Player Matchup

Baron Samedi
Baron Samedi
IsmaelDo-1905
Baron Samedi
Level 27
God Stats
22W - 29L
1,247 SR
Queue Stats
87W - 111L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
Ismael_orta0647
Danzaburou
Level 27
God Stats
30W - 35L
1,383 SR
Queue Stats
111W - 130L
1,253 Elo+
Party 1
Vamana
Vamana
castruita797
Vamana
Level 109
God Stats
3W - 0L
1,488 SR
Queue Stats
34W - 20L
1,282 Elo+
Party 1
Team Averages
Level 54
1,373 SR
1,260 Elo+

VS

Team Averages
Level 58
1,371 SR
1,369 Elo+
Ra
Ra
Dedrosity
Ra
Level 48
God Stats
0W - 2L
1,247 SR
Queue Stats
65W - 69L
1,402 Elo+
Party 2
Neith
Neith
kodahhhh
Neith
Level 18
God Stats
30W - 34L
1,426 SR
Queue Stats
37W - 41L
1,353 Elo+
Party 2
Shiva
Shiva
paleozealot26
Shiva
Level 109
God Stats
1W - 3L
1,439 SR
Queue Stats
55W - 58L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IsmaelDo-1905
Baron Samedi
15
4 / 1 / 11
9,560
869
8,702
10,772
6,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ismael_orta0647
Danzaburou
12
2 / 5 / 8
9,177
834
7,298
13,399
5,595
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
9 / 5 / 4
10,432
948
8,769
14,477
13,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,740
795
10,060
10,883
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kodahhhh
Neith
12
3 / 4 / 4
8,216
747
4,609
9,859
3,840
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 5 / 4
9,011
819
11,716
13,663
11,587
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
11
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Baron Samedi
IsmaelDo-1905
Baron Samedi
4
1
11
9.5
W
Danzaburou
Ismael_orta0647
Danzaburou
2
5
8
1.2
W
Vamana
9
5
4
2.2
L
Neith
kodahhhh
Neith
3
4
4
1.25
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
26,385
38,648
Taken
34,405
26,005
Mitigated
20,245
9,787
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,060
1,314
875
1,776
10,883
4,818
0
3,262
7,598
35,611
523
W
Baron Samedi
IsmaelDo-1905
Baron Samedi
8,702
387
856
4,275
10,772
6,927
667
3,977
6,761
29,865
0
W
Danzaburou
Ismael_orta0647
Danzaburou
7,298
3,709
0
1,441
13,399
5,595
970
2,252
11,081
0
34,298
W
Vamana
8,769
4,129
0
3,215
14,477
13,483
1,215
3,907
10,570
0
44,617
L
Neith
kodahhhh
Neith
4,609
2,194
0
830
9,859
3,840
1,139
2,351
7,472
0
15,109
L
11,716
1,061
110
750
13,663
11,587
100
3,101
10,544
730
21,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
25,967
150
Minions Killed
114
0
Camps Cleared
0
570,093
Distance Traveled
564,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,740
795
53
5
0
186,797
0
W
Baron Samedi
9,560
869
46
4
0
193,796
0
W
Danzaburou
9,177
834
46
4
0
181,226
0
W
Vamana
10,432
948
58
5
0
195,071
0
L
Neith
8,216
747
33
3
0
187,303
0
L
Shiva
9,011
819
28
3
0
190,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role