Player Matchup

Skadi
Skadi
Coconutcrabman
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,333 Elo+
Party 2
Discordia
Discordia
KAPITOL_GREED
Discordia
Level 38
God Stats
4W - 3L
1,736 SR
Queue Stats
183W - 187L
1,423 Elo+
Solo
Bellona
Bellona
ShadowVulpes365
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,349 Elo+
Party 2
Team Averages
Level 34
1,579 SR
1,368 Elo+

VS

Team Averages
Level 45
1,482 SR
1,337 Elo+
Hades
Hades
Necromerker
Hades
Level 39
God Stats
7W - 3L
1,473 SR
Queue Stats
45W - 46L
1,343 Elo+
Solo
Nut
Nut
RissaBear420
Nut
Level 21
God Stats
1W - 6L
1,167 SR
Queue Stats
7W - 20L
1,273 Elo+
Party 1
Geb
Geb
sullyman42O
Geb
Level 74
God Stats
12W - 2L
1,807 SR
Queue Stats
62W - 61L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,778
778
7,813
7,903
3,132
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
KAPITOL_GREED
Discordia
12
2 / 1 / 2
7,593
759
6,993
3,027
1,293
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 4
6,753
675
3,583
7,798
4,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,094
809
7,171
11,093
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
0 / 1 / 5
7,098
710
2,228
5,297
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 5
7,756
776
5,075
10,990
9,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
7
7
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Discordia
KAPITOL_GREED
Discordia
2
1
2
3
W
5
4
1
1.38
W
0
1
5
2.5
L
0
3
4
0.67
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
14,474
18,728
Taken
27,380
9,357
Mitigated
18,548
1,151
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,813
3,713
0
541
7,903
3,132
0
5,427
2,334
0
22,114
L
Discordia
KAPITOL_GREED
Discordia
6,993
123
0
500
3,027
1,293
0
1,762
1,265
32,361
602
W
7,171
91
89
2,948
11,093
6,588
862
2,937
8,133
30,518
987
W
2,228
1,384
0
560
5,297
2,256
795
853
4,418
0
12,883
L
3,583
1,121
0
110
7,798
4,932
0
4,197
3,590
0
15,230
W
5,075
456
0
393
10,990
9,704
0
3,103
7,855
15,982
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
22,948
113
Minions Killed
116
0
Camps Cleared
0
541,457
Distance Traveled
531,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,778
778
24
2
0
185,906
0
L
Discordia
7,593
759
63
6
0
177,769
0
W
Hades
8,094
809
64
6
0
174,046
0
W
Nut
7,098
710
37
4
0
164,316
0
L
Bellona
6,753
675
26
3
0
177,782
0
W
Geb
7,756
776
15
2
0
193,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role