Player Matchup

Nut
Nut
Giraffeº
Nut
Level 159
God Stats
10W - 12L
1,568 SR
Queue Stats
235W - 237L
1,537 Elo+
Solo
Nike
Nike
Sweaty Demon811
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 1
Bacchus
Bacchus
TGHRage
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 1
Eset
Eset
bloody psycho 1
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 1
Fafnir
Fafnir
dragonmaster252
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Team Averages
Level 120
1,514 SR
1,470 Elo+

VS

Team Averages
Level 148
1,467 SR
1,530 Elo+
Ares
Ares
BitsMcgee06
Ares
Level 88
God Stats
1W - 3L
1,305 SR
Queue Stats
64W - 56L
1,505 Elo+
Party 3
Nut
Nut
CaptainBlueBals
Nut
Level 152
God Stats
4W - 1L
1,723 SR
Queue Stats
83W - 69L
1,565 Elo+
Party 3
Loki
Loki
Ethereal--Winter
Loki
Level 158
God Stats
6W - 1L
1,309 SR
Queue Stats
258W - 234L
1,516 Elo+
Party 2
King Arthur
King Arthur
Marxman09
King Arthur
Level 141
God Stats
3W - 8L
1,500 SR
Queue Stats
134W - 124L
1,599 Elo+
Solo
Eset
Eset
PandaBearGalaxy
Eset
Level 202
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 138L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,172
517
8,100
7,869
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,023
502
2,908
9,381
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
TGHRage
Bacchus
8
0 / 1 / 0
4,439
444
2,183
8,963
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 7 / 0
4,361
436
2,900
7,651
2,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,973
497
1,955
8,992
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,906
491
2,419
8,175
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 3
5,619
562
4,810
7,221
2,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 0 / 3
6,616
662
5,739
5,904
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Marxman09
King Arthur
11
2 / 0 / 2
6,360
636
6,022
7,272
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 0 / 5
6,729
673
7,459
6,177
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
3
1
3
4.5
W
9
0
3
10.5
L
1
4
1
0.38
W
King Arthur
Marxman09
King Arthur
2
0
2
3
W
4
0
5
6.5
L
0
3
0
0
L
Bacchus
TGHRage
Bacchus
0
1
0
0
L
0
7
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
26,449
42,856
Taken
34,749
26,890
Mitigated
18,762
10,006
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,419
182
25
1,563
8,175
6,142
0
779
7,396
18,689
0
W
4,810
3,001
0
3,488
7,221
2,901
0
741
6,480
0
39,367
W
5,739
1,758
0
3,953
5,904
2,058
0
884
5,020
0
41,232
L
8,100
5,910
0
2,460
7,869
2,605
0
1,453
6,416
0
44,517
W
King Arthur
Marxman09
King Arthur
6,022
580
0
1,851
7,272
4,936
0
358
6,424
0
44,937
W
7,459
1,227
113
2,210
6,177
2,725
0
4,086
2,091
43,173
2,752
L
2,908
355
0
1,315
9,381
7,432
0
0
9,381
0
29,841
L
Bacchus
TGHRage
Bacchus
2,183
341
0
3,246
8,963
6,716
0
2,964
5,999
23,731
51
L
2,900
394
25
653
7,651
2,472
0
3,655
3,996
21,460
591
L
1,955
675
0
2,307
8,992
7,665
0
1,448
7,544
10,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
30,230
219
Minions Killed
305
0
Camps Cleared
0
892,137
Distance Traveled
1,019,574
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,906
491
23
2
0
187,446
1
W
Nut
5,619
562
56
6
0
186,953
1
W
Loki
6,616
662
78
8
0
240,226
4
L
Nut
5,172
517
75
8
0
159,063
0
W
King Arthur
6,360
636
80
8
0
208,157
1
W
Eset
6,729
673
68
7
0
196,792
1
L
Nike
5,023
502
60
6
0
165,711
0
L
Bacchus
4,439
444
39
4
0
216,621
2
L
Eset
4,361
436
37
4
0
161,864
0
L
Fafnir
4,973
497
8
1
0
188,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role