Player Matchup

Ganesha
Ganesha
Gold I
DeathlyCapture
Ganesha
Gold I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,684 MMR
Party 1
Zeus
Zeus
Gold I
NutellanMilk
Zeus
Gold I
Level 87
God Stats
3W - 2L
1,899 SR
Queue Stats
42W - 34L
1,683 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
TheEnergiser
Gilgamesh
Gold V
Level 67
God Stats
4W - 6L
1,876 SR
Queue Stats
31W - 28L
1,338 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,758 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,576 SR
1,565 MMR
Medusa
Medusa
Gold III
Andly
Medusa
Gold III
Level 160
God Stats
16W - 7L
1,825 SR
Queue Stats
68W - 36L
1,626 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Malekay
Ne Zha
Gold V
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 22L
1,437 MMR
Party 2
Scylla
Scylla
Gold III
Uvajuice
Scylla
Gold III
Level 122
God Stats
3W - 4L
1,402 SR
Queue Stats
45W - 30L
1,632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,967
641
7,169
17,821
22,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 5 / 4
9,700
693
8,699
13,228
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
TheEnergiser
Gilgamesh
14
5 / 3 / 0
9,678
691
12,550
18,266
24,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAchillesAtlasCharonVulcan

VS

Bans
ThothAresHou YiKuzenboCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andly
Medusa
17
7 / 4 / 4
11,520
823
22,399
14,149
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Malekay
Ne Zha
15
3 / 2 / 6
10,328
738
10,137
14,544
15,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Uvajuice
Scylla
17
2 / 0 / 9
11,356
811
11,339
6,823
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Andly
Medusa
7
4
4
2.25
L
0
4
4
0.5
W
Ne Zha
Malekay
Ne Zha
3
2
6
3
L
1
5
4
0.6
L
Gilgamesh
TheEnergiser
Gilgamesh
5
3
0
1.67
W
Scylla
Uvajuice
Scylla
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
43,875
49,315
Taken
35,516
53,400
Mitigated
26,797
7,515
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Andly
Medusa
22,399
10,336
0
4,564
14,149
8,008
1,783
6,460
6,915
0
57,330
L
7,169
928
0
3,664
17,821
22,448
0
4,928
12,172
26,842
604
W
Ne Zha
Malekay
Ne Zha
10,137
2,515
0
5,369
14,544
15,611
0
5,164
8,180
0
38,949
L
8,699
840
0
1,537
13,228
6,310
0
1,869
10,807
47,963
0
L
Gilgamesh
TheEnergiser
Gilgamesh
12,550
3,089
0
2,314
18,266
24,642
0
4,805
13,001
0
24,526
W
Scylla
Uvajuice
Scylla
11,339
665
0
2,340
6,823
3,178
1,366
3,290
3,379
53,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
33,204
150
Minions Killed
218
0
Camps Cleared
0
755,010
Distance Traveled
821,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,520
823
70
5
0
265,024
2
L
Ganesha
8,967
641
12
1
0
257,601
0
W
Ne Zha
10,328
738
50
4
0
268,705
0
L
Zeus
9,700
693
100
7
0
226,919
0
L
Gilgamesh
9,678
691
38
3
0
270,490
0
W
Scylla
11,356
811
98
7
0
287,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role