Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EaFozZz
Kukulkan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 315L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
LOVECRAFT96
Jormungandr
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 334L
1,556 Elo+
Solo
Mercury
Mercury
Solyc Mandalore
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
poetadark1
Cu Chulainn
Level 148
God Stats
5W - 7L
1,634 SR
Queue Stats
319W - 283L
1,565 Elo+
Party 1
Team Averages
Level 159
1,527 SR
1,546 Elo+

VS

Team Averages
Level 161
1,462 SR
1,578 Elo+
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
AlerionAshkore
Ravana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,635 Elo+
Party 3
Cerberus
Cerberus
Beastie922
Cerberus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 98L
1,553 Elo+
Party 2
Nox
Nox
Boopsу
Nox
Level 230
God Stats
7W - 9L
1,142 SR
Queue Stats
483W - 420L
1,585 Elo+
Solo
Scylla
Scylla
JAYROD6
Scylla
Level 154
God Stats
3W - 0L
1,665 SR
Queue Stats
111W - 92L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 1 / 2
7,888
876
6,798
2,886
1,593
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
EaFozZz
Kukulkan
14
1 / 5 / 6
7,518
835
5,703
8,204
3,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LOVECRAFT96
Jormungandr
1
0 / 0 / 0
2,380
264
0
0
0
13
1 / 4 / 5
7,208
801
3,454
7,098
2,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
poetadark1
Cu Chulainn
16
3 / 4 / 5
8,382
931
9,912
11,920
12,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 3 / 8
7,593
844
4,459
8,201
8,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 12
7,856
873
6,646
5,518
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Beastie922
Cerberus
14
5 / 2 / 8
8,039
893
6,567
9,285
7,250
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
14
2 / 2 / 11
7,897
877
4,995
5,958
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JAYROD6
Scylla
15
3 / 2 / 9
8,517
946
4,667
7,160
4,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
9
Kills
14
14
Deaths
10
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
2
5
W
King Arthur
 
King Arthur
3
3
8
2.33
W
1
1
12
7
W
Cerberus
Beastie922
Cerberus
5
2
8
4.5
W
Nox
2
2
11
3.75
L
Kukulkan
EaFozZz
Kukulkan
1
5
6
0.8
W
Scylla
JAYROD6
Scylla
3
2
9
3.75
L
Jormungandr
LOVECRAFT96
Jormungandr
0
0
0
0
L
1
4
5
0.88
L
Cu Chulainn
poetadark1
Cu Chulainn
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
27,334
30,108
Taken
36,122
20,164
Mitigated
26,334
5,617
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,798
249
87
436
2,886
1,593
0
1,218
1,668
18,281
522
W
King Arthur
 
King Arthur
4,459
198
386
206
8,201
8,757
0
3,583
4,618
0
10,249
W
6,646
1,745
424
696
5,518
3,625
118
3,368
2,150
0
11,492
W
Cerberus
Beastie922
Cerberus
6,567
151
733
1,795
9,285
7,250
243
2,486
6,799
7,830
1,105
W
Nox
4,995
353
856
1,068
5,958
2,574
697
2,685
3,273
12,512
0
L
Kukulkan
EaFozZz
Kukulkan
5,703
441
221
225
8,204
3,111
0
5,206
2,941
16,947
0
W
Scylla
JAYROD6
Scylla
4,667
983
789
496
7,160
4,128
123
3,038
4,122
30,313
0
L
Jormungandr
LOVECRAFT96
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
3,454
106
248
710
7,098
2,546
0
2,588
4,510
0
7,247
L
Cu Chulainn
poetadark1
Cu Chulainn
9,912
540
985
2,705
11,920
12,914
0
6,082
5,273
3,778
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
39,902
96
Minions Killed
116
0
Camps Cleared
0
713,009
Distance Traveled
895,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,888
876
24
3
0
166,811
0
W
King Arthur
7,593
844
6
1
0
197,736
0
W
Ravana
7,856
873
20
2
0
196,406
0
W
Cerberus
8,039
893
9
1
0
194,485
1
W
Nox
7,897
877
20
2
0
147,508
0
L
Kukulkan
7,518
835
33
4
0
164,471
0
W
Scylla
8,517
946
61
7
0
159,717
0
L
Jormungandr
2,380
264
0
0
0
0
0
L
Mercury
7,208
801
7
1
0
198,383
0
L
Cu Chulainn
8,382
931
32
4
0
183,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role