Player Matchup

Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Determinebee07
Skadi
Gold IV
Level 129
God Stats
195W - 129L
1,798 SR
Queue Stats
680W - 679L
1,401 MMR
Solo
Mulan
Mulan
Bronze IV
IHatobitoI
Mulan
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Charon
Charon
Bronze III
MjFanForever_KOP
Charon
Bronze III
Level 87
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 7L
1,408 MMR
Solo
Ra
Ra
Gold IV
The2ndBaseman
Ra
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,410 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,517 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,569 SR
1,409 MMR
Ix Chel
Ix Chel
Silver II
Copper stopr
Ix Chel
Silver II
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 82L
1,401 MMR
Solo
Neith
Neith
Bronze III
PowderyPolecat
Neith
Bronze III
Level 125
God Stats
3W - 3L
1,828 SR
Queue Stats
8W - 14L
1,416 MMR
Solo
Arachne
Arachne
Silver I
SuchA_Nerd
Arachne
Silver I
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 91L
1,404 MMR
Solo
Geb
Geb
Bronze III
WhySoCerealMan
Geb
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,416 MMR
Solo
King Arthur
King Arthur
Silver IV
iNfamouSNICK
King Arthur
Silver IV
Level 142
God Stats
4W - 6L
1,517 SR
Queue Stats
31W - 32L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 3 / 1
4,675
468
1,486
7,539
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 0
5,041
504
6,430
6,284
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
10
2 / 3 / 0
5,435
544
3,970
8,546
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,687
469
3,470
6,697
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,066
607
2,831
6,696
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KukulkanSurtrArtemisAo Kuang

VS

Bans
ThorKuzenboBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Copper stopr
Ix Chel
12
3 / 1 / 0
6,689
669
3,959
4,764
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 2
5,812
581
5,729
5,739
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
SuchA_Nerd
Arachne
10
1 / 1 / 2
5,558
556
2,394
8,330
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 5
5,385
539
3,423
6,772
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
iNfamouSNICK
King Arthur
11
4 / 1 / 1
6,322
632
6,079
8,366
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
W
Ix Chel
Copper stopr
Ix Chel
3
1
0
3
L
1
2
0
0.5
L
Mulan
2
3
0
0.67
L
0
2
1
0.25
W
4
0
2
5
W
Arachne
SuchA_Nerd
Arachne
1
1
2
2
L
1
2
1
0.75
W
0
1
5
2.5
W
King Arthur
iNfamouSNICK
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
21,584
35,762
Taken
33,971
17,901
Mitigated
20,029
6,168
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,486
1,083
0
1,470
7,539
3,229
0
1,033
6,506
0
25,345
W
Ix Chel
Copper stopr
Ix Chel
3,959
549
109
1,914
4,764
2,020
276
2,160
2,528
55,185
0
L
6,430
2,253
0
435
6,284
2,160
0
1,297
4,987
0
40,349
L
Mulan
3,970
331
0
1,610
8,546
4,762
0
306
8,240
0
30,798
L
3,470
466
0
986
6,697
4,959
0
1,820
4,877
10,182
0
W
5,729
2,060
0
1,693
5,739
2,230
49
1,416
4,323
0
36,959
W
Arachne
SuchA_Nerd
Arachne
2,394
1,660
0
4,771
8,330
3,262
0
707
7,593
0
45,183
L
2,831
492
216
1,451
6,696
2,791
0
2,926
3,770
53,926
694
W
3,423
249
0
1,730
6,772
5,132
0
1,610
5,162
13,628
0
W
King Arthur
iNfamouSNICK
King Arthur
6,079
280
0
1,500
8,366
7,385
0
273
7,909
0
37,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
29,766
295
Minions Killed
296
0
Camps Cleared
0
913,719
Distance Traveled
1,038,687
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,675
468
60
6
0
149,406
0
W
Ix Chel
6,689
669
101
10
0
201,406
4
L
Skadi
5,041
504
65
7
0
186,552
0
L
Mulan
5,435
544
56
6
0
184,680
0
L
Charon
4,687
469
12
1
0
193,803
2
W
Neith
5,812
581
60
6
0
196,961
2
W
Arachne
5,558
556
69
7
0
235,024
0
L
Ra
6,066
607
102
10
0
199,278
2
W
Geb
5,385
539
16
2
0
214,073
3
W
King Arthur
6,322
632
50
5
0
191,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role