Player Matchup

Chaac
Chaac
DrunkenIrishSon
Chaac
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,533 Elo+
Party 2
Chernobog
Chernobog
EVIL MONKEY 500
Chernobog
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,354 Elo+
Party 2
Sol
Sol
Flaccidduck
Sol
Level 154
God Stats
4W - 5L
1,974 SR
Queue Stats
27W - 36L
1,519 Elo+
Party 2
Loki
Loki
ScalyCoder21018
Loki
Level 133
God Stats
2W - 3L
1,726 SR
Queue Stats
162W - 148L
1,500 Elo+
Solo
Bacchus
Bacchus
TrollLord2954
Bacchus
Level 116
God Stats
8W - 15L
1,563 SR
Queue Stats
21W - 26L
1,618 Elo+
Party 2
Team Averages
Level 131
1,653 SR
1,505 Elo+

VS

Team Averages
Level 99
1,403 SR
1,460 Elo+
Nox
Nox
B4DKuchiiKopii
Nox
Level 122
God Stats
2W - 4L
1,180 SR
Queue Stats
331W - 313L
1,485 Elo+
Solo
Ganesha
Ganesha
Oseidon
Ganesha
Level 124
God Stats
5W - 6L
1,398 SR
Queue Stats
82W - 80L
1,459 Elo+
Solo
Hachiman
Hachiman
PeepyPupu
Hachiman
Level 14
God Stats
2W - 1L
1,749 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 1
Thanatos
Thanatos
Sconosciuto
Thanatos
Level 149
God Stats
22W - 20L
1,574 SR
Queue Stats
83W - 71L
1,525 Elo+
Party 1
Achilles
Achilles
Velynous
Achilles
Level 88
God Stats
1W - 2L
1,115 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,121
512
3,791
9,365
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
EVIL MONKEY 500
Chernobog
9
0 / 0 / 1
5,105
511
3,542
5,109
1,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,306
531
4,909
5,529
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 0
5,840
584
2,468
8,511
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
7
1 / 1 / 1
4,993
499
3,096
6,551
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,698
570
2,618
5,554
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Oseidon
Ganesha
9
0 / 1 / 3
4,512
451
2,276
7,150
4,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PeepyPupu
Hachiman
10
1 / 1 / 1
5,555
556
5,349
5,249
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Sconosciuto
Thanatos
12
6 / 0 / 2
6,569
657
5,656
7,361
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Velynous
Achilles
11
3 / 2 / 1
6,236
624
5,978
9,030
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
4
0
0
L
Chernobog
EVIL MONKEY 500
Chernobog
0
0
1
0.5
L
0
3
0
0
W
Ganesha
Oseidon
Ganesha
0
1
3
1.5
W
Hachiman
PeepyPupu
Hachiman
1
1
1
1.5
L
2
2
0
1
W
Thanatos
Sconosciuto
Thanatos
6
0
2
7
L
Bacchus
1
1
1
1.5
W
Achilles
Velynous
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,806
Damage
21,877
35,065
Taken
34,344
17,279
Mitigated
18,603
11,975
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,618
133
0
1,708
5,554
2,037
0
3,779
1,775
34,767
832
L
3,791
996
0
2,717
9,365
7,335
0
0
9,365
0
35,367
L
Chernobog
EVIL MONKEY 500
Chernobog
3,542
1,957
0
1,850
5,109
1,598
0
324
4,785
0
34,807
L
4,909
2,221
0
1,750
5,529
1,347
0
2,179
3,350
36,112
5,677
W
Ganesha
Oseidon
Ganesha
2,276
411
0
1,658
7,150
4,420
0
2,165
4,985
14,307
2,293
W
Hachiman
PeepyPupu
Hachiman
5,349
3,434
0
2,538
5,249
1,854
0
985
4,264
0
31,857
L
2,468
672
0
3,867
8,511
2,644
0
345
8,166
0
36,793
W
Thanatos
Sconosciuto
Thanatos
5,656
1,913
0
6,994
7,361
3,338
0
703
6,658
0
55,974
L
Bacchus
3,096
214
39
1,752
6,551
4,355
0
1,499
5,052
10,076
0
W
Achilles
Velynous
Achilles
5,978
1,524
0
2,520
9,030
6,954
0
0
8,508
0
42,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
28,570
268
Minions Killed
306
0
Camps Cleared
0
942,208
Distance Traveled
991,450
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,698
570
71
7
0
180,430
0
L
Chaac
5,121
512
60
6
0
169,042
2
L
Chernobog
5,105
511
67
7
0
171,075
2
L
Sol
5,306
531
61
6
0
153,575
0
W
Ganesha
4,512
451
2
0
0
190,244
1
W
Hachiman
5,555
556
81
8
0
189,943
0
L
Loki
5,840
584
76
8
0
257,371
0
W
Thanatos
6,569
657
77
8
0
238,094
1
L
Bacchus
4,993
499
4
0
0
191,145
3
W
Achilles
6,236
624
75
8
0
192,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role