Player Matchup

Guan Yu
Guan Yu
FishinPan
Guan Yu
Level 110
God Stats
0W - 1L
1,721 SR
Queue Stats
110W - 108L
1,487 Elo+
Solo
Pele
Pele
MoreChillies
Pele
Level 143
God Stats
7W - 6L
1,643 SR
Queue Stats
158W - 201L
1,439 Elo+
Solo
Ymir
Ymir
awgpay
Ymir
Level 155
God Stats
3W - 1L
1,861 SR
Queue Stats
107W - 52L
1,706 Elo+
Party 2
Hou Yi
Hou Yi
ossmay1
Hou Yi
Level 188
God Stats
0W - 4L
1,603 SR
Queue Stats
296W - 201L
1,631 Elo+
Party 2
Janus
Janus
àzzlay
Janus
Level 148
God Stats
12W - 14L
1,731 SR
Queue Stats
231W - 137L
1,632 Elo+
Party 2
Team Averages
Level 149
1,712 SR
1,579 Elo+

VS

Team Averages
Level 179
1,495 SR
1,534 Elo+
Nut
Nut
DistinctTaste
Nut
Level 158
God Stats
55W - 30L
1,482 SR
Queue Stats
175W - 185L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EternalMRK
Morgan Le Fay
Level 295
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,503 Elo+
Party 1
Mulan
Mulan
FriendlyHooper
Mulan
Level 145
God Stats
4W - 3L
1,511 SR
Queue Stats
76W - 84L
1,590 Elo+
Party 1
Charon
Charon
Huntingbane
Charon
Level 147
God Stats
1W - 1L
1,266 SR
Queue Stats
28W - 27L
1,519 Elo+
Party 1
Susano
Susano
Potatоbake
Susano
Level 149
God Stats
26W - 7L
1,715 SR
Queue Stats
306W - 198L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FishinPan
Guan Yu
17
2 / 0 / 0
9,879
581
9,283
16,422
19,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
1 / 3 / 1
8,224
484
6,381
15,491
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
awgpay
Ymir
12
2 / 3 / 1
7,988
470
5,079
15,207
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
ossmay1
Hou Yi
15
0 / 3 / 1
8,339
491
7,120
11,581
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Janus
àzzlay
Janus
17
1 / 0 / 0
9,447
556
3,575
7,899
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 1
10,346
609
12,129
12,821
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
EternalMRK
Morgan Le Fay
16
1 / 0 / 3
9,245
544
7,536
6,194
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 2 / 1
9,304
547
12,172
18,581
13,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
13
0 / 0 / 2
8,231
484
5,590
5,341
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
15
4 / 2 / 1
8,670
510
7,959
12,769
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
9
9
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Morgan Le Fay
EternalMRK
Morgan Le Fay
1
0
3
2.5
L
Guan Yu
FishinPan
Guan Yu
2
0
0
2
W
0
2
1
0.25
W
Charon
0
0
2
1
L
1
3
1
0.5
W
Susano
4
2
1
2.25
L
Ymir
awgpay
Ymir
2
3
1
0.83
L
Hou Yi
ossmay1
Hou Yi
0
3
1
0.17
L
Janus
àzzlay
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
45,386
66,600
Taken
55,706
48,066
Mitigated
32,492
14,614
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,129
8,437
0
5,279
12,821
6,167
0
1,187
11,634
0
113,211
W
Morgan Le Fay
EternalMRK
Morgan Le Fay
7,536
494
0
908
6,194
3,033
63
1,716
4,427
100,915
2,646
L
Guan Yu
FishinPan
Guan Yu
9,283
1,948
54
3,510
16,422
19,488
0
294
16,128
0
80,588
W
12,172
2,321
0
7,285
18,581
13,236
0
847
17,734
0
91,600
W
Charon
5,590
1,162
0
2,689
5,341
4,399
29
568
4,753
15,033
0
L
6,381
1,928
0
4,248
15,491
7,265
0
4,183
11,224
0
77,357
W
Susano
7,959
3,166
0
6,472
12,769
5,657
0
3,927
8,761
0
70,729
L
Ymir
awgpay
Ymir
5,079
1,933
0
2,162
15,207
13,541
0
5,387
9,672
15,943
3,137
L
Hou Yi
ossmay1
Hou Yi
7,120
3,963
0
3,775
11,581
4,377
0
140
11,441
0
77,172
L
Janus
àzzlay
Janus
3,575
103
0
865
7,899
3,395
0
2,739
5,037
101,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
45,796
608
Minions Killed
648
0
Camps Cleared
0
1,690,523
Distance Traveled
1,721,815
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,346
609
192
11
0
301,034
0
W
Morgan Le Fay
9,245
544
180
11
0
344,846
2
L
Guan Yu
9,879
581
141
8
0
314,232
0
W
Mulan
9,304
547
150
9
0
303,051
1
W
Charon
8,231
484
8
0
0
357,217
0
L
Pele
8,224
484
118
7
0
388,199
0
W
Susano
8,670
510
118
7
0
415,667
2
L
Ymir
7,988
470
30
2
0
342,753
3
L
Hou Yi
8,339
491
141
8
0
301,083
2
L
Janus
9,447
556
178
10
0
344,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role