Player Matchup

Nut
Nut
LoGradeShwag
Nut
Level 129
God Stats
6W - 6L
1,394 SR
Queue Stats
198W - 215L
1,414 Elo+
Solo
Aphrodite
Aphrodite
Oneeyedwilly317
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,626 Elo+
Party 1
Hercules
Hercules
Rhinostocles
Hercules
Level 121
God Stats
4W - 0L
1,506 SR
Queue Stats
176W - 173L
1,522 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,521 Elo+

VS

Team Averages
Level 136
1,366 SR
1,338 Elo+
Nut
Nut
Acheron27
Nut
Level 155
God Stats
2W - 6L
1,188 SR
Queue Stats
14W - 19L
1,440 Elo+
Solo
Hera
Hera
Rich MC5736
Hera
Level 127
God Stats
10W - 11L
1,411 SR
Queue Stats
12W - 14L
1,366 Elo+
Solo
Kukulkan
Kukulkan
necrotic1
Kukulkan
Level 125
God Stats
20W - 12L
1,500 SR
Queue Stats
95W - 106L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,143
914
9,240
7,536
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Oneeyedwilly317
Aphrodite
13
2 / 1 / 9
7,961
796
3,932
7,544
3,492
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Rhinostocles
Hercules
14
4 / 3 / 7
8,575
858
8,423
13,308
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,130
813
5,996
7,853
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 3
6,935
694
4,777
8,620
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
necrotic1
Kukulkan
11
0 / 4 / 2
6,900
690
6,859
7,472
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
6
1
6
9
W
Aphrodite
Oneeyedwilly317
Aphrodite
2
1
9
6.5
W
Hercules
Rhinostocles
Hercules
4
3
7
2.5
L
0
6
3
0.25
L
Kukulkan
necrotic1
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,595
Damage
17,632
28,388
Taken
23,945
17,732
Mitigated
9,391
11,999
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,996
2,166
0
1,589
7,853
3,344
0
1,064
6,570
0
28,300
W
9,240
4,487
0
0
7,536
3,087
960
3,833
3,574
0
34,490
W
Aphrodite
Oneeyedwilly317
Aphrodite
3,932
773
4,962
3,795
7,544
3,492
0
3,585
3,785
27,446
0
W
Hercules
Rhinostocles
Hercules
8,423
1,715
0
3,242
13,308
11,153
295
3,768
9,226
0
21,563
L
4,777
1,369
0
890
8,620
3,007
0
1,597
6,723
21,546
0
L
Kukulkan
necrotic1
Kukulkan
6,859
621
0
1,280
7,472
3,040
0
1,210
5,945
19,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
21,965
137
Minions Killed
125
0
Camps Cleared
0
599,262
Distance Traveled
554,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,130
813
57
6
0
192,319
0
W
Nut
9,143
914
61
6
0
212,760
0
W
Aphrodite
7,961
796
47
5
0
181,803
0
W
Hercules
8,575
858
29
3
0
204,699
0
L
Hera
6,935
694
31
3
0
178,101
0
L
Kukulkan
6,900
690
37
4
0
184,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role