Player Matchup

Jormungandr
Jormungandr
Nipsyyy
Jormungandr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 219L
1,516 Elo+
Party 1
Agni
Agni
Papa Virtue
Agni
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 63L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
QuiG0nGing
Cernunnos
Level 123
God Stats
9W - 9L
1,552 SR
Queue Stats
196W - 183L
1,553 Elo+
Party 1
Thanatos
Thanatos
Tahjaun
Thanatos
Level 150
God Stats
2W - 5L
1,580 SR
Queue Stats
54W - 65L
1,492 Elo+
Party 1
Tyr
Tyr
lean00
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,473 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,513 Elo+

VS

Team Averages
Level 153
1,509 SR
1,497 Elo+
Chiron
Chiron
ChampagneMarky
Chiron
Level 247
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,478 Elo+
Party 2
Nut
Nut
DamnDaniDaniels
Nut
Level 109
God Stats
3W - 2L
1,530 SR
Queue Stats
40W - 46L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
McMemesie
Kuzenbo
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
18W - 20L
1,473 Elo+
Party 2
Chang'e
Chang'e
cheche19
Chang'e
Level 131
God Stats
4W - 1L
1,472 SR
Queue Stats
31W - 28L
1,470 Elo+
Solo
Serqet
Serqet
videoty97
Serqet
Level 152
God Stats
8W - 7L
1,548 SR
Queue Stats
31W - 29L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nipsyyy
Jormungandr
12
4 / 4 / 3
7,807
411
14,235
22,255
20,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

15
0 / 2 / 2
8,866
467
10,370
10,575
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
QuiG0nGing
Cernunnos
16
1 / 4 / 3
9,541
502
9,369
15,102
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Thanatos
Tahjaun
Thanatos
16
7 / 5 / 1
9,683
510
9,843
17,878
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
lean00
Tyr
14
0 / 4 / 0
8,096
426
4,366
17,522
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
10,466
551
9,248
12,645
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 7
10,473
551
14,164
14,865
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
McMemesie
Kuzenbo
15
2 / 3 / 9
9,469
498
10,687
17,376
23,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
cheche19
Chang'e
17
6 / 2 / 7
11,477
604
13,112
13,444
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
videoty97
Serqet
17
5 / 1 / 8
10,311
543
10,972
16,466
8,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
12
Kills
19
19
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
2
5
7
1.1
W
Kuzenbo
McMemesie
Kuzenbo
2
3
9
2.17
L
Jormungandr
Nipsyyy
Jormungandr
4
4
3
1.38
L
0
2
2
0.5
L
Cernunnos
QuiG0nGing
Cernunnos
1
4
3
0.63
L
Thanatos
Tahjaun
Thanatos
7
5
1
1.5
W
Chang'e
cheche19
Chang'e
6
2
7
4.75
L
Tyr
lean00
Tyr
0
4
0
0
W
Serqet
videoty97
Serqet
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
58,183
83,332
Taken
74,796
52,527
Mitigated
52,814
30,663
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,248
3,599
599
4,446
12,645
5,670
285
5,319
7,326
0
102,675
W
14,164
8,312
0
1,631
14,865
6,867
176
5,167
9,650
0
105,509
W
Kuzenbo
McMemesie
Kuzenbo
10,687
4,241
0
2,079
17,376
23,320
16
5,817
11,424
27,738
818
L
Jormungandr
Nipsyyy
Jormungandr
14,235
4,255
309
4,683
22,255
20,441
0
6,277
15,554
42,695
1,479
L
10,370
603
0
2,832
10,575
4,403
672
2,517
8,058
80,616
0
L
Cernunnos
QuiG0nGing
Cernunnos
9,369
4,497
0
3,621
15,102
6,782
816
3,260
11,506
0
86,105
L
Thanatos
Tahjaun
Thanatos
9,843
1,483
0
14,934
17,878
7,927
0
3,486
13,827
0
80,344
W
Chang'e
cheche19
Chang'e
13,112
612
3,355
6,689
13,444
8,058
0
2,616
10,512
79,116
3,369
L
Tyr
lean00
Tyr
4,366
73
0
4,284
17,522
12,974
120
7,356
10,166
0
55,765
W
Serqet
videoty97
Serqet
10,972
2,941
0
555
16,466
8,899
0
6,230
10,154
0
87,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
52,196
517
Minions Killed
595
0
Camps Cleared
0
1,833,488
Distance Traveled
1,895,979
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,466
551
168
9
0
357,962
3
W
Nut
10,473
551
148
8
0
336,355
0
W
Kuzenbo
9,469
498
25
1
0
392,584
0
L
Jormungandr
7,807
411
51
3
0
356,331
3
L
Agni
8,866
467
130
7
0
350,180
0
L
Cernunnos
9,541
502
140
7
0
312,655
3
L
Thanatos
9,683
510
100
5
0
415,281
6
W
Chang'e
11,477
604
142
7
0
331,254
0
L
Tyr
8,096
426
96
5
0
399,041
0
W
Serqet
10,311
543
112
6
0
477,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role