Player Matchup

Charon
Charon
ASG Crucialist
Charon
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 184L
1,467 Elo+
Solo
Kukulkan
Kukulkan
HappyZion840
Kukulkan
Level 88
God Stats
0W - 4L
1,189 SR
Queue Stats
70W - 67L
1,453 Elo+
Solo
Athena
Athena
U GOT JAMM3D
Athena
Level 141
God Stats
0W - 2L
1,267 SR
Queue Stats
68W - 73L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
UKRrepresent
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,604 Elo+
Solo
Horus
Horus
shneabs
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 86L
1,425 Elo+
Solo
Team Averages
Level 94
1,391 SR
1,473 Elo+

VS

Team Averages
Level 100
1,620 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DARKING262631
Tyr
Level 107
God Stats
3W - 0L
1,703 SR
Queue Stats
144W - 141L
1,449 Elo+
Solo
Geb
Geb
Dykeys123
Geb
Level 102
God Stats
8W - 11L
1,473 SR
Queue Stats
367W - 338L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Guetta Blasta
Guan Yu
Level 66
God Stats
3W - 1L
1,733 SR
Queue Stats
157W - 141L
1,499 Elo+
Solo
Izanami
Izanami
W I2 IE C IK Zz
Izanami
Level 106
God Stats
2W - 1L
1,691 SR
Queue Stats
51W - 64L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,273
713
20,636
16,978
18,850
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HappyZion840
Kukulkan
1
0 / 1 / 0
3,308
254
0
612
140
Athena
16
4 / 3 / 4
8,996
692
20,004
17,306
25,959
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
UKRrepresent
Kuzenbo
15
1 / 4 / 6
8,884
683
10,559
22,987
33,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
shneabs
Horus
16
1 / 3 / 7
9,109
701
5,763
25,802
26,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 1 / 13
10,104
777
16,685
17,013
18,455
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 6
9,593
738
17,276
17,706
18,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 14
9,561
735
11,962
14,451
15,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
17
4 / 2 / 10
10,457
804
7,395
16,725
12,888
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 2 / 6
11,068
851
22,222
9,173
4,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
8
Kills
15
15
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
13
8.5
L
2
4
4
1
W
1
1
6
4
W
1
2
14
4
W
Guan Yu
4
2
10
4.5
L
Kukulkan
HappyZion840
Kukulkan
0
1
0
0
L
Athena
4
3
4
2
L
Kuzenbo
UKRrepresent
Kuzenbo
1
4
6
1
W
7
2
6
5
L
Horus
shneabs
Horus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
75,540
83,685
Taken
75,068
105,295
Mitigated
69,628
37,426
Healing
42,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,685
2,211
0
6,134
17,013
18,455
797
9,684
6,611
0
34,409
L
20,636
1,363
2,596
2,500
16,978
18,850
0
2,508
14,272
40,427
2,792
W
17,276
1,520
2,098
4,305
17,706
18,691
641
11,054
6,150
0
29,148
W
11,962
717
1,142
1,491
14,451
15,277
506
6,424
7,696
25,019
514
W
Guan Yu
7,395
1,395
16,341
8,991
16,725
12,888
828
12,588
3,806
0
11,447
L
Kukulkan
HappyZion840
Kukulkan
0
0
0
0
612
140
0
0
612
0
0
L
Athena
20,004
1,915
1,038
1,748
17,306
25,959
0
2,257
14,887
34,768
0
L
Kuzenbo
UKRrepresent
Kuzenbo
10,559
1,952
2,670
5,610
22,987
33,934
0
2,995
19,724
14,719
1,575
W
22,222
9,391
1,179
757
9,173
4,317
3,639
6,354
2,607
0
42,883
L
Horus
shneabs
Horus
5,763
3,207
8,445
12,819
25,802
26,412
1
3,028
22,570
0
10,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
50,783
91
Minions Killed
149
0
Camps Cleared
0
844,635
Distance Traveled
1,161,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,104
777
39
3
0
247,682
0
L
Charon
9,273
713
35
3
0
201,687
0
W
Tyr
9,593
738
20
2
0
248,961
0
W
Geb
9,561
735
16
1
0
219,117
0
W
Guan Yu
10,457
804
11
1
0
261,979
0
L
Kukulkan
3,308
254
0
0
0
0
0
L
Athena
8,996
692
36
3
0
202,605
0
L
Kuzenbo
8,884
683
11
1
0
213,362
0
W
Izanami
11,068
851
63
5
0
183,581
0
L
Horus
9,109
701
9
1
0
226,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role