Player Matchup

Loki
Loki
Silver IV
 
Loki
Silver IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold V
AIphaZero2
Janus
Gold V
Level 215
God Stats
7W - 6L
1,619 SR
Queue Stats
88W - 96L
1,316 MMR
Solo
Sobek
Sobek
Bronze III
Dymend_Nova
Sobek
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Margot Wong
Sun Wukong
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,310 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Y SlowDark
Ah Muzen Cab
Silver IV
Level 80
God Stats
1W - 1L
1,798 SR
Queue Stats
13W - 29L
1,309 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 150
1,583 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,425 SR
1,319 MMR
Bellona
Bellona
Gold V
DeathPanther69
Bellona
Gold V
Level 159
God Stats
46W - 29L
1,849 SR
Queue Stats
408W - 413L
1,303 MMR
Solo
Sylvanus
Sylvanus
Silver I
Drag0nSLay3r621
Sylvanus
Silver I
Level 129
God Stats
2W - 3L
1,289 SR
Queue Stats
79W - 85L
1,298 MMR
Solo
Bastet
Bastet
Silver III
EthereumX
Bastet
Silver III
Level 43
God Stats
14W - 18L
1,417 SR
Queue Stats
163W - 154L
1,314 MMR
Solo
Ishtar
Ishtar
Gold V
ImNotAFif
Ishtar
Gold V
Level 107
God Stats
7W - 6L
1,208 SR
Queue Stats
239W - 239L
1,349 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Thony69
Kukulkan
Gold V
Level 129
God Stats
11W - 11L
1,364 SR
Queue Stats
238W - 234L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 5 / 0
6,392
457
4,279
13,242
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
1 / 3 / 0
6,401
457
3,516
9,067
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,457
461
3,941
13,940
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Margot Wong
Sun Wukong
13
0 / 2 / 1
6,781
484
3,659
10,284
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
Y SlowDark
Ah Muzen Cab
12
1 / 3 / 0
6,827
488
4,894
11,804
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CharonMartichorasAthenaBake Kujira

VS

Bans
Ao KuangArachneThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,301
664
9,399
9,974
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
2 / 0 / 2
7,326
523
4,749
7,861
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
EthereumX
Bastet
16
5 / 1 / 2
8,717
623
9,474
12,794
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
ImNotAFif
Ishtar
14
4 / 2 / 2
8,180
584
9,787
9,438
4,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Thony69
Kukulkan
15
1 / 0 / 3
8,843
632
4,788
5,173
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
L
Janus
1
3
0
0.33
W
2
0
2
3
W
Sylvanus
2
0
2
3
L
0
1
1
0.5
W
Bastet
EthereumX
Bastet
5
1
2
6
W
Ishtar
ImNotAFif
Ishtar
4
2
2
2.5
L
Sun Wukong
Margot Wong
Sun Wukong
0
2
1
0.25
W
Kukulkan
Thony69
Kukulkan
1
0
3
2.5
L
Ah Muzen Cab
Y SlowDark
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
38,197
58,337
Taken
45,240
35,710
Mitigated
31,678
14,349
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,279
1,189
0
4,316
13,242
4,822
0
1,351
11,797
0
48,216
L
Janus
3,516
405
0
1,380
9,067
2,717
0
1,307
7,658
53,652
416
W
9,399
1,454
0
4,116
9,974
12,915
0
526
8,798
0
74,532
W
Sylvanus
4,749
1,934
1,473
2,839
7,861
6,080
404
1,603
6,237
28,838
15,642
L
3,941
335
0
5,401
13,940
14,418
0
3,188
10,653
25,682
0
W
Bastet
EthereumX
Bastet
9,474
3,380
0
5,303
12,794
5,991
263
2,655
10,021
0
79,398
W
Ishtar
ImNotAFif
Ishtar
9,787
6,118
0
3,416
9,438
4,306
871
1,677
7,741
0
62,623
L
Sun Wukong
Margot Wong
Sun Wukong
3,659
385
0
3,002
10,284
9,998
0
285
9,042
0
43,174
W
Kukulkan
Thony69
Kukulkan
4,788
549
0
500
5,173
2,386
0
1,289
3,832
84,524
1,477
L
Ah Muzen Cab
Y SlowDark
Ah Muzen Cab
4,894
1,076
0
250
11,804
3,755
0
2,852
8,952
0
49,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
42,367
392
Minions Killed
554
0
Camps Cleared
0
1,474,272
Distance Traveled
1,497,522
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,392
457
91
7
0
326,016
0
L
Janus
6,401
457
91
7
0
292,871
2
W
Bellona
9,301
664
123
9
0
252,827
3
W
Sylvanus
7,326
523
85
6
0
281,841
0
L
Sobek
6,457
461
40
3
0
310,596
1
W
Bastet
8,717
623
105
8
0
354,761
0
W
Ishtar
8,180
584
108
8
0
287,501
1
L
Sun Wukong
6,781
484
88
6
0
267,806
0
W
Kukulkan
8,843
632
133
10
0
320,592
4
L
Ah Muzen Cab
6,827
488
82
6
0
276,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role