihil79
Arachne
0
6
0
0
L
2
2
1
1.25
L
0
3
0
0
W
Gilgamesh
Rumcajs795
Gilgamesh
0
6
4
0.33
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
6
0
1
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,542
Damage
27,073
44,495
Taken
38,267
17,320
Mitigated
20,696
13,306
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,247
2,216
0
3,390
7,335
2,824
453
699
6,636
0
41,306
W
Ah Muzen Cab
Freshavacado136
Ah Muzen Cab
5,908
3,462
0
76
4,068
1,639
3,172
0
4,068
0
66,692
L
4,913
2,017
0
4,674
10,701
4,218
0
2,472
8,229
0
39,444
L
Anubis
Kalint0
Anubis
5,998
449
0
2,861
7,496
3,121
0
2,818
4,678
41,679
1,174
L
Arachne
Nihil79
Arachne
3,479
2,563
0
3,357
11,849
4,851
0
2,619
9,230
0
25,165
L
3,529
711
0
1,121
5,795
2,089
0
3,490
2,305
19,879
0
L
623
281
0
1,293
8,654
3,041
0
1,808
6,846
0
32,101
W
Gilgamesh
Rumcajs795
Gilgamesh
4,146
1,263
0
1,858
12,352
6,425
157
4,893
7,459
0
26,322
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
8,397
1,926
0
2,252
4,115
1,390
637
1,545
2,570
42,888
0
W
5,375
591
0
3,005
10,397
8,418
51
2,123
8,274
18,241
3,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
33,317
276
Minions Killed
331
0
Camps Cleared
0
1,006,243
Distance Traveled
1,023,984
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,945
540
71
6
0
233,789
0
W
Ah Muzen Cab
7,909
719
125
11
0
184,907
0
L
Fenrir
5,646
513
71
6
0
235,458
0
L
Anubis
6,521
593
69
6
0
184,865
0
L
Arachne
4,752
432
39
4
0
177,467
0
L
Nox
5,122
466
33
3
0
212,523
0
L
Nut
5,240
476
64
6
0
195,930
0
W
Gilgamesh
5,614
510
39
4
0
179,356
0
W
Morgan Le Fay
6,648
604
59
5
0
208,365
4
W
Cerberus
7,201
655
37
3
0
217,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role