Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JrxRoman
Zhong Kui
Level 78
God Stats
4W - 4L
1,749 SR
Queue Stats
68W - 88L
1,435 Elo+
Party 1
Vamana
Vamana
Maltosa15
Vamana
Level 26
God Stats
1W - 3L
1,713 SR
Queue Stats
11W - 19L
1,511 Elo+
Party 1
Apollo
Apollo
TTAAKKEERR
Apollo
Level 36
God Stats
14W - 16L
1,531 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Medusa
Medusa
nicopa2004
Medusa
Level 13
God Stats
8W - 8L
1,725 SR
Queue Stats
30W - 38L
1,438 Elo+
Party 1
Team Averages
Level 48
1,643 SR
1,463 Elo+

VS

Team Averages
Level 82
1,308 SR
1,446 Elo+
Ra
Ra
BenjaTookADab
Ra
Level 103
God Stats
6W - 4L
1,700 SR
Queue Stats
176W - 183L
1,473 Elo+
Party 2
Hercules
Hercules
MasochismDarling
Hercules
Level 55
God Stats
6W - 7L
1,186 SR
Queue Stats
52W - 69L
1,377 Elo+
Solo
Pele
Pele
Norahlia
Pele
Level 48
God Stats
7W - 7L
1,189 SR
Queue Stats
40W - 43L
1,430 Elo+
Solo
Chiron
Chiron
lPEGI
Chiron
Level 145
God Stats
2W - 4L
1,182 SR
Queue Stats
170W - 158L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
xXxlucasxXx9812
Kuzenbo
Level 60
God Stats
6W - 9L
1,281 SR
Queue Stats
757W - 744L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 1 / 2
6,810
454
3,396
11,000
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
JrxRoman
Zhong Kui
10
0 / 5 / 3
6,294
420
8,722
12,504
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
Maltosa15
Vamana
12
0 / 1 / 0
6,788
453
2,000
7,859
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
TTAAKKEERR
Apollo
9
0 / 3 / 0
5,631
375
1,333
6,524
1,868
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Medusa
nicopa2004
Medusa
13
4 / 5 / 0
7,419
495
9,359
13,253
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,117
608
5,916
5,703
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 0
9,345
623
4,943
8,623
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
6 / 1 / 4
9,482
632
8,711
10,451
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
lPEGI
Chiron
14
4 / 1 / 4
8,322
555
7,711
11,365
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,942
529
5,943
10,515
12,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
2
1
W
2
1
5
4.5
L
Zhong Kui
JrxRoman
Zhong Kui
0
5
3
0.3
L
Vamana
Maltosa15
Vamana
0
1
0
0
W
2
0
0
2
W
Pele
6
1
4
8
L
Apollo
TTAAKKEERR
Apollo
0
3
0
0
W
Chiron
lPEGI
Chiron
4
1
4
6
L
Medusa
nicopa2004
Medusa
4
5
0
0.8
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
33,224
51,140
Taken
46,657
28,384
Mitigated
32,635
8,229
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,396
365
0
3,293
11,000
3,854
0
1,592
9,222
0
50,358
W
5,916
168
2,097
3,310
5,703
3,185
1,108
554
5,149
73,456
931
L
Zhong Kui
JrxRoman
Zhong Kui
8,722
828
0
1,992
12,504
9,425
699
3,792
8,438
33,691
4,843
L
Vamana
Maltosa15
Vamana
2,000
1,032
0
399
7,859
8,265
0
91
7,513
0
40,139
W
4,943
1,920
0
4,325
8,623
7,249
428
283
7,959
0
58,097
W
Pele
8,711
1,753
0
1,946
10,451
5,093
378
1,558
8,893
0
80,320
L
Apollo
TTAAKKEERR
Apollo
1,333
666
0
75
6,524
1,868
0
1,049
5,237
0
22,523
W
Chiron
lPEGI
Chiron
7,711
2,396
834
2,819
11,365
4,573
1,351
3,531
7,834
0
63,652
L
Medusa
nicopa2004
Medusa
9,359
3,867
0
2,470
13,253
4,972
497
4,467
8,639
0
49,456
W
5,943
2,565
0
1,293
10,515
12,535
419
2,808
7,707
22,629
2,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
44,208
321
Minions Killed
497
0
Camps Cleared
0
1,466,247
Distance Traveled
1,557,483
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,810
454
80
5
0
336,354
0
W
Ra
9,117
608
128
9
0
320,351
4
L
Zhong Kui
6,294
420
52
3
0
273,456
0
L
Vamana
6,788
453
72
5
0
316,913
0
W
Hercules
9,345
623
113
8
0
281,447
0
W
Pele
9,482
632
127
8
0
351,674
0
L
Apollo
5,631
375
51
3
0
259,780
0
W
Chiron
8,322
555
105
7
0
281,748
4
L
Medusa
7,419
495
66
4
0
279,744
0
W
Kuzenbo
7,942
529
24
2
0
322,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role