Player Matchup

Awilix
Awilix
CPack-
Awilix
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,464 Elo+
Party 4
Chaac
Chaac
DARKsage750
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,432 Elo+
Party 4
Hel
Hel
JoJoFig23
Hel
Level 124
God Stats
1W - 2L
1,316 SR
Queue Stats
71W - 73L
1,595 Elo+
Party 4
Ganesha
Ganesha
SlipperySuckers
Ganesha
Level 106
God Stats
5W - 2L
1,621 SR
Queue Stats
8W - 4L
1,596 Elo+
Party 1
Artemis
Artemis
cryzer0
Artemis
Level 124
God Stats
3W - 1L
1,681 SR
Queue Stats
55W - 47L
1,513 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,520 Elo+

VS

Team Averages
Level 70
1,589 SR
1,519 Elo+
Osiris
Osiris
AdenoidHynkel
Osiris
Level 77
God Stats
8W - 6L
1,931 SR
Queue Stats
33W - 35L
1,591 Elo+
Party 3
Rama
Rama
Hynzie-20
Rama
Level 36
God Stats
4W - 5L
1,509 SR
Queue Stats
89W - 79L
1,510 Elo+
Party 2
Ganesha
Ganesha
Jetupz
Ganesha
Level 27
God Stats
3W - 6L
1,505 SR
Queue Stats
57W - 70L
1,493 Elo+
Party 2
Hades
Hades
Mëwtwo
Hades
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 154L
1,511 Elo+
Party 3
Nemesis
Nemesis
R4in7o
Nemesis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CPack-
Awilix
13
1 / 0 / 4
6,839
526
5,458
9,095
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 3
7,030
541
5,361
11,010
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
4 / 0 / 0
8,186
630
4,943
4,997
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
6,945
534
4,718
9,216
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
cryzer0
Artemis
11
0 / 0 / 2
6,518
501
8,348
7,440
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,389
568
6,349
8,541
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Rama
9
0 / 1 / 1
5,433
418
4,518
7,166
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Ganesha
Jetupz
Ganesha
10
0 / 1 / 1
5,895
453
3,490
10,942
7,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hades
Mëwtwo
Hades
10
0 / 2 / 1
5,927
456
5,516
10,180
4,433
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
R4in7o
Nemesis
12
2 / 1 / 0
6,329
487
5,255
9,651
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Awilix
CPack-
Awilix
1
0
4
3
W
1
3
3
0.83
L
Rama
0
1
1
0.5
L
Ganesha
Jetupz
Ganesha
0
1
1
0.5
W
4
0
0
4
L
Hades
Mëwtwo
Hades
0
2
1
0.25
L
Nemesis
R4in7o
Nemesis
2
1
0
2
W
0
1
1
0.5
W
Artemis
cryzer0
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
25,128
41,758
Taken
46,480
25,997
Mitigated
27,813
14,402
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
3,432
0
1,475
8,541
9,201
895
480
8,061
0
53,832
W
Awilix
CPack-
Awilix
5,458
2,016
0
856
9,095
4,085
0
939
8,098
0
55,673
W
5,361
1,091
0
2,843
11,010
9,098
0
916
10,066
0
38,855
L
Rama
4,518
3,544
0
1,333
7,166
2,351
0
1,419
5,747
0
36,439
L
Ganesha
Jetupz
Ganesha
3,490
164
1,766
2,513
10,942
7,681
0
2,107
8,830
14,612
0
W
4,943
231
1,051
3,222
4,997
1,829
274
2,869
2,063
59,216
1,632
L
Hades
Mëwtwo
Hades
5,516
768
271
3,884
10,180
4,433
0
3,892
6,087
37,428
839
L
Nemesis
R4in7o
Nemesis
5,255
1,561
0
2,183
9,651
4,147
0
1,322
8,300
0
55,387
W
4,718
276
0
3,509
9,216
7,986
396
2,511
6,678
22,004
2,745
W
Artemis
cryzer0
Artemis
8,348
3,228
0
2,921
7,440
2,999
120
1,814
5,591
0
59,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
30,973
405
Minions Killed
336
0
Camps Cleared
0
1,292,110
Distance Traveled
1,249,677
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,389
568
98
8
0
219,037
2
W
Awilix
6,839
526
83
6
0
312,296
3
W
Chaac
7,030
541
75
6
0
251,198
0
L
Rama
5,433
418
74
6
0
229,565
3
L
Ganesha
5,895
453
3
0
0
237,895
2
W
Hel
8,186
630
116
9
0
251,064
0
L
Hades
5,927
456
82
6
0
243,118
1
L
Nemesis
6,329
487
79
6
0
320,062
1
W
Ganesha
6,945
534
13
1
0
248,812
8
W
Artemis
6,518
501
118
9
0
228,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role