Player Matchup

Thoth
Thoth
Bronze III
DarkBoarder4
Thoth
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver III
SMHhowboutno
Heimdallr
Silver III
Level 114
God Stats
0W - 1L
1,839 SR
Queue Stats
5W - 6L
1,468 MMR
Party 2
Geb
Geb
Silver III
xFrosbitZEROx
Geb
Silver III
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,468 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,613 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,587 SR
1,520 MMR
Jormungandr
Jormungandr
Bronze IV
PicklesDun7
Jormungandr
Bronze IV
Level 119
God Stats
1W - 0L
1,435 SR
Queue Stats
1W - 7L
1,381 MMR
Solo
Charybdis
Charybdis
Silver I
Tyonic
Charybdis
Silver I
Level 142
God Stats
2W - 1L
1,828 SR
Queue Stats
6W - 8L
1,573 MMR
Party 1
Loki
Loki
Silver I
Xuhcute
Loki
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,302
630
1,912
8,063
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SMHhowboutno
Heimdallr
12
0 / 4 / 1
6,384
638
3,662
10,808
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,480
648
7,050
9,497
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAthenaNe ZhaGaneshaMorgan Le Fay

VS

Bans
KukulkanAtlasMartichorasSobekNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PicklesDun7
Jormungandr
11
0 / 1 / 8
7,366
737
5,020
9,189
7,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Tyonic
Charybdis
15
5 / 0 / 5
9,084
908
10,791
8,046
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Xuhcute
Loki
13
6 / 2 / 5
8,639
864
8,244
7,705
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jormungandr
PicklesDun7
Jormungandr
0
1
8
4
L
Heimdallr
SMHhowboutno
Heimdallr
0
4
1
0.13
W
Charybdis
Tyonic
Charybdis
5
0
5
7.5
W
Loki
Xuhcute
Loki
6
2
5
4.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
24,055
28,368
Taken
24,940
15,291
Mitigated
13,849
2,578
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,912
422
0
590
8,063
2,428
0
1,218
6,790
12,577
0
W
Jormungandr
PicklesDun7
Jormungandr
5,020
894
178
3,133
9,189
7,785
133
2,345
6,530
19,752
865
L
Heimdallr
SMHhowboutno
Heimdallr
3,662
2,358
0
109
10,808
4,423
0
1,755
9,027
0
16,548
W
Charybdis
Tyonic
Charybdis
10,791
3,767
0
2,781
8,046
3,260
782
3,462
4,264
0
51,456
W
Loki
Xuhcute
Loki
8,244
1,872
0
997
7,705
2,804
0
2,405
5,137
0
36,432
L
7,050
722
0
1,879
9,497
8,440
0
1,817
7,609
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
25,089
86
Minions Killed
183
0
Camps Cleared
0
508,173
Distance Traveled
580,199
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,302
630
34
3
0
162,448
0
W
Jormungandr
7,366
737
35
4
0
192,302
0
L
Heimdallr
6,384
638
35
4
0
175,664
4
W
Charybdis
9,084
908
96
10
0
183,799
0
W
Loki
8,639
864
52
5
0
204,098
3
L
Geb
6,480
648
17
2
0
170,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role